void Start()
        {
            _spaceCollisionsController = GetComponent <SpaceCollisionsController>();

            gravity         = -(2 * maxJumpHeight) / Mathf.Pow(timeToJumpApex, 2);
            maxJumpVelocity = Mathf.Abs(gravity) * timeToJumpApex;

            SetDirectionalInput(Vector3.right * RightSpeed);
        }
 public void SetTarget(GameObject targetGo)
 {
     Target    = targetGo.GetComponentInChildren <SpaceCollisionsController>();
     focusArea = new FocusArea(Target.boxCollider.bounds, FocusAreaSize);
     _camera.orthographicSize = Zoom;
 }