public void OnLoad() { Debug.Log("[" + ToString() + "] Loaded"); screenSelector.ClearScreens(); screenSelector.SelectScreen((int)StartGameScreenIndices.PLAYER); highlightController.ClearHighlights(); highlightController.HighlightObject(0); fillNewGameUI.UpdateUI(); }
void Start() { mainScreenSelector.ClearScreens(); mainScreenSelector.SelectScreen((int)MainScreenIndices.MAIN_MENU); LoadGameSettingsFromFile(); }
void Start() { levelScreenSelector.ClearScreens(); levelScreenSelector.SelectScreen((int)LevelScreenIndices.LOADING); }