private void ReceiveVoiceData(VoiceDataMessage message)
        {
            var playerVoiceBehaviour = FindPlayerByName<PlayerVoiceOutputBehaviour>(playerName);

            if ( playerVoiceBehaviour != null )
            {
                playerVoiceBehaviour.PlayVoiceOutput(message.Data,message.Data.Length,message.SampleFrequency);
            }
        }
Example #2
0
        private void ReceiveVoiceData(VoiceDataMessage message)
        {
            var playerVoiceBehaviour = FindPlayerByName <PlayerVoiceOutputBehaviour>(playerName);

            if (playerVoiceBehaviour != null)
            {
                playerVoiceBehaviour.PlayVoiceOutput(message.Data, message.Data.Length, message.SampleFrequency);
            }
        }
Example #3
0
 private void ReceiveVoiceData(VoiceDataMessage message)
 {
     BroadcastToClients(message,false,1);
 }
Example #4
0
 private void ReceiveVoiceData(VoiceDataMessage message)
 {
     BroadcastToClients(message, false, 1);
 }