Example #1
0
// OBSOLETE.
#if false
    public override void OnExitNode(VirtualMachine vm)
    {
        if (ViNoEventManager.Instance != null)
        {
            nodeEvtData            = new ViNoNodeEvtData();
            nodeEvtData.eventType  = "NODE_EXIT";
            nodeEvtData.nodeName   = vm.currNodeName;
            nodeEvtData.nodeObject = IScriptEngine.Instance.CURRENT;
            ViNoEventManager.Instance.TriggerEvent("OnExitViNode", nodeEvtData);
        }
    }
Example #2
0
 public void OnEnterViNode( ViNoNodeEvtData data )
 {
     //		Debug.Log( "Enter : " +  data.nodeName );
 }
Example #3
0
 // OBSOLETE.
 public override void OnExitNode( VirtualMachine vm )
 {
     if( ViNoEventManager.Instance !=null ){
         nodeEvtData = new ViNoNodeEvtData();
         nodeEvtData.eventType = "NODE_EXIT";
         nodeEvtData.nodeName = vm.currNodeName;
         nodeEvtData.nodeObject = IScriptEngine.Instance.CURRENT;
         ViNoEventManager.Instance.TriggerEvent( "OnExitViNode" , nodeEvtData );
     }
 }
 void OnExitViNode( ViNoNodeEvtData data )
 {
 }
 void OnEnterViNode( ViNoNodeEvtData data )
 {
     Debug.Log( "OnEnterViNode" + data.nodeName ) ;
 }
 void OnEnterViNode(ViNoNodeEvtData data)
 {
     Debug.Log("OnEnterViNode" + data.nodeName);
 }
 void OnExitViNode(ViNoNodeEvtData data)
 {
 }
Example #8
0
    public void OnEnterViNode(ViNoNodeEvtData data)
    {
//		Debug.Log( "Enter : " +  data.nodeName );
    }