Example #1
0
    public void SqueezeEvent(VoronoiArcNode node)
    {
        VoronoiEdgeNode leftEdge  = VoronoiNode.GetLeftParentEdge(node);
        VoronoiEdgeNode rightEdge = VoronoiNode.GetRightParentEdge(node);

        VoronoiArcNode leftArc  = VoronoiNode.GetLeftChildArc(leftEdge);
        VoronoiArcNode rightArc = VoronoiNode.GetRightChildArc(rightEdge);

        if (leftArc == null || rightArc == null || leftArc.mFocus == rightArc.mFocus)
        {
            return;
        }

        Vector2 intersection = GetIntersection(leftEdge, rightEdge);

        if (intersection.Equals(new Vector2(-10000, -10000)))
        {
            return;
        }

        float circleX = leftArc.mFocus.x - intersection.x;
        float circleY = leftArc.mFocus.y - intersection.y;
        float radius  = Mathf.Sqrt((circleX * circleX) + (circleY * circleY));

        if (intersection.y - radius >= sweepY)
        {
            return;
        }


        SqueezeEvent squeezeEvent = new SqueezeEvent(intersection, node);

        node.squeezeEvent = squeezeEvent;
        eventQueue.Add(squeezeEvent);
    }
Example #2
0
    public float GetXCoord(VoronoiNode node, float yPos)
    {
        VoronoiArcNode left  = VoronoiNode.GetLeftChildArc(node);
        VoronoiArcNode right = VoronoiNode.GetRightChildArc(node);

        Vector2 leftFocus  = left.mFocus;
        Vector2 rightFocus = right.mFocus;

        // Get the x coordinate intersections by using the discriminant
        // Work backwards from the parabola equation to get the a, b, and c values
        float dp = 2.0f * (leftFocus.y - yPos);
        float a1 = 1.0f / dp;
        float b1 = -2.0f * leftFocus.x / dp;
        float c1 = yPos + dp / 4.0f + leftFocus.x * leftFocus.x / dp;

        dp = 2.0f * (rightFocus.y - yPos);
        float a2 = 1.0f / dp;
        float b2 = -2.0f * rightFocus.x / dp;
        float c2 = yPos + dp / 4.0f + rightFocus.x * rightFocus.x / dp;

        float a = a1 - a2;
        float b = b1 - b2;
        float c = c1 - c2;

        float discriminant = b * b - 4 * a * c;
        float x1           = (-b + Mathf.Sqrt(discriminant)) / (2 * a);
        float x2           = (-b - Mathf.Sqrt(discriminant)) / (2 * a);


        float xCoord;

        if (leftFocus.y < rightFocus.y)
        {
            xCoord = Mathf.Max(x1, x2);
        }
        else
        {
            xCoord = Mathf.Min(x1, x2);
        }

        return(xCoord);
    }
Example #3
0
    public void RemoveArc(SqueezeEvent vEvent)
    {
        VoronoiArcNode removeNode = vEvent.mArcToRemove;

        VoronoiEdgeNode leftEdge  = VoronoiNode.GetLeftParentEdge(removeNode);
        VoronoiEdgeNode rightEdge = VoronoiNode.GetRightParentEdge(removeNode);

        VoronoiArcNode leftArc  = VoronoiNode.GetLeftChildArc(leftEdge);
        VoronoiArcNode rightArc = VoronoiNode.GetRightChildArc(rightEdge);

        if (leftArc.squeezeEvent != null)
        {
            removed.Add(leftArc.squeezeEvent);
            leftArc.squeezeEvent = null;
        }
        if (rightArc.squeezeEvent != null)
        {
            removed.Add(rightArc.squeezeEvent);
            rightArc.squeezeEvent = null;
        }

        Vector2 point = new Vector2(vEvent.mIntersectionPoint.x, GetYCoord(removeNode.mFocus, vEvent.mIntersectionPoint.x));

        leftEdge.mEndVertex  = point;
        rightEdge.mEndVertex = point;

        VoronoiNode h;
        VoronoiNode tempNode = removeNode;

        while (tempNode != root)
        {
            tempNode = tempNode.mParent;
            if (tempNode == leftEdge)
            {
                h = leftEdge;
            }
            if (tempNode == rightEdge)
            {
                h = rightEdge;
            }
        }
        h = new VoronoiEdgeNode(point, new Vector2(), leftArc.mFocus, rightArc.mFocus); //*******
        //edges.Add((VoronoiEdgeNode)h);



        VoronoiNode removeNodeGrandparent = removeNode.mParent.mParent;

        if (removeNode.mParent.mLeft == removeNode)
        {
            if (removeNodeGrandparent.mLeft == removeNode.mParent)
            {
                removeNodeGrandparent.mLeft       = removeNode.mParent.mRight;
                removeNode.mParent.mRight.mParent = removeNodeGrandparent;
            }
            if (removeNodeGrandparent.mRight == removeNode.mParent)
            {
                removeNodeGrandparent.mRight      = removeNode.mParent.mRight;
                removeNode.mParent.mRight.mParent = removeNodeGrandparent;
            }
        }
        else
        {
            if (removeNodeGrandparent.mLeft == removeNode.mParent)
            {
                removeNodeGrandparent.mLeft      = removeNode.mParent.mLeft;
                removeNode.mParent.mLeft.mParent = removeNodeGrandparent;
            }
            if (removeNodeGrandparent.mRight == removeNode.mParent)
            {
                removeNodeGrandparent.mRight     = removeNode.mParent.mLeft;
                removeNode.mParent.mLeft.mParent = removeNodeGrandparent;
            }
        }



        SqueezeEvent(leftArc);
        SqueezeEvent(rightArc);
    }