// Use this for initialization void Start () { //get the filename. string dbFilePath = "Assets/Editor/SimulationMaker/SimulationDatabase.asset"; db = AssetDatabase.LoadAssetAtPath<SimulationTaskDatabase>(dbFilePath); //taken out for now. //view.initializeDbSimList(db.simulations); }
void OnGUI() { db = AssetDatabase.LoadAssetAtPath<SimulationTaskDatabase>(dbFilePath); if (db != null) { //look for mouse clicks. Event e = Event.current; if (e.type == EventType.mouseDown) { } else if (e.type == EventType.MouseUp) { if (createTaskAtPosition(e.mousePosition)) e.Use(); Repaint(); } drawTopMenu(); if (selectedSimulation != null) { drawTimeLine(); drawTasksOnTimeLine(); } } else { drawCreateButton(); } }