Example #1
0
    static int set_velocityUpdateMode(IntPtr L)
    {
        UnityEngine.AudioSource             obj  = (UnityEngine.AudioSource)ToLua.ToObject(L, 1);
        UnityEngine.AudioVelocityUpdateMode arg0 = (UnityEngine.AudioVelocityUpdateMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioVelocityUpdateMode));

        try
        {
            obj.velocityUpdateMode = arg0;
        }
        catch (Exception e)
        {
            return(LuaDLL.luaL_error(L, obj == null ? "attempt to index velocityUpdateMode on a nil value" : e.Message));
        }

        return(0);
    }
    static int get_velocityUpdateMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.AudioSource             obj = (UnityEngine.AudioSource)o;
            UnityEngine.AudioVelocityUpdateMode ret = obj.velocityUpdateMode;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocityUpdateMode on a nil value"));
        }
    }
    static int set_velocityUpdateMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.AudioSource             obj  = (UnityEngine.AudioSource)o;
            UnityEngine.AudioVelocityUpdateMode arg0 = (UnityEngine.AudioVelocityUpdateMode)ToLua.CheckObject(L, 2, TypeTraits <UnityEngine.AudioVelocityUpdateMode> .type);
            obj.velocityUpdateMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocityUpdateMode on a nil value"));
        }
    }
	static int set_velocityUpdateMode(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.AudioSource obj = (UnityEngine.AudioSource)o;
			UnityEngine.AudioVelocityUpdateMode arg0 = (UnityEngine.AudioVelocityUpdateMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioVelocityUpdateMode));
			obj.velocityUpdateMode = arg0;
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index velocityUpdateMode on a nil value" : e.Message);
		}
	}
Example #5
0
    static int set_velocityUpdateMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.AudioListener           obj  = (UnityEngine.AudioListener)o;
            UnityEngine.AudioVelocityUpdateMode arg0 = (UnityEngine.AudioVelocityUpdateMode)LuaDLL.luaL_checknumber(L, 2);
            obj.velocityUpdateMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocityUpdateMode on a nil value"));
        }
    }
Example #6
0
    static int get_velocityUpdateMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.AudioListener           obj = (UnityEngine.AudioListener)o;
            UnityEngine.AudioVelocityUpdateMode ret = obj.velocityUpdateMode;
            LuaDLL.lua_pushinteger(L, (int)ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index velocityUpdateMode on a nil value"));
        }
    }
        static StackObject *set_velocityUpdateMode_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AudioVelocityUpdateMode value = (UnityEngine.AudioVelocityUpdateMode) typeof(UnityEngine.AudioVelocityUpdateMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.AudioListener instance_of_this_method;
            instance_of_this_method = (UnityEngine.AudioListener) typeof(UnityEngine.AudioListener).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.velocityUpdateMode = value;

            return(__ret);
        }