public void PreFilleWithPuzzleInfo(Puzzle p) { this.Id = p.ID; this.Name = p.Name; this.Status = p.Status; this.PuzleKind = p.kind; }
public Puzzle(string _ip, Utils.PuzzleKinds _kind) { this.IP = _ip; this.kind = _kind; this.TCP = new TCPController(); TCP.NewTCPMessage += TCP_NewTCPMessage; this.TCP.Connect(this.IP); }