/**
  * create an event containing a signal, which modifies properties of the parent
  * event during rendering. Modifier types to be chosen from SignalSoundEvent.Modifier
  */
 public SignalSoundEvent(SignalSoundEvent.Modifier modifierType , Signal sig)
     : base()
 {
     _sig = sig;
     _modif = modifierType;
     UpdateDuration(_sig.Duration);
 }
 /**
 * create an event containing a signal, which modifies a parameter property of a DSP
 * event during rendering. Modifier type must be SignalSoundEvent.Modifier.PARAM !
 */
 public SignalSoundEvent(SignalSoundEvent.Modifier modifierType, Signal sig, int paramNumber)
     : base()
 {
     _sig = sig;
     _modif = modifierType;
     _paramNumber = paramNumber;
     UpdateDuration(_sig.Duration);
 }
Example #3
0
 /**
  * create an event containing a signal, which modifies a parameter property of a DSP
  * event during rendering. Modifier type must be SignalSoundEvent.Modifier.PARAM !
  */
 public SignalSoundEvent(SignalSoundEvent.Modifier modifierType, Signal sig, int paramNumber)
     : base()
 {
     _sig         = sig;
     _modif       = modifierType;
     _paramNumber = paramNumber;
     UpdateDuration(_sig.Duration);
 }
 public SignalSoundEvent(SignalSoundEvent ev)
     : base(ev)
 {
     _sig = ev._sig;
     _modif = ev._modif;
     _paramNumber = ev._paramNumber;
     _parentsDSP = ev._parentsDSP;
     _parentsOsc = ev._parentsOsc;
 }
Example #5
0
 public SignalSoundEvent(SignalSoundEvent ev)
     : base(ev)
 {
     _sig         = ev._sig;
     _modif       = ev._modif;
     _paramNumber = ev._paramNumber;
     _parentsDSP  = ev._parentsDSP;
     _parentsOsc  = ev._parentsOsc;
 }
Example #6
0
 /**
  * create an event containing a signal, which modifies properties of the parent
  * event during rendering. Modifier types to be chosen from SignalSoundEvent.Modifier
  */
 public SignalSoundEvent(SignalSoundEvent.Modifier modifierType, Signal sig) : base()
 {
     _sig   = sig;
     _modif = modifierType;
     UpdateDuration(_sig.Duration);
 }