Example #1
0
        public CompositeAnimationSample(Microsoft.Xna.Framework.Game game)
            : base(game)
        {
            Rectangle bounds = GraphicsService.GraphicsDevice.Viewport.TitleSafeArea;

            // A single from/to animation.
            SingleFromToByAnimation fromToAnimation = new SingleFromToByAnimation
            {
                From           = bounds.Top + 200,
                To             = bounds.Bottom - 200,
                Duration       = TimeSpan.FromSeconds(2),
                EasingFunction = new SineEase {
                    Mode = EasingMode.EaseInOut
                },
            };

            // Create an animation that oscillates forever.
            AnimationClip <float> loopedSingleAnimationX = new AnimationClip <float>(fromToAnimation)
            {
                LoopBehavior = LoopBehavior.Oscillate,
                Duration     = TimeSpan.MaxValue,
            };

            // Create an animation that oscillates forever. The animations starts 1 second into
            // the fromToAnimation - that means, loopedSingleAnimationX is 1 second "behind" this
            // animation.
            AnimationClip <float> loopedSingleAnimationY = new AnimationClip <float>(fromToAnimation)
            {
                LoopBehavior = LoopBehavior.Oscillate,
                Duration     = TimeSpan.MaxValue,
                Delay        = TimeSpan.FromSeconds(-1),
            };

            // Create a composite animation that combines the two float animations to animate
            // a Vector2 value.
            Vector2Animation compositeAnimation = new Vector2Animation(loopedSingleAnimationX, loopedSingleAnimationY);

            // Start animation.
            AnimationService.StartAnimation(compositeAnimation, _animatablePosition).UpdateAndApply();
        }
        protected override void LoadContent()
        {
            Rectangle bounds = GraphicsDevice.Viewport.TitleSafeArea;

              // A single from/to animation.
              SingleFromToByAnimation fromToAnimation = new SingleFromToByAnimation
              {
            From = bounds.Top + 200,
            To = bounds.Bottom - 200,
            Duration = TimeSpan.FromSeconds(2),
            EasingFunction = new SineEase { Mode = EasingMode.EaseInOut },
              };

              // Create an animation that oscillates forever.
              AnimationClip<float> loopedSingleAnimationX = new AnimationClip<float>(fromToAnimation)
              {
            LoopBehavior = LoopBehavior.Oscillate,
            Duration = TimeSpan.MaxValue,
              };

              // Create an animation that oscillates forever. The animations starts 1 second into
              // the fromToAnimation - that means, loopedSingleAnimationX is 1 second "behind" this
              // animation.
              AnimationClip<float> loopedSingleAnimationY = new AnimationClip<float>(fromToAnimation)
              {
            LoopBehavior = LoopBehavior.Oscillate,
            Duration = TimeSpan.MaxValue,
            Delay = TimeSpan.FromSeconds(-1),
              };

              // Create a composite animation that combines the two float animations to animate
              // a Vector2 value.
              Vector2Animation compositeAnimation = new Vector2Animation(loopedSingleAnimationX, loopedSingleAnimationY);

              // Start animation.
              AnimationService.StartAnimation(compositeAnimation, _animatablePosition);

              base.LoadContent();
        }
Example #3
0
        private void SetupDataAnimations()
        {
            if (this.AnimationsSetup || this.Client.ClientData == null)
            {
                return;
            }

            var client = this.Client;
            var data   = client.ClientData;

            this.heightString = $"Height: {data.Height}";
            this.shoeString   = $"Shoe size: {data.ShoeSize}";


            this.overlayAnimation = new ColorAnimation(Color.White, client.Color, TimeSpan.FromSeconds(1.5));

            float alpha = 0.7f;

            this.nameOpacityAnimation  = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));
            this.namePositionAnimation = new Vector2Animation(new Vector2(0, -30), new Vector2(50, -30), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));
            this.nameStringAnimation   = new StringAnimation("", data.Name, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));

            this.surnameOpacityAnimation  = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));
            this.surnamePositionAnimation = new Vector2Animation(new Vector2(0, -5), new Vector2(50, -5), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));
            this.surnameStringAnimation   = new StringAnimation("", data.Surname, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));

            this.emailOpacityAnimation  = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));
            this.emailPositionAnimation = new Vector2Animation(new Vector2(0, 20), new Vector2(50, 20), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));
            this.emailStringAnimation   = new StringAnimation("", data.Email, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));

            this.heightOpacityAnimation  = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));
            this.heightPositionAnimation = new Vector2Animation(new Vector2(-40, 0), new Vector2(-40, 120), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));
            this.heightStringAnimation   = new StringAnimation("", heightString, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));

            this.shoeSizeOpacityAnimation  = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
            this.shoeSizePositionAnimation = new Vector2Animation(new Vector2(-40, 100), new Vector2(-40, 150), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
            this.shoeSizeStringAnimation   = new StringAnimation("", shoeString, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
        }
        public void ApplyVector2ToText(Text text)
        {
            Vector2Animation vector2Animation = ((Vector2Animation)simpleAnimationsManager.GetAnimation("Vector2"));

            text.text = vector2Animation.vector2ToAnimate.ToString();
        }
Example #5
0
        private void SetupDataAnimations()
        {
            if (this.AnimationsSetup || this.Client.ClientData == null) return;

            var client = this.Client;
            var data = client.ClientData;

            this.heightString = $"Height: {data.Height}";
            this.shoeString = $"Shoe size: {data.ShoeSize}";

            this.overlayAnimation = new ColorAnimation(Color.White, client.Color, TimeSpan.FromSeconds(1.5));

            float alpha = 0.7f;

            this.nameOpacityAnimation = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));
            this.namePositionAnimation = new Vector2Animation(new Vector2(0, -30), new Vector2(50, -30), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));
            this.nameStringAnimation = new StringAnimation("", data.Name, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(2));

            this.surnameOpacityAnimation = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));
            this.surnamePositionAnimation = new Vector2Animation(new Vector2(0, -5), new Vector2(50, -5), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));
            this.surnameStringAnimation = new StringAnimation("", data.Surname, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(3));

            this.emailOpacityAnimation = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));
            this.emailPositionAnimation = new Vector2Animation(new Vector2(0, 20), new Vector2(50, 20), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));
            this.emailStringAnimation = new StringAnimation("", data.Email, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(4));

            this.heightOpacityAnimation = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));
            this.heightPositionAnimation = new Vector2Animation(new Vector2(-40, 0), new Vector2(-40, 120), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));
            this.heightStringAnimation = new StringAnimation("", heightString, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(5));

            this.shoeSizeOpacityAnimation = new FloatAnimation(0.0f, alpha, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
            this.shoeSizePositionAnimation = new Vector2Animation(new Vector2(-40, 100), new Vector2(-40, 150), TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
            this.shoeSizeStringAnimation = new StringAnimation("", shoeString, TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(6));
        }