private void CreateGoodsItem(ShopModelUnit data) { var goodsItem = Instantiate(PerfabGoodsItem); var tabelTs = goodsItem.transform; tabelTs.parent = _curItemParent.transform; tabelTs.gameObject.SetActive(true); tabelTs.localScale = Vector3.one; goodsItem.name = data.Id; goodsItem.UpdateView(data); }
private void OnPay(ShopModelUnit data) { var payInfo = new PayInfo { Id = data.Id, GoldsName = data.Name, CostNum = data.Currency, Describe = data.Description }; MainYxView.OpenWindowWithData("PayChangeWindow", payInfo); }
private void OnPay(ShopModelUnit data) { var payInfo = new PayInfo { Id = data.Id, GoldsName = data.Name, CostNum = data.Currency, Describe = data.Description }; var win = CreateOtherWindow("DefPayChangeWindow"); if (win == null) { return; } win.UpdateView(payInfo); }