public Splash_Screen() { InitializeComponent(); this.Show(); SetPerPixelBitmapFilename(); for (int x = 0; x < 256; x++) { num = (byte)x; this.SetBitmap(bitmap, num); } #region /// These are the mouse moving events this.MouseDown += new MouseEventHandler(Splash_MouseDown); this.MouseMove += new MouseEventHandler(Splash_MouseMove); #endregion Splash_Timer.Start(); Thread.Sleep(2000); Console.WriteLine("UserName: {0}", Environment.UserName); /*string RegistrationName = FIRST_NAME + " " + LAST_NAME; * if(SoftwareRegistration == RegistrationName && FIRSTRUN_SWITCH == 1) * { * * } * Console.WriteLine("Access Database");*/ }
// This is the timer event for the splash screen private void Splash_Timer_Tick(object sender, EventArgs e) { if (SplashDelay > 0) { SplashDelay = SplashDelay - 1; } else { Splash_Timer.Stop(); this.Hide(); } }