Example #1
0
 private void OnMouseDown()
 {
     if (!victoryPanel.gameObject.activeSelf && !menu.gameObject.activeSelf && !options.gameObject.activeSelf)
     {
         spriteRenderer.material.color = Color.grey;
         soundFX.playMouseDownOperationClip();
     }
 }
 private void OnMouseDown()
 {
     if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
     {
         soundFX.playMouseDownOperationClip();
         spriteRenderer.material.color = Color.grey;
         Vector3 mousePos = Input.mousePosition;
         mousePos = Camera.main.ScreenToWorldPoint(mousePos);
         rowScript.SetStartPosX(mousePos.x - transform.parent.transform.position.x);
         rowScript.SetStartPosY(mousePos.y - transform.parent.transform.position.y);
         rowScript.SetIsDragged(true);
     }
     foreach (Transform child in transform.parent.transform)
     {
         if (child.tag == "Number")
         {
             child.GetComponent <SpriteRenderer>().sortingOrder = 6;
         }
     }
 }