void OnCollisionEnter(Collision col)
 {
     if (col.collider.tag != "Floor")
     {
         // we were hit
         hit.Dispatch(this);
         Debug.Log("tower hit!");
         ScorchAudio.PlayImpact();
         releaseCard();
     }
 }
Example #2
0
 public void Impact()
 {
     ScorchAudio.PlayImpact();
 }