void FindHomeTemplate() { GameObject obj = GameObject.Find("HomeTemplate"); if (obj.IsValid("Gameboard.HomeTemplate")) { m_HomeTemplate = obj.GetComponent <Text>(); if (m_HomeTemplate.IsValid("Gameboard.HomeTemplate.Text")) { m_HomeTemplate.text = ""; } } }
void FindGameTime() { GameObject obj = GameObject.Find("GameTime"); if (obj.IsValid("Gameboard.GameTime")) { m_GameTimeText = obj.GetComponent <Text>(); if (m_GameTimeText.IsValid("Gameboard.GameTime.Text")) { SetGameTimeText(); } } }
internal CodeWriter Write(Text text) { if (text.IsValid()) text.AppendTo(destination); return this; }