Example #1
0
		/// <summary>
		/// Creates and updates the title-specific custom data for the user's character which is readable  and writable by the client
		/// </summary>
		public static void UpdateCharacterData(UpdateCharacterDataRequest request, UpdateCharacterDataCallback resultCallback, ErrorCallback errorCallback)
		{
			if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				UpdateCharacterDataResult result = null;
				PlayFabError error = null;
				ResultContainer<UpdateCharacterDataResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/UpdateCharacterData", serializedJSON, "X-Authorization", AuthKey, callback);
		}
        /// <summary>
        /// Creates and updates the title-specific custom data for the user's character which is readable  and writable by the client
        /// </summary>
        public static void UpdateCharacterData(UpdateCharacterDataRequest request, UpdateCharacterDataCallback resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (_authKey == null) throw new Exception("Must be logged in to call this method");

            string serializedJson = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<UpdateCharacterDataResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHTTP.Post("/Client/UpdateCharacterData", serializedJson, "X-Authorization", _authKey, callback, request, customData);
        }
Example #3
0
		/// <summary>
		/// Updates the title-specific custom data for the user's chjaracter which is readable and writable by the client
		/// </summary>
		public static void UpdateCharacterData(UpdateCharacterDataRequest request, UpdateCharacterDataCallback resultCallback, ErrorCallback errorCallback, object customData = null)
		{
			if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,PlayFabError> callback = delegate(string responseStr, PlayFabError pfError)
			{
				UpdateCharacterDataResult result = null;
				ResultContainer<UpdateCharacterDataResult>.HandleResults(responseStr, ref pfError, out result);
				if(pfError != null && errorCallback != null)
				{
					errorCallback(pfError);
				}
				if(result != null)
				{
					
					result.CustomData = customData;
					result.Request = request;
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Server/UpdateCharacterData", serializedJSON, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback);
		}
		/// <summary>
		/// Updates the title-specific custom data for the user's chjaracter which is readable and writable by the client
		/// </summary>
		public static void UpdateCharacterData(UpdateCharacterDataRequest request, UpdateCharacterDataCallback resultCallback, ErrorCallback errorCallback)
		{
			if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

			string serializedJSON = JsonWriter.Serialize (request, Util.GlobalJsonWriterSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				UpdateCharacterDataResult result = null;
				PlayFabError error = null;
				ResultContainer<UpdateCharacterDataResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Server/UpdateCharacterData", serializedJSON, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback);
		}