Example #1
0
    // Use this for initialization
    void Start()
    {
        GameObject refObj = GameObject.Find( "SPM_Filter" );
        Manager = (SpriteManager)refObj.GetComponent( typeof(SpriteManager) );
        Filter = Manager.AddSprite( gameObject, 4,4,0,0,4,4, false );

        Filter.offset = new Vector3(240.0f, -400.0f, 0);
        Filter.SetDrawLayer( 5 );
        Filter.SetSizeXY( 500, 820 );

        Debug.Log("FilterOn");
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        sm     = GameObject.Find("_SpriteManager").GetComponent <LinkedSpriteManager>();
        sprite = sm.AddSprite(this.gameObject, 1f, 1f, sm.PixelCoordToUVCoord(0, 9 * 96), sm.PixelSpaceToUVSpace(192, 192), Vector3.zero, false);
        sprite.SetDrawLayer(100);
        UVAnimation anim = new UVAnimation();

        anim.BuildUVAnim(sm.PixelCoordToUVCoord(0, 9 * 96), sm.PixelSpaceToUVSpace(192, 192), 5, 1, 5, 56f);
        anim.loopCycles = 0;
        sprite.AddAnimation(anim);
        sprite.PlayAnim(anim);
        Invoke("destroySelf", .125f);
    }
Example #3
0
    // Use this for initialization
    void Start()
    {
        GameObject refObj = GameObject.Find("Filter_MNG");
        Manager = (SpriteManager)refObj.GetComponent( typeof(SpriteManager));
        Filter = Manager.AddSprite( gameObject , 4, 4, 0 , 0 , 4, 4, false );

        Filter.offset = new Vector3( Screen.width / 2 , Screen.height / 2 , -2 );
        Filter.SetDrawLayer( 5 );
        Filter.SetSizeXY( Screen.width * 10, Screen.height * 10);

        alphe = 0.0f;

        Awake();
        setAlphe();
        //SOUND
        if(type == TYPE_MENU)
        {
            GameObject seObj = (GameObject)Resources.Load("Sound/sound_se_Menu");
            GameObject obj = (GameObject)Instantiate( seObj );
        }
    }