static void Main() { Console.WriteLine(y); Console.WriteLine(pi); StaticVars s1 = new StaticVars(50, true); StaticVars s2 = new StaticVars(150, false); Console.WriteLine(s1.x + " " + s2.x); Console.WriteLine(s1.flag + " " + s2.flag); Console.ReadLine(); }
public void buttonClick() { if (StaticVars.boughtNails[id]) { StaticVars.nailID = id; selectItem(); } else { shop.buyItem(id); redrawBought(); } StaticVars.save(); }
public void changeDificult(int dificult) { StaticVars.changeDificult((StaticVars.COMPUTER_DIFFICULT)dificult); }
public void backToMenu() { StaticVars.isMenuActive = true; StaticVars.clearOnMoneyChange(); Application.LoadLevel(Application.loadedLevel); }
public void restartGame() { StaticVars.isMenuActive = false; StaticVars.clearOnMoneyChange(); Application.LoadLevel(Application.loadedLevel); }
public void Restart() { StaticVars.Reset(); SceneManager.LoadScene(2); }
void Start() { Debug.Log ("start"); instance = this; DontDestroyOnLoad (this); }
public void OnApplicationQuit() { instance = null; }
public void poseNail(float length) { if (length > 0) { Debug.Log("WTF"); } if (nail.transform.localPosition.y + length <= NAIL_MIN) { isWinnerExist = true; nail.transform.localPosition = new Vector3(0, NAIL_MIN, 0); winnerText.SetActive(true); EventController.eventController.powerLinear.transform.parent.gameObject.SetActive(false); if (Random.Range(0f, 1f) < StaticVars.ADVERT_WIN_CHANCE) { StaticVars.advertSaves--; EventController.eventController.showAdvert(); } if (playingPlayers[1].isComputer) { if (curPlayer != 0) { //defit return; } switch (StaticVars.currentDificult) { case StaticVars.COMPUTER_DIFFICULT.EASY: StaticVars.winnsVsEasy++; Debug.Log("WIN VS Easy " + StaticVars.winnsVsEasy); break; case StaticVars.COMPUTER_DIFFICULT.NORMAL: StaticVars.winnsVsNormal++; Debug.Log("WIN VS Normal " + StaticVars.winnsVsNormal); break; case StaticVars.COMPUTER_DIFFICULT.HARD: StaticVars.winnsVsHard++; Debug.Log("WIN VS Hard " + StaticVars.winnsVsHard); break; case StaticVars.COMPUTER_DIFFICULT.INSANE: StaticVars.winnsVsInsane++; Debug.Log("WIN VS Insane " + StaticVars.winnsVsInsane); break; } EventController.eventController.getMoneyFromWinning(!playingPlayers[1].isComputer); } else { StaticVars.winnsVsFriend++; EventController.eventController.getMoneyFromWinning(!playingPlayers[1].isComputer); Debug.Log("WIN VS FRIEND " + StaticVars.winnsVsFriend); } StaticVars.save(); } else { nail.transform.localPosition += new Vector3(0, length, 0); } }