/// <summary> /// 打开服务器进入视图 /// </summary> private void OpenGameServerEnterView() { m_GameServerEnterView = UIViewUtil.Instance.OpenWindow(UIViewType.GameServerEnter).GetComponent <UIGameServerEnterView>(); m_GameServerEnterView.SetUI(Global.Instance.GameServerEntiry.Name); }
/// <summary> /// 点击服务器物体 /// </summary> /// <param name="retData"></param> private void OnClickItem(RetGameserverEntity retData) { m_GameServerSelectView.Close(); Global.Instance.GameServerEntiry = retData; m_GameServerEnterView.SetUI(retData.Name); }