Example #1
0
        static void SetupUI()
        {
            Font    font         = Font.Load("assets/tex/font.png", 10, 10);
            Texture panelTexture = Texture.LoadFromFile("assets/tex/panel.png");

            ScalablePanel toolbox = new ScalablePanel
            {
                Pivot    = new Vector2(0, 1),
                Position = new Vector2(0, 1),
                Depth    = 10
            };

            toolbox.OnUpdate        += ToolboxUpdate;
            toolbox.Material.Texture = panelTexture;

            void ToolboxUpdate(object sender, EventArgs e)
            {
                ScalablePanel _sender     = (ScalablePanel)sender;
                Vector2       toolboxSize = _sender.ScreenToPixel(new Vector2(1, 0));

                _sender.Size = new Vector2(toolboxSize.X, 6);
            }

            UI.AddElement(toolbox);

            Button spawnCubeButton = new Button(panelTexture, font);

            spawnCubeButton.Body.Parent           = toolbox;
            spawnCubeButton.Body.Pivot            = -Vector2.One;
            spawnCubeButton.Body.Position         = -Vector2.One;
            spawnCubeButton.Body.PixelTranslation = Vector2.One * 8;

            spawnCubeButton.Body.AllowClickRepetition = true;
            spawnCubeButton.Body.OnClick += SpawnCube;
        }
Example #2
0
        public override void OnAttach()
        {
            UI.InitUI(Application.Get().Window.Width, Application.Get().Window.Height);

            Gl.Enable(EnableCap.DepthTest);
            Gl.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);


            UI.Visible = true;
            var helloWorld = new Text(Text.FontSize._24pt, "Hello WOrld", BMFont.Justification.Center);

            helloWorld.Name       = "txt1";
            helloWorld.RelativeTo = Corner.Center;

            Text coloredText = new Text(Text.FontSize._24pt, "using C#", BMFont.Justification.Center);

            coloredText.Position   = new Point(0, -30);
            coloredText.Color      = new Vector3(0.2f, 0.3f, 1f);
            coloredText.RelativeTo = Corner.Center;

            UI.AddElement(helloWorld);
            UI.AddElement(coloredText);
        }
Example #3
0
		public override void Shown()
		{
			try
			{
				root = new RootDisposable();
				VideoTypes videoType;
				//video = Video.Init(VideoTypes.D3D11 | VideoTypes.D3D9 | VideoTypes.OpenGL | VideoTypes.XNA | VideoTypes.Vita, out videoType, root, this, true);
				video = Video.Init(VideoTypes.D3D11, out videoType, root, this, true);
				
				DiffuseTextureMaterial.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				DiffuseTextureMaterial.ApplyInstanceConstantsCallback = applyInstanceData;
				
				var materialTypes = new Dictionary<string,Type>();
				materialTypes.Add("Material", typeof(DiffuseTextureMaterial));
				materialTypes.Add("Material.001", typeof(DiffuseTextureMaterial));
				var materialFieldTypes = new List<MaterialFieldBinder>();
				materialFieldTypes.Add(new MaterialFieldBinder("Material", "Roxy_dds", "Diffuse"));
				materialFieldTypes.Add(new MaterialFieldBinder("Material.001", "Wolf_dds", "Diffuse"));
				var extOverrides = new Dictionary<string,string>();
				#if SILVERLIGHT || VITA || (LINUX && ARM)
				extOverrides.Add(".dds", ".png");
				#endif
				#if iOS
				extOverrides.Add(".dds", ".pvr");
				#endif
				#if ANDROID
				if (((Reign.Video.OpenGL.Video)video).Caps.TextureCompression_ATC) extOverrides.Add(".dds", ".atc");
				else if (((Reign.Video.OpenGL.Video)video).Caps.TextureCompression_PVR) extOverrides.Add(".dds", ".pvr");
				#endif
				var emptyBinders = new List<MaterialFieldBinder>();
				model = new Model(video, "Data/boxes.rm", "Data/", materialTypes, emptyBinders, emptyBinders, emptyBinders, emptyBinders, materialFieldTypes, extOverrides, 0, null);
				
				var frame = FrameSize;
				viewPort = ViewPortAPI.New(video, 0, 0, frame.Width, frame.Height);
				camera = new Camera(viewPort, new Vector3(5, 5, 5), new Vector3(), new Vector3(5, 5+1, 5), 1, 50, MathUtilities.DegToRad(45));
				
				rasterizerState = RasterizerStateAPI.New(video, RasterizerStateDescAPI.New(RasterizerStateTypes.Solid_CullCW));
				depthStencilState = DepthStencilStateAPI.New(video, DepthStencilStateDescAPI.New(DepthStencilStateTypes.ReadWrite_Less));
				blendState = BlendStateAPI.New(video, BlendStateDescAPI.New(BlendStateTypes.None));
				samplerState = SamplerStateAPI.New(video, SamplerStateDescAPI.New(SamplerStateTypes.Linear_Wrap));

				InputTypes inputType;
				input = Input.Init(InputTypes.WinForms, out inputType, root, this);
				mouse = MouseAPI.New(input);
				keyboard = KeyboardAPI.New(input);

				// -----------------------
				FontMaterial.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				var fontTexture = Texture2DAPI.New(video, "Data/WhiteFont.png", null);
				font = new Font(video, FontMaterial.Shader, fontTexture, "Data/WhiteFont.font", null);

				UISolidColorMaterial.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				UISolidTextureMaterial.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				UISolidTexture2Material.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				UISolidTexture3Material.Init(video, "Data/", video.FileTag, ShaderVersions.Max, null);
				ui = new UI(root, video, UISolidColorMaterial.Shader, UISolidTextureMaterial.Shader, UISolidTexture2Material.Shader, UISolidTexture3Material.Shader, font, 16, mouse);
				button = new Reign.UI.Button(ui, "Hello World!", 10, 10, 128, 32);
				ui.AddElement(button);

				var idleTexture = Texture2DAPI.New(video, "Data/PlayIdle.png", null);
				var rolloverTexture = Texture2DAPI.New(video, "Data/PlayRollover.png", null);
				var pressedTexture = Texture2DAPI.New(video, "Data/PlayPressed.png", null);
				buttonImage = new ButtonImage(ui, idleTexture, rolloverTexture, pressedTexture, 400, 10, 64, 64);
				ui.AddElement(buttonImage);
				// -----------------------

				loaded = true;
			}
			catch (Exception e)
			{
				dispose();
				Message.Show("Error", e.Message);
			}
		}