private void LoadTransData() { tutorialBattleSeen = ((TransData)transData).tutorialBattleSeen; if (!tutorialBattleSeen) { GhostHelperBattle.SetActive(true); } availableUnits = ((TransData)transData).goingToBattleUnits; if (!((TransData)transData).soundOn) { ((SoundFX)soundFX).ChangeSound(((TransData)transData).soundOn); soundToggle.Start(); soundToggle.Set(false, false); } if (!((TransData)transData).ambientOn) { ((SoundFX)soundFX).ToggleAmbient(); ambientToggle.Start(); ambientToggle.Set(false, false); } if (!((TransData)transData).musicOn) { ((SoundFX)soundFX).ChangeMusic(((TransData)transData).musicOn); musicToggle.Start(); musicToggle.Set(false, false); } }
static int Start(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UIToggle obj = (UIToggle)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIToggle"); obj.Start(); return(0); }
static public int Start(IntPtr l) { try { UIToggle self = (UIToggle)checkSelf(l); self.Start(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Start(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UIToggle obj = (UIToggle)ToLua.CheckObject <UIToggle>(L, 1); obj.Start(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }