/// <summary> /// Initializes a new instance of the <see cref="TaskRepository" /> class. /// </summary> public TaskRepository() { var taskA = new TaskA_LastFlightSevenMin(); var taskB = new TaskB_LastTwoFlights4MinMax(); var taskC = new TaskC_AllUpLastDown(3); var taskC4 = new TaskC_AllUpLastDown(4); var taskC5 = new TaskC_AllUpLastDown(5); var taskD = new TaskD_Ladder(); var taskE = new TaskE_Poker(); var taskF = new TaskF_BestThreeOutOfSix(); var taskG = new TaskG_FiveTwos(); var taskH = new TaskH_FourThreeTwoOne(); var taskI = new TaskI_ThreeThreeTwenties(); var taskJ = new TaskJ_LastThree(); this.internalCache.Add(taskA.Id, taskA); this.internalCache.Add(taskB.Id, taskB); this.internalCache.Add(taskC.Id, taskC); this.internalCache.Add(taskC4.Id, taskC4); this.internalCache.Add(taskC5.Id, taskC5); this.internalCache.Add(taskD.Id, taskD); this.internalCache.Add(taskE.Id, taskE); this.internalCache.Add(taskF.Id, taskF); this.internalCache.Add(taskG.Id, taskG); this.internalCache.Add(taskH.Id, taskH); this.internalCache.Add(taskI.Id, taskI); this.internalCache.Add(taskJ.Id, taskJ); }
public void ScoringRoundScoreInteractor_ScoreRound_NullTimeCardsParam() { var taskG = new TaskG_FiveTwos(); var sci = new ScoringRoundScoreInteractor(mockRoundScoringAlgo.Object, mockLogger.Object); var result = sci.ScoreRound(null, taskG); Assert.IsTrue(result.IsFaulted); Assert.IsNotNull(result.Error); Assert.IsNotNull(result.Error.ErrorMessage); }
public void F3KRoundScoringAlgo_ScoreRound_BadPilotIdParam() { var timeSheets = ScoringTestHelpers.GenerateValidTimeSheets(10); timeSheets[3].PilotId = null; var taskG = new TaskG_FiveTwos(); var f3KRoundScoringAlgo = new RoundScoringAlgo(); f3KRoundScoringAlgo.ScoreRound(timeSheets, taskG); }
/// <summary> /// Initializes a new instance of the <see cref="TaskRepository" /> class. /// </summary> public TaskRepository() { var taskA = new TaskA_LastFlightSevenMin(); var taskB = new TaskB_LastTwoFlights4MinMax(); var taskC = new TaskC_AllUpLastDown(3); var taskC4 = new TaskC_AllUpLastDown(4); var taskC5 = new TaskC_AllUpLastDown(5); var taskD = new TaskD_Ladder(); var taskE = new TaskE_Poker(); var taskF = new TaskF_BestThreeOutOfSix(); var taskG = new TaskG_FiveTwos(); var taskH = new TaskH_FourThreeTwoOne(); var taskI = new TaskI_ThreeThreeTwenties(); var taskJ = new TaskJ_LastThree(); var taskK = new TaskK_BigLadder(); this.internalCache.Add(taskA.Id, taskA); this.internalCache.Add(taskB.Id, taskB); this.internalCache.Add(taskC.Id, taskC); this.internalCache.Add(taskC4.Id, taskC4); this.internalCache.Add(taskC5.Id, taskC5); this.internalCache.Add(taskD.Id, taskD); this.internalCache.Add(taskE.Id, taskE); this.internalCache.Add(taskF.Id, taskF); this.internalCache.Add(taskG.Id, taskG); this.internalCache.Add(taskH.Id, taskH); this.internalCache.Add(taskI.Id, taskI); this.internalCache.Add(taskJ.Id, taskJ); this.internalCache.Add(taskK.Id, taskK); // Add in a task that runs quick for debugging. #if DEBUG var taskT = new TaskT_TestTask(); this.internalCache.Add(taskT.Id, taskT); #endif }