void Start()
 {
     speedRegulator = GameObject.Find ("SpeedRegulator").GetComponent<SpeedRegulator>();
     scoreRegulator = GameObject.Find ("ScoreRegulator").GetComponent<ScoreRegulator>();
     gasRegulator = GameObject.Find ("GasRegulator").GetComponent<GasRegulator>();
     audioController = GameObject.Find ("AudioContainer").GetComponent<AudioController>();
     comboRegulator = GameObject.Find ("ComboRegulator").GetComponent<ComboRegulator> ();
 }
 // Use this for initialization
 void Start()
 {
     scoreTextMesh = GameObject.Find ("ScoreTextMesh").GetComponent<TextMesh> ();
     scoreRegulator = GameObject.Find ("ScoreRegulator").GetComponent<ScoreRegulator> ();
 }
 void Start()
 {
     scoreRegulator = GameObject.Find ("ScoreRegulator").GetComponent<ScoreRegulator> ();
 }