/// <summary> /// Generate the necessary parameters /// </summary> public List <KeyValuePair <string, string> > GetParams() { var p = new List <KeyValuePair <string, string> >(); if (AudioSources != null) { p.AddRange(AudioSources.Select(prop => new KeyValuePair <string, string>("AudioSources", prop.ToString()))); } if (VideoSources != null) { p.AddRange(VideoSources.Select(prop => new KeyValuePair <string, string>("VideoSources", prop.ToString()))); } if (VideoLayout != null) { p.Add(new KeyValuePair <string, string>("VideoLayout", VideoLayout.ToString())); } if (Resolution != null) { p.Add(new KeyValuePair <string, string>("Resolution", Resolution)); } if (Format != null) { p.Add(new KeyValuePair <string, string>("Format", Format.ToString())); } if (DesiredBitrate != null) { p.Add(new KeyValuePair <string, string>("DesiredBitrate", DesiredBitrate.Value.ToString())); } if (DesiredMaxDuration != null) { p.Add(new KeyValuePair <string, string>("DesiredMaxDuration", DesiredMaxDuration.Value.ToString())); } if (StatusCallback != null) { p.Add(new KeyValuePair <string, string>("StatusCallback", Serializers.Url(StatusCallback))); } if (StatusCallbackMethod != null) { p.Add(new KeyValuePair <string, string>("StatusCallbackMethod", StatusCallbackMethod.ToString())); } return(p); }
public void TestAddTpl() { var param = new Dictionary <string, string> { [Const.Sign] = "【企盆阔记】" }; var vl = new VideoLayout { Subject = "restapi-" + new DateTime().Millisecond, VlVersion = "0.0.1" }; var frame1 = new VideoFrame { Index = 1 }; var data1 = new FrameData { Index = 1, FileName = "data1.txt" }; var data2 = new FrameData { Index = 2, FileName = "data2.mp4" }; frame1.Attachments = new List <FrameData> { data1, data2 }; vl.Frames = new List <VideoFrame> { frame1 }; var fs = new FileStream("/Users/dzh/temp/vsms/Archive.zip", FileMode.Open); var material = new byte[fs.Length]; fs.Read(material, 0, material.Length); fs.Close(); var layout = vl.ToString(); Console.WriteLine(layout); var r = Clnt.VideoSms().AddTpl(param, layout, material); Console.WriteLine(r); Console.WriteLine(r.E); }