/// <summary>
        /// Unity method that runs at the beginning of the execution.
        /// </summary>
        void Start()
        {
            bool mimicsRes = false;

            controller = SceneHelpers.FindObjectOfType <GvrTrackedController>(true);
            Assert.IsNotNull(controller);
            teleport = SceneHelpers.FindObjectOfType <TeleportController>(true);
            Assert.IsNotNull(teleport);
            pointer = controller.GetComponentInChildren <ObjectManipulationPointer>(true);
            Assert.IsNotNull(pointer);
            mimicsRes = FindObjectsOfType <MainCameraMimic>().UpdateMainCameraRef();
            Assert.IsTrue(mimicsRes);
        }