/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(GrimrockSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(WarThunderSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(MonsterHunterWorldSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(TESOSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(DragonAgeSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(GamebryoSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(NoMansSkySetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(BaldursGate3SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(XCOM2SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(StarboundSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(StardewValleySetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(Cyberpunk2077SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(DragonAge2SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(SubnauticaSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(BreakingWheelSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(StateOfDecaySetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(XRebirthSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(DarkSoulsSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(Witcher3SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(Witcher2SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(MountAndBlade2BannerlordSetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(DarkSouls2SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }
/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param> public SetupForm(Sims4SetupVM p_vmlViewModel) : this() { ViewModel = p_vmlViewModel; }