public static Vid_Data CreateData(VidData_Type type) { switch (type) { case VidData_Type.BOOL: return(new Vid_Data(type)); case VidData_Type.CLASS: return(new Vid_Data(type)); case VidData_Type.IMPORT: return(new Vid_Data(type)); case VidData_Type.NUM: return(new Vid_Data(type)); case VidData_Type.DATABASE_COL: return(new Vid_Data(type)); case VidData_Type.DATABASE_TABLE: return(new Vid_Data(type)); default: return(null); } }
public override void Awake() { base.Awake(); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = output_dataType; inputs = new Vid_ObjectInputs(inputSize); }
public override void Awake() { base.Awake(); inputs = new Vid_ObjectInputs(inputSize); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.DATABASE_COL; isDesc = new bool[1]; }
public override void Awake() { base.Awake(); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.BOOL; inputs = new Vid_ObjectInputs(1); }
public new void Awake() { base.Awake(); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.DATABASE_QUERY; base.output_dataType = VidData_Type.DATABASE_TABLE; }
public override void Awake() { base.Awake(); output_dataType = VidData_Type.WHERE_STATMENT; acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.DATABASE_COL; }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.STATMENT; inputs = new Vid_ObjectInputs(1); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.STATMENT; }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.DATABASE_TABLE; inputs = new Vid_ObjectInputs(2); acceptableInputs = new VidData_Type[2]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; acceptableInputs[1] = VidData_Type.DATABASE_CLAUSE; }
public override void Awake() { base.Awake(); inputs = new Vid_ObjectInputs(3); acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; acceptableInputs[1] = VidData_Type.ASSINMENT; acceptableInputs[2] = VidData_Type.DATABASE_CLAUSE; }
public override void Awake() { inputs = new Vid_ObjectInputs(2); acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DATABASE_COL; acceptableInputs[1] = VidData_Type.NUM; acceptableInputs[2] = VidData_Type.STRING; }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.DECLAR_CON; inputs = new Vid_ObjectInputs(2); acceptableInputs = new VidData_Type[2]; acceptableInputs[0] = VidData_Type.IDENT; acceptableInputs[1] = VidData_Type.NUM; }
public override void Awake() { base.Awake(); inputs = new Vid_ObjectInputs(2); acceptableInputs = new VidData_Type[2]; acceptableInputs[0] = VidData_Type.BOOL; acceptableInputs[1] = VidData_Type.NUM; base.output_dataType = VidData_Type.BOOL; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.DATABASE_TABLE: return(0); } return(-1); }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.STATMENT; inputs = new Vid_ObjectInputs(3); acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DECLAR_CON; acceptableInputs[1] = VidData_Type.IDENT; acceptableInputs[2] = VidData_Type.EXPRESSION; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.DATABASE_TABLE: return 0; case VidData_Type.LIST: return 1; } return -1; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.WHERE_STATMENT: return 0; case VidData_Type.DATABASE_CLAUSE: return 1; } return -1; }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.LIST; inputs = new Vid_ObjectInputs(3); acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; acceptableInputs[1] = VidData_Type.DATABASE_COL; acceptableInputs[2] = VidData_Type.DATABASE_CALUSE; }
public override void Awake() { base.Awake(); inputs = new Vid_ObjectInputs(2); acceptableInputs = new VidData_Type[5]; acceptableInputs[0] = VidData_Type.BOOL; acceptableInputs[1] = VidData_Type.LIST; acceptableInputs[2] = VidData_Type.DATABASE_COL; acceptableInputs[3] = VidData_Type.DATABASE_CALUSE; acceptableInputs[4] = VidData_Type.STRING; }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.Q_SELECT; if(inputs == null) { inputs = new Vid_ObjectInputs(3); } acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; acceptableInputs[1] = VidData_Type.DATABASE_COL; acceptableInputs[2] = VidData_Type.DATABASE_CLAUSE; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.WHERE_STATMENT: return(0); case VidData_Type.DATABASE_CLAUSE: return(1); } return(-1); }
private void ConnectionChecker_EQU(int index, VidData_Type dataType) { VidContainer vc = gameObject.GetComponent <VidContainer>(); if (vidObj.inputs.getInput_atIndex(index) != null) { if (vidObj.inputs.getInput_atIndex(index).output_dataType == dataType) { vc.lines[index].BreakConnetion(); } } }
public override void Awake() { base.Awake(); base.output_dataType = VidData_Type.Q_SELECT; if (inputs == null) { inputs = new Vid_ObjectInputs(3); } acceptableInputs = new VidData_Type[3]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; acceptableInputs[1] = VidData_Type.DATABASE_COL; acceptableInputs[2] = VidData_Type.DATABASE_CLAUSE; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.DATABASE_TABLE: return(0); case VidData_Type.ASSINMENT: return(1); case VidData_Type.DATABASE_CLAUSE: return(2); } return(-1); }
public void ToogleLeft_DataType() { VidData_Type output_dataType = vidObj.output_dataType; switch (output_dataType) { case VidData_Type.ASSINMENT: dataText.text = "LIST"; vidObj.output_dataType = VidData_Type.LIST; break; case VidData_Type.DATABASE_COL: vidObj.output_dataType = VidData_Type.ASSINMENT; dataText.text = "ASSINMENT"; for (int i = 0; i < vidObj.inputSize; i++) { ConnectionChecker_NOTEQU(i, VidData_Type.ASSINMENT); } break; case VidData_Type.STRING: vidObj.output_dataType = VidData_Type.DATABASE_COL; dataText.text = "COL"; for (int i = 0; i < vidObj.inputSize; i++) { ConnectionChecker_NOTEQU(i, VidData_Type.DATABASE_COL); } break; case VidData_Type.NUM: vidObj.output_dataType = VidData_Type.STRING; dataText.text = "STRING"; for (int i = 0; i < vidObj.inputSize; i++) { ConnectionChecker_NOTEQU(i, VidData_Type.STRING); } break; case VidData_Type.LIST: vidObj.output_dataType = VidData_Type.NUM; dataText.text = "NUM"; for (int i = 0; i < vidObj.inputSize; i++) { ConnectionChecker_NOTEQU(i, VidData_Type.NUM); } break; } }
public string PrintCondition() { VidData_Type output_dataType = vidObj.output_dataType; switch (output_dataType) { case VidData_Type.ASSINMENT: return("ASSINMENT"); case VidData_Type.DATABASE_COL: return("COL"); case VidData_Type.STRING: return("STRING"); case VidData_Type.NUM: return("NUM"); case VidData_Type.LIST: return("LIST"); } return(""); }
public Vid_Data(VidData_Type type, Vid_Object vid_object) { this.vidData_Type = type; this.vid_object = vid_object; }
private void ConnectionChecker_EQU(int index, VidData_Type dataType) { VidContainer vc = gameObject.GetComponent<VidContainer>(); if (vidObj.inputs.getInput_atIndex(index) != null) { if (vidObj.inputs.getInput_atIndex(index).output_dataType == dataType) { vc.lines[index].BreakConnetion(); } } }
public virtual int AcceptedInputIndex(VidData_Type t) { return(-1); }
public Vid_Data(VidData_Type type) { this.vidData_Type = type; }
/*Helper Functions*/ public override int AcceptedInputIndex(VidData_Type t) { switch (t) { case VidData_Type.DATABASE_TABLE: return 0; case VidData_Type.ASSINMENT: return 1; case VidData_Type.DATABASE_CLAUSE: return 2; } return -1; }
public override void Awake() { inputs = new Vid_ObjectInputs(1); acceptableInputs = new VidData_Type[1]; acceptableInputs[0] = VidData_Type.DATABASE_TABLE; }