public override void OnEnterState(GameController gameController) { throwController = gameController.GetThrowController(); controller = gameController.GetController(); throwController.StartThrow(controller); gameController.GetArrow().SetActive(true); Disc disc = gameController.GetDisc(); disc.SetColliderEnabled(false); //TransparencyUtil.MakeObjectOpaque(disc.gameObject); }
private void Awake() { //References rb2d = GetComponent <Rigidbody2D>(); boxCollider = GetComponent <BoxCollider2D>(); throwingController = GetComponent <ThrowController>(); audioSource = GetComponent <AudioSource> (); animator = GetComponentInChildren <Animator> (); //Calculations CalculateJump(); }
private void Awake() { if (!player) { Utils.LogErrorAndStopPlayMode("GameManager expects a reference to a main player GameObject!"); } throwController = Utils.GetRequiredComponent <ThrowController>(player); playerController = Utils.GetRequiredComponent <PlayerController>(player); movementController = Utils.GetRequiredComponent <MovementController>(player); playerAnimator = Utils.GetRequiredComponentInChildren <Animator>(player); playerRigidbody = Utils.GetRequiredComponent <Rigidbody>(player); }
public override void ViewDidLoad() { base.ViewDidLoad(); throwController = new ThrowController(this.sixDegreesView); ConfigureController(); ConfigureLights(); meshButton.TouchUpInside += (sender, e) => { meshButton.Selected = !meshButton.Selected; if (meshButton.Selected) { sixDegreesView.MeshController.ShowMesh(); } else { sixDegreesView.MeshController.HideMesh(); } SDPlugin.ShowMesh = meshButton.Selected; }; loadButton.TouchUpInside += (sender, e) => { if (SDPlugin.IsSDKReady) { loadTime = SDPlugin.SixDegreesSDK_LoadFromARCloud(); } }; saveButton.TouchUpInside += (sender, e) => { if (SDPlugin.IsSDKReady) { saveTime = SDPlugin.SixDegreesSDK_SaveToARCloud(); } }; var updateTimer = NSTimer.CreateRepeatingScheduledTimer(TimeSpan.FromSeconds(0.2), delegate { UpdateDebug(); }); updateTimer.Fire(); }
public override void OnEnterState(GameController gameController) { arrow = gameController.GetArrow(); //arrow.SetActive(true); arrow.SetActive(false); direction = Camera.main.transform.forward; direction.y = 0; direction.Normalize(); Disc disc = gameController.GetDisc(); disc.SetColliderEnabled(false); ThrowController throwController = gameController.GetThrowController(); disc.Grab(throwController.heldTransform); Vector3 holePosition = gameController.GetCurrentHole().HoleTrigger.transform.position; throwController.SetTargetPosition(holePosition + new Vector3(0, 1, 0)); SetArrowTransform(gameController); }
void Start() { rootAnim = Utils.GetRequiredComponent <Animator>(this); throwController = GameManager.Instance.GetThrowController(); if (throwController == null) { Utils.LogErrorAndStopPlayMode("Player manager does not exist"); } throwController.OnThrow += HandleOnThrewBottle; throwController.OnPickup += HandleOnPickup; throwController.OnThrowableReset += HandleResetThrowableCount; text = Utils.GetRequiredComponentInChildren <TextMeshProUGUI>(this, "Throwable Object text is null!"); DisplayUpdate(); if (!GameEventManager.Instance.CheckEventStatus(GameEventManager.GameEvent.HasThrownSomething)) { HideImage(); GameEventManager.Instance.SubscribeToEvent(GameEventManager.GameEvent.HasThrownSomething, OnFirstPickUp); } }
public void UnsubscribeFromThrow() { throwController.ThrowDisc -= BeginFlight; throwController = null; }
/// <summary> /// subscribe to throwing event on throwControl /// </summary> public void SubscribeToThrow(ThrowController throwController) { _state = DiscState.InHand; this.throwController = throwController; throwController.ThrowDisc += BeginFlight; Reset(); }
// Update is called once per frame void Update() { // Clear the trail visualization when pressing space // UPDATE: Don't need to clear trail here, handled in ModeHandler /*if (Input.GetKey ("space")) { * frisbee.GetComponent<TrailRenderer> ().Clear(); * }*/ //Camera keyboard controls if (mainCamera.activeSelf) { GameObject tempCam = mainCamera; if (Input.GetKey("q")) { tempCam.transform.Translate(tempCam.transform.forward * -1F * moveSpeed * Time.deltaTime); } if (Input.GetKey("e")) { tempCam.transform.Translate(tempCam.transform.forward * moveSpeed * Time.deltaTime); } if (Input.GetKey("w")) { tempCam.transform.Translate(new Vector3(0, 0, moveSpeed * Time.deltaTime), Space.World); } if (Input.GetKey("s")) { tempCam.transform.Translate(new Vector3(0, 0, -moveSpeed * Time.deltaTime), Space.World); } if (Input.GetKey("a")) { tempCam.transform.Translate(new Vector3(-moveSpeed * Time.deltaTime, 0, 0), Space.World); } if (Input.GetKey("d")) { tempCam.transform.Translate(new Vector3(moveSpeed * Time.deltaTime, 0, 0), Space.World); } } else if (topCamera.activeSelf) { GameObject tempCam = topCamera; if (Input.GetKey("q")) { tempCam.transform.Translate(new Vector3(0, moveSpeed * Time.deltaTime, 0), Space.World); } if (Input.GetKey("e")) { tempCam.transform.Translate(new Vector3(0, -moveSpeed * Time.deltaTime, 0), Space.World); } if (Input.GetKey("w")) { tempCam.transform.Translate(new Vector3(0, 0, moveSpeed * Time.deltaTime), Space.World); } if (Input.GetKey("s")) { tempCam.transform.Translate(new Vector3(0, 0, -moveSpeed * Time.deltaTime), Space.World); } if (Input.GetKey("a")) { tempCam.transform.Translate(new Vector3(-moveSpeed * Time.deltaTime, 0, 0), Space.World); } if (Input.GetKey("d")) { tempCam.transform.Translate(new Vector3(moveSpeed * Time.deltaTime, 0, 0), Space.World); } } else if (sideCamera.activeSelf) { GameObject tempCam = sideCamera; if (Input.GetKey("q")) { tempCam.transform.Translate(new Vector3(moveSpeed * Time.deltaTime, 0, 0), Space.World); } if (Input.GetKey("e")) { tempCam.transform.Translate(new Vector3(-moveSpeed * Time.deltaTime, 0, 0), Space.World); } if (Input.GetKey("w")) { tempCam.transform.Translate(new Vector3(0, moveSpeed * Time.deltaTime, 0), Space.World); } if (Input.GetKey("s")) { tempCam.transform.Translate(new Vector3(0, -moveSpeed * Time.deltaTime, 0), Space.World); } if (Input.GetKey("a")) { tempCam.transform.Translate(new Vector3(0, 0, -moveSpeed * Time.deltaTime), Space.World); } if (Input.GetKey("d")) { tempCam.transform.Translate(new Vector3(0, 0, moveSpeed * Time.deltaTime), Space.World); } } if (frisbeeScript.isSeen()) { isSeenText.text = ""; } else { isSeenText.text = "Can't see fisbee!"; } // Changing the indicator text based on the throwmode int throwmode = ThrowController.GetMode(); // Get fresbee back to throwing position & playing your throw if (throwmode == 0) { recordingIndicator.color = Color.white; if (firstThrow == true) { recordingIndicator.text = "Get frisbee to starting position"; } else { recordingIndicator.text = "Get frisbee back to starting position (playing last throw)"; } } // Ready to throw else if (throwmode == 1) { if (frisbeeScript.isSeen()) { recordingIndicator.color = Color.white; if (firstThrow == true) { recordingIndicator.text = "Ready for a new throw"; } else { recordingIndicator.text = "Ready for a new throw (playing last throw)"; } } else { recordingIndicator.color = Color.white; if (firstThrow == true) { recordingIndicator.text = "Don't throw yet"; } else { recordingIndicator.text = "Don't throw yet (playing last throw)"; } } } // Recording frisbee throw else if (throwmode == 2) { firstThrow = false; recordingIndicator.color = Color.red; recordingIndicator.text = "Analyzing your throw"; } // Testing out showing the frisbee position and rotation on screen frisbeePosition.text = "Position: " + frisbee.transform.localPosition; frisbeeRotation.text = "Playback Speed: " + modeHandler.speed + "x"; }
void Awake() { thisTC = GetComponentInParent <ThrowController>(); }
void Awake() { tc = FindObjectOfType<ThrowController>(); }