Example #1
0
 public MapLayer(GameScreen screen, Tiled.Map map, string layer, float zindex)
     : base(screen)
 {
     Screen = screen;
     m_map = map;
     m_layer = layer;
     Zindex = zindex;
 }
Example #2
0
        private Tiled.Tileset.TilePropertyList GetTileProperties(Tiled.Map map, int tileId)
        {
            foreach (Tiled.Tileset t in map.Tilesets.Values) {
                Tiled.Tileset.TilePropertyList props = t.GetTileProperties(tileId);
                if (props != null) return props;
            }

            return null;
        }