/// <summary>
        /// Raise this <c>Complex</c> to the given value.
        /// </summary>
        /// <param name="complex">The <see cref="Complex"/> number to perform this operation on.</param>
        /// <param name="exponent">
        /// The exponent.
        /// </param>
        /// <returns>
        /// The complex number raised to the given exponent.
        /// </returns>
        public static Complex Power(this Complex complex, Complex exponent)
        {
            if (complex.IsZero())
            {
                if (exponent.IsZero())
                {
                    return(Complex.One);
                }

                if (exponent.Real > 0d)
                {
                    return(Complex.Zero);
                }

                if (exponent.Real < 0d)
                {
                    return(exponent.Imaginary == 0d
                        ? new Complex(double.PositiveInfinity, 0d)
                        : new Complex(double.PositiveInfinity, double.PositiveInfinity));
                }

                return(new Complex(double.NaN, double.NaN));
            }

            return(Complex.Pow(complex, exponent));
        }
Example #2
0
        /// <summary>
        /// Trigonometric principal Arc Cotangent of this <c>Complex</c> number.
        /// </summary>
        /// <param name="value">The complex value.</param>
        /// <returns>The arc cotangent of a complex number.</returns>
        public static Complex Acot(this Complex value)
        {
            if (value.IsZero())
            {
                return(Constants.PiOver2);
            }

            var inv = Complex.ImaginaryOne / value;

            return((Complex.ImaginaryOne * 0.5) * ((1.0 - inv).Ln() - (1.0 + inv).Ln()));
        }
Example #3
0
        /// <summary>
        /// Trigonometric Arc Cotangent of this <c>Complex</c> number.
        /// </summary>
        /// <param name="value">
        /// The complex value.
        /// </param>
        /// <returns>
        /// The arc cotangent of a complex number.
        /// </returns>
        public static Complex InverseCotangent(this Complex value)
        {
            if (value.IsZero())
            {
                return(Math.PI / 2.0);
            }

            var inv = Complex.ImaginaryOne / value;

            return((Complex.ImaginaryOne * 0.5) * ((1.0 - inv).NaturalLogarithm() - (1.0 + inv).NaturalLogarithm()));
        }
Example #4
0
        public void CanDetermineIfZeroValueComplexNumber()
        {
            var complex = new Complex(0, 0);

            Assert.IsTrue(complex.IsZero(), "Zero complex number.");
        }
        /// <summary>
        /// Multiplies two matrices and updates another with the result. <c>c = alpha*op(a)*op(b) + beta*c</c>
        /// </summary>
        /// <param name="transposeA">How to transpose the <paramref name="a"/> matrix.</param>
        /// <param name="transposeB">How to transpose the <paramref name="b"/> matrix.</param>
        /// <param name="alpha">The value to scale <paramref name="a"/> matrix.</param>
        /// <param name="a">The a matrix.</param>
        /// <param name="rowsA">The number of rows in the <paramref name="a"/> matrix.</param>
        /// <param name="columnsA">The number of columns in the <paramref name="a"/> matrix.</param>
        /// <param name="b">The b matrix</param>
        /// <param name="rowsB">The number of rows in the <paramref name="b"/> matrix.</param>
        /// <param name="columnsB">The number of columns in the <paramref name="b"/> matrix.</param>
        /// <param name="beta">The value to scale the <paramref name="c"/> matrix.</param>
        /// <param name="c">The c matrix.</param>
        public virtual void MatrixMultiplyWithUpdate(Transpose transposeA, Transpose transposeB, Complex alpha, Complex[] a, int rowsA, int columnsA, Complex[] b, int rowsB, int columnsB, Complex beta, Complex[] c)
        {
            int m; // The number of rows of matrix op(A) and of the matrix C.
            int n; // The number of columns of matrix op(B) and of the matrix C.
            int k; // The number of columns of matrix op(A) and the rows of the matrix op(B).

            // First check some basic requirement on the parameters of the matrix multiplication.
            if (a == null)
            {
                throw new ArgumentNullException("a");
            }

            if (b == null)
            {
                throw new ArgumentNullException("b");
            }

            if ((int) transposeA > 111 && (int) transposeB > 111)
            {
                if (rowsA != columnsB)
                {
                    throw new ArgumentOutOfRangeException();
                }

                if (columnsA*rowsB != c.Length)
                {
                    throw new ArgumentOutOfRangeException();
                }

                m = columnsA;
                n = rowsB;
                k = rowsA;
            }
            else if ((int) transposeA > 111)
            {
                if (rowsA != rowsB)
                {
                    throw new ArgumentOutOfRangeException();
                }

                if (columnsA*columnsB != c.Length)
                {
                    throw new ArgumentOutOfRangeException();
                }

                m = columnsA;
                n = columnsB;
                k = rowsA;
            }
            else if ((int) transposeB > 111)
            {
                if (columnsA != columnsB)
                {
                    throw new ArgumentOutOfRangeException();
                }

                if (rowsA*rowsB != c.Length)
                {
                    throw new ArgumentOutOfRangeException();
                }

                m = rowsA;
                n = rowsB;
                k = columnsA;
            }
            else
            {
                if (columnsA != rowsB)
                {
                    throw new ArgumentOutOfRangeException();
                }

                if (rowsA*columnsB != c.Length)
                {
                    throw new ArgumentOutOfRangeException();
                }

                m = rowsA;
                n = columnsB;
                k = columnsA;
            }

            if (alpha.IsZero() && beta.IsZero())
            {
                Array.Clear(c, 0, c.Length);
                return;
            }

            // Check whether we will be overwriting any of our inputs and make copies if necessary.
            // TODO - we can don't have to allocate a completely new matrix when x or y point to the same memory
            // as result, we can do it on a row wise basis. We should investigate this.
            Complex[] adata;
            if (ReferenceEquals(a, c))
            {
                adata = (Complex[]) a.Clone();
            }
            else
            {
                adata = a;
            }

            Complex[] bdata;
            if (ReferenceEquals(b, c))
            {
                bdata = (Complex[]) b.Clone();
            }
            else
            {
                bdata = b;
            }

            if (beta.IsZero())
            {
                Array.Clear(c, 0, c.Length);
            }
            else if (!beta.IsOne())
            {
                Control.LinearAlgebraProvider.ScaleArray(beta, c, c);
            }

            if (alpha.IsZero())
            {
                return;
            }

            CacheObliviousMatrixMultiply(transposeA, transposeB, alpha, adata, 0, 0, bdata, 0, 0, c, 0, 0, m, n, k, m, n, k, true);
        }
        /// <summary>
        /// Scales an array. Can be used to scale a vector and a matrix.
        /// </summary>
        /// <param name="alpha">The scalar.</param>
        /// <param name="x">The values to scale.</param>
        /// <param name="result">This result of the scaling.</param>
        /// <remarks>This is similar to the SCAL BLAS routine.</remarks>
        public virtual void ScaleArray(Complex alpha, Complex[] x, Complex[] result)
        {
            if (x == null)
            {
                throw new ArgumentNullException("x");
            }

            if (alpha.IsZero())
            {
                Array.Clear(result, 0, result.Length);
            }
            else if (alpha.IsOne())
            {
                x.Copy(result);
            }
            else
            {
                if (Control.ParallelizeOperation(x.Length))
                {
                    CommonParallel.For(0, x.Length, 4096, (a, b) =>
                        {
                            for (int i = a; i < b; i++)
                            {
                                result[i] = alpha*x[i];
                            }
                        });
                }
                else
                {
                    for (var index = 0; index < x.Length; index++)
                    {
                        result[index] = alpha*x[index];
                    }
                }
            }
        }
        /// <summary>
        /// Adds a scaled vector to another: <c>result = y + alpha*x</c>.
        /// </summary>
        /// <param name="y">The vector to update.</param>
        /// <param name="alpha">The value to scale <paramref name="x"/> by.</param>
        /// <param name="x">The vector to add to <paramref name="y"/>.</param>
        /// <param name="result">The result of the addition.</param>
        /// <remarks>This is similar to the AXPY BLAS routine.</remarks>
        public virtual void AddVectorToScaledVector(Complex[] y, Complex alpha, Complex[] x, Complex[] result)
        {
            if (y == null)
            {
                throw new ArgumentNullException("y");
            }

            if (x == null)
            {
                throw new ArgumentNullException("x");
            }

            if (y.Length != x.Length)
            {
                throw new ArgumentException(Resources.ArgumentVectorsSameLength);
            }

            if (y.Length != x.Length)
            {
                throw new ArgumentException(Resources.ArgumentVectorsSameLength);
            }

            if (alpha.IsZero())
            {
                y.Copy(result);
            }
            else if (alpha.IsOne())
            {
                if (Control.ParallelizeOperation(x.Length))
                {
                    CommonParallel.For(0, y.Length, 4096, (a, b) =>
                        {
                            for (int i = a; i < b; i++)
                            {
                                result[i] = y[i] + x[i];
                            }
                        });
                }
                else
                {
                    for (var index = 0; index < x.Length; index++)
                    {
                        result[index] = y[index] + x[index];
                    }
                }
            }
            else
            {
                if (Control.ParallelizeOperation(x.Length))
                {
                    CommonParallel.For(0, y.Length, 4096, (a, b) =>
                        {
                            for (int i = a; i < b; i++)
                            {
                                result[i] = y[i] + (alpha*x[i]);
                            }
                        });
                }
                else
                {
                    for (var index = 0; index < x.Length; index++)
                    {
                        result[index] = y[index] + (alpha*x[index]);
                    }
                }
            }
        }
        /// <summary>
        /// Raise this <c>Complex</c> to the given value.
        /// </summary>
        /// <param name="complex">The <see cref="Complex"/> number to perfom this operation on.</param>
        /// <param name="exponent">
        /// The exponent.
        /// </param>
        /// <returns>
        /// The complex number raised to the given exponent.
        /// </returns>
        public static Complex Power(this Complex complex, Complex exponent)
        {
            if (complex.IsZero())
            {
                if (exponent.IsZero())
                {
                    return Complex.One;
                }

                if (exponent.Real > 0d)
                {
                    return Complex.Zero;
                }

                if (exponent.Real < 0d)
                {
                    return exponent.Imaginary == 0d
                        ? new Complex(double.PositiveInfinity, 0d)
                        : new Complex(double.PositiveInfinity, double.PositiveInfinity);
                }

                return new Complex(double.NaN, double.NaN);
            }

            return Complex.Pow(complex, exponent);
        }