/// <summary>
 /// 打开服务器进入视图
 /// </summary>
 private void OpenGameServerEnterView()
 {
     m_GameServerEnterView = UIViewUtil.Instance.OpenWindow(UIViewType.GameServerEnter).GetComponent <UIGameServerEnterView>();
     m_GameServerEnterView.SetUI(Global.Instance.GameServerEntiry.Name);
 }
 /// <summary>
 /// 点击服务器物体
 /// </summary>
 /// <param name="retData"></param>
 private void OnClickItem(RetGameserverEntity retData)
 {
     m_GameServerSelectView.Close(); Global.Instance.GameServerEntiry = retData;
     m_GameServerEnterView.SetUI(retData.Name);
 }