/// <summary> /// 窗口是否是最大化 /// </summary> /// <param name="handle"></param> /// <returns></returns> public static bool IsMAXIMIZED(IntPtr handle, bool onlyFullScreen) { WINDOWPLACEMENT placment = new WINDOWPLACEMENT(); User32Wrapper.GetWindowPlacement(handle, ref placment); //_ = User32WrapperEx.GetProcessId(handle); bool visible = User32Wrapper.IsWindowVisible(handle); if (visible) { if (!onlyFullScreen && placment.showCmd == WINDOWPLACEMENTFlags.SW_SHOWMAXIMIZED) {//窗口最大化 // Exclude suspended Windows apps _ = DwmapiWrapper.DwmGetWindowAttribute(handle, DwmapiWrapper.DWMWINDOWATTRIBUTE.DWMWA_CLOAKED, out var cloaked, Marshal.SizeOf <bool>()); //隐藏的UWP窗口 if (cloaked) { return(false); } //System.Diagnostics.Debug.WriteLine($"pid:{pid} maximized"); return(true); } ////判断一些隐藏窗口 ////http://forums.codeguru.com/showthread.php?445207-Getting-HWND-of-visible-windows //var wl = User32Wrapper.GetWindowLong(handle, WindowLongConstants.GWL_STYLE) & WindowStyles.WS_EX_APPWINDOW; //if (wl <= 0) // return false; //判断是否是游戏全屏 User32Wrapper.GetWindowRect(handle, out var r); //System.Diagnostics.Debug.WriteLine($"pid:{pid} r:{r.Left} {r.Top} {r.Right} {r.Bottom} {DateTime.Now}"); if (r.Left == 0 && r.Top == 0) { int with = r.Right - r.Left; int height = r.Bottom - r.Top; if (height == Screen.PrimaryScreen.Bounds.Height && with == Screen.PrimaryScreen.Bounds.Width) { //当前窗口最大化,进入了游戏 var foregroundWIndow = User32Wrapper.GetForegroundWindow(); if (foregroundWIndow == handle) { _ = User32WrapperEx.GetWindowTextEx(handle); //var desktop = User32Wrapper.GetDesktopWindow(); var className = User32Wrapper.GetClassName(handle); if (className == "WorkerW") { return(false); } return(true); } } } } return(false); }