public void Set(SkillsetInfo skill) { mInfo = skill; transform.FindChild("LblName").gameObject.SetActive(true); transform.FindChild("LblLv").gameObject.SetActive(true); transform.FindChild("LblAddPoint").gameObject.SetActive(true); transform.FindChild("SprIcon").gameObject.SetActive(true); transform.FindChild("LblDesc").gameObject.SetActive(true); transform.FindChild("SprEmpty").gameObject.SetActive(false); transform.FindChild("LblEmpty").gameObject.SetActive(false); transform.FindChild("Button").FindChild("SprPlus").gameObject.SetActive(false); transform.FindChild("Button").FindChild("SprUnlock").gameObject.SetActive(true); transform.FindChild("SprIcon").GetComponent <UISprite>().spriteName = "skill_icon_bg_" + skill.itemClass; transform.FindChild("SprIcon").FindChild("Icon").GetComponent <UISprite>().spriteName = SkillsetInfo.GetSkillImgDic()[skill.itemCode]; transform.FindChild("SprIcon").FindChild("Level").GetComponent <UISprite>().spriteName = "skill_icon_lv_" + skill.itemLevel; transform.FindChild("LblLv").FindChild("Label").GetComponent <UILabel>().text = skill.itemClass + ""; transform.FindChild("LblAddPoint").FindChild("Label").GetComponent <UILabel>().text = skill.addPoint; transform.FindChild("LblName").GetComponent <UILabel>().text = UtilMgr.IsMLB() ? skill.itemName : Localization.language.Equals("English") ? skill.itemName : skill.itemNameKor; transform.FindChild("LblDesc").GetComponent <UILabel>().text = UtilMgr.IsMLB() ? skill.itemDesc : Localization.language.Equals("English") ? skill.itemDesc : skill.itemDescKor; }
public void Set(SkillsetInfo skill) { mInfo = skill; transform.FindChild("LblName").gameObject.SetActive(true); transform.FindChild("LblLv").gameObject.SetActive(true); transform.FindChild("LblAddPoint").gameObject.SetActive(true); transform.FindChild("SprIcon").gameObject.SetActive(true); transform.FindChild("LblDesc").gameObject.SetActive(true); transform.FindChild("SprEmpty").gameObject.SetActive(false); transform.FindChild("LblEmpty").gameObject.SetActive(false); transform.FindChild("Button").FindChild("SprPlus").gameObject.SetActive(false); transform.FindChild("Button").FindChild("SprUnlock").gameObject.SetActive(true); transform.FindChild("SprIcon").GetComponent<UISprite>().spriteName = "skill_icon_bg_"+skill.itemClass; transform.FindChild("SprIcon").FindChild("Icon").GetComponent<UISprite>().spriteName = SkillsetInfo.GetSkillImgDic()[skill.itemCode]; transform.FindChild("SprIcon").FindChild("Level").GetComponent<UISprite>().spriteName = "skill_icon_lv_"+skill.itemLevel; transform.FindChild("LblLv").FindChild("Label").GetComponent<UILabel>().text = skill.itemClass+""; transform.FindChild("LblAddPoint").FindChild("Label").GetComponent<UILabel>().text = skill.addPoint; transform.FindChild("LblName").GetComponent<UILabel>().text = UtilMgr.IsMLB() ? skill.itemName : Localization.language.Equals("English") ? skill.itemName : skill.itemNameKor; transform.FindChild("LblDesc").GetComponent<UILabel>().text = UtilMgr.IsMLB() ? skill.itemDesc : Localization.language.Equals("English") ? skill.itemDesc : skill.itemDescKor; }
public SetSkillRequest(CardInfo card, SkillsetInfo skillset, int slot) { Add("memSeq", UserMgr.UserInfo.memSeq); Add("cardId", card.itemSeq); Add("skillId", skillset.itemSeq); Add("slotNo", slot); mDic = this; }
public OffSkillRequest(CardInfo card, SkillsetInfo skillset, int slot) { Add ("memSeq", UserMgr.UserInfo.memSeq); Add ("cardId", card.itemSeq); Add ("skillId", skillset.itemSeq); Add ("slotNo", slot); mDic = this; }
public void SetEmpty() { mInfo = null; transform.FindChild("LblName").gameObject.SetActive(false); transform.FindChild("LblLv").gameObject.SetActive(false); transform.FindChild("LblAddPoint").gameObject.SetActive(false); transform.FindChild("SprIcon").gameObject.SetActive(false); transform.FindChild("LblDesc").gameObject.SetActive(false); transform.FindChild("SprEmpty").gameObject.SetActive(true); transform.FindChild("LblEmpty").gameObject.SetActive(true); transform.FindChild("Button").FindChild("SprPlus").gameObject.SetActive(true); transform.FindChild("Button").FindChild("SprUnlock").gameObject.SetActive(false); }
public void Init(SkillsetInfo info) { mInfo = info; transform.FindChild("BtnPhoto").FindChild("BG").GetComponent<UISprite>().spriteName = "skill_icon_bg_"+info.itemClass; transform.FindChild("BtnPhoto").FindChild("Icon").GetComponent<UISprite>().spriteName = SkillsetInfo.GetSkillImgDic()[info.itemCode]; transform.FindChild("BtnPhoto").FindChild("Grade").GetComponent<UISprite>().spriteName = "skill_icon_lv_"+info.itemLevel; transform.FindChild("LblTitle").GetComponent<UILabel>().text = UtilMgr.IsMLB() ? info.itemName : Localization.language.Equals("English") ? info.itemName : info.itemNameKor; transform.FindChild("LblDesc").GetComponent<UILabel>().text = UtilMgr.IsMLB() ? info.itemDesc : Localization.language.Equals("English") ? info.itemDesc : info.itemDescKor; }
public void Init(SkillsetInfo info) { mInfo = info; transform.FindChild("BtnPhoto").FindChild("BG").GetComponent <UISprite>().spriteName = "skill_icon_bg_" + info.itemClass; transform.FindChild("BtnPhoto").FindChild("Icon").GetComponent <UISprite>().spriteName = SkillsetInfo.GetSkillImgDic()[info.itemCode]; transform.FindChild("BtnPhoto").FindChild("Grade").GetComponent <UISprite>().spriteName = "skill_icon_lv_" + info.itemLevel; transform.FindChild("LblTitle").GetComponent <UILabel>().text = UtilMgr.IsMLB() ? info.itemName : Localization.language.Equals("English") ? info.itemName : info.itemNameKor; transform.FindChild("LblDesc").GetComponent <UILabel>().text = UtilMgr.IsMLB() ? info.itemDesc : Localization.language.Equals("English") ? info.itemDesc : info.itemDescKor; }
void ReceivedSkill() { transform.gameObject.SetActive(true); mList = new List <SkillsetInfo>(); foreach (SkillsetInfo skill in mSkillEvent.Response.data) { if (skill.dockingYn == 0) { mList.Add(skill); } } transform.FindChild("Top").FindChild("Skills").FindChild("LblSkillsV").GetComponent <UILabel>().text = mList.Count + " / " + UserMgr.LobbyInfo.userInvenOfSkill; transform.FindChild("Body").FindChild("Draggable").GetComponent <UIDraggablePanel2>().RemoveAll(); transform.FindChild("Body").FindChild("Draggable").GetComponent <UIDraggablePanel2>().Init( mList.Count, delegate(UIListItem item, int index) { SkillsetInfo info = mList[index]; item.Target.transform.GetComponent <ItemSkill>().Init(info); if (mCardInfo == null) { item.Target.transform.FindChild("BtnRight").gameObject.SetActive(false); } else { item.Target.transform.FindChild("BtnRight").gameObject.SetActive(true); } }); transform.FindChild("Body").FindChild("Draggable").GetComponent <UIDraggablePanel2>().ResetPosition(); if (UtilMgr.GetLastBackState() != UtilMgr.STATE.SkillList) { UtilMgr.AddBackState(UtilMgr.STATE.SkillList); UtilMgr.AnimatePageToLeft("MyCards", "SkillList"); } }
public static void SetSkill(CardInfo card, SkillsetInfo skill, int slot, BaseEvent baseEvent) { Instance.webAPIProcessEvent(new SetSkillRequest(card, skill, slot), baseEvent); }
public static void OffSkill(CardInfo card, SkillsetInfo skill, int slot, BaseEvent baseEvent) { Instance.webAPIProcessEvent(new OffSkillRequest(card, skill, slot), baseEvent); }