public void KeyCheck() { if (Input.GetKeyDown(KeyCode.W) && (CursolPos > 0)) { BuyNumber = 1; UpdateText(); Vector2 pos = CursolTransform.anchoredPosition; pos.y += 30; CursolTransform.anchoredPosition = pos; CursolPos--; GetInfoText(); new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.S) && (CursolPos < ShopList.Count)) { BuyNumber = 1; UpdateText(); Vector2 pos = CursolTransform.anchoredPosition; pos.y -= 30; CursolTransform.anchoredPosition = pos; CursolPos++; GetInfoText(); new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.D)) { BuyNumber++; if (BuyNumber == 100) { BuyNumber = 1; } UpdateText(); new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.A)) { BuyNumber--; if (BuyNumber == 0) { BuyNumber = 99; } UpdateText(); new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.Space)) { if (CursolPos == 0) { shopState.SetState("BuySellSelect"); } else { shopState.getSelectItem(ShopList[CursolPos - 1], BuyNumber); shopState.SetState("BuyCheck"); } new PlayAudio().Play(AudioList.CursolOn); } }
public void KeyCheck() { if (Input.GetKeyDown(KeyCode.W) && (CursolPos > 0)) { Vector2 pos = CursolTransform.anchoredPosition; pos.y += 30; CursolTransform.anchoredPosition = pos; CursolPos--; new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.S) && (CursolPos < 1)) { Vector2 pos = CursolTransform.anchoredPosition; pos.y -= 30; CursolTransform.anchoredPosition = pos; CursolPos++; new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.Space)) { switch (CursolPos) { case 0: // if(new BuyItem().Buy(new ItemID(ShopState.SelectItemId),new ItemPeace(ShopState.SelectItemNumber))){ // shopState.SetState("Buy"); // new PlayAudio().Play(AudioList.Shiharai); // } break; case 1: shopState.SetState("Buy"); break; } } }
public void KeyCheck() { if (Input.GetKeyDown(KeyCode.W) && (CursolPos > 0)) { Vector2 pos = CursolTransform.anchoredPosition; pos.y += 30; CursolTransform.anchoredPosition = pos; CursolPos--; new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.S) && (CursolPos < 2)) { Vector2 pos = CursolTransform.anchoredPosition; pos.y -= 30; CursolTransform.anchoredPosition = pos; CursolPos++; new PlayAudio().Play(AudioList.CursolMove); } if (Input.GetKeyDown(KeyCode.Space)) { switch (CursolPos) { case 0: shopState.SetState("Buy"); break; case 1: break; case 2: shopState.SetState("ShopEnd"); break; } new PlayAudio().Play(AudioList.CursolOn); } }