static async Task Print(TypedActorRef<InventoryItem> item) { var details = await item.Call(x => x.Details()); Console.WriteLine("{0}: {1} {2}", details.Name, details.Total, details.Active ? "" : "(deactivated)"); }
static async Task Print(TypedActorRef <InventoryItem> item) { var details = await item.Call(x => x.Details()); Console.WriteLine("{0}: {1} {2}", details.Name, details.Total, details.Active ? "" : "(deactivated)"); }
public CustomerActor(int id, TypedActorRef <BankActor> bank) { _id = id; _balance = 0; // Initialise our balance Self.Tell(MakeSnapshot()); Receive <BalanceSnapshot>(snapShot => { _balance = snapShot.Balance; bank.Tell(MakeSnapshot()); }); Receive <BalanceUpdate>(update => { _balance += update.BalanceChange; bank.Tell(MakeSnapshot()); }); Receive <BalanceQuery>(query => { Sender.Tell(MakeSnapshot()); }); Receive <SpendRandom>(msg => { var rand = new Random(); var sign = rand.NextDouble() > 0.5 ? 1 : -1; Self.Tell(new BalanceUpdate { BalanceChange = rand.NextDouble() * sign }); }); }
public HomeController(ActorSystem actorSystem, TypedActorRef <BankActor> bank) { this._actorSystem = actorSystem; this._bank = bank; }
public CustomerController(ActorSystem actorSystem, TypedActorRef <BankActor> bank) { _actorSystem = actorSystem; _bank = bank; }
public ChatClient(IActorSystem system, string user, string room) { this.user = system.TypedActorOf<ChatUser>(user); this.room = system.StreamOf<SimpleMessageStreamProvider>(room); }
public ChatClient(IActorSystem system, string user, string room) { this.user = system.TypedActorOf <ChatUser>(user); this.room = system.StreamOf <SimpleMessageStreamProvider>(room); }