public IActionResult Register(SaveUserData model) { ViewBag.Title = "Register-POST"; ViewBag.RegisterResult = model.insertIntoTBL(); return(View("Register")); }
public ActionResult SaveUserData() { List <UserData> listOfUsers = (List <UserData>)Session["UsersData"]; if (listOfUsers != null) { SaveUserData saveUserData = new SaveUserData(); saveUserData.SaveData(listOfUsers); Session["UsersData"] = null; listOfUsers = null; } return(RedirectToAction("Index", "UserData")); }
//Zaman kaybını düzenle async Task authUser() { try { //await AUTO_LOGIN(); var user = await App.authProvider.SignInWithEmailAndPasswordAsync(SaveUserData.userRegNumber, SaveUserData.userPassword.Base64Decode()); SaveUserData.deleteToken(); SaveUserData.userToken = user.FirebaseToken; } catch (Exception ex) { Debug.WriteLine("auth error" + ex); } }
public static SaveUserData ResourceToSaveUser(ResourceItem obj, ListResourse lr) { obj.Data.Position = 0; SaveUserData result = new SaveUserData(); using (var data = new BinaryReader(obj.Data, Encoding.UTF8, true)) { var stateLevelSavecount = data.ReadInt32(); result.CorrectName.Clear(); for (int i = 0; i < stateLevelSavecount; i++) { result.CorrectName.Add(data.ReadUInt64(), data.ReadString()); } } return(result); }
void AppricationAwake() { DontDestroyOnLoad (this); load = GetComponent<LoadUserData> (); save = GetComponent<SaveUserData> (); string timestring = PlayerPrefs.GetString("lasttime"); // 初回起動時は取得できないので代わりに現在の時刻を入れる if (timestring == null || timestring == "") timestring = System.DateTime.Now.ToString(); // 保存しておいた時刻は文字列なので時刻(DateTime)に変換 System.DateTime datetime = System.DateTime.Parse(timestring); // 現在の時刻-保存しておいた時刻で経過時間を求める System.TimeSpan span = System.DateTime.Now - datetime; // 経過時間を秒で取得 spantime = span.TotalSeconds; // spantimeでスタミナの回復分を求める timestring = "0"; PlayerPrefs.SetString("lasttime",timestring); Debug.Log (spantime); }
public static ListResourse ToResource(SaveUserData obj) { ResourceItem resourse = null; using (MemoryStream ms = new MemoryStream()) { using (var data = new BinaryWriter(ms, Encoding.UTF8, true)) { data.Write(obj.CorrectName.Count); //Колличесво элементов for (int i = 0; i < obj.CorrectName.Count; i++) { data.Write(obj.CorrectName.ElementAt(i).Key); data.Write(obj.CorrectName.ElementAt(i).Value); } } resourse = CreateItem(obj.ID, obj.Name, FileTypes.SaveData, ms); } return(new ListResourse { resourse }); }
public async Task <bool> AUTO_LOGIN() { try { var user = await App.authProvider.SignInWithEmailAndPasswordAsync(SaveUserData.userRegNumber, SaveUserData.userPassword.Base64Decode()); SaveUserData.deleteToken(); SaveUserData.userToken = user.FirebaseToken; return(true); } catch (Exception ex) { if (ex.Message != "An error occurred while sending the request") { SaveUserData.deleteData(); } Console.WriteLine("Auth Login Error" + ex.ToString()); //await App.Current.MainPage.Navigation.PushPopupAsync(new ErrorPopPage(), true); //MessagingCenter.Send<BoshokuService,string>(this,MCenter.errorPagePopKey.ToString(), "İnternet bağlantınızda sorun var"); return(false); } }
static SaveGame() { if (File.Exists(path)) { using (var fs = new FileStream(path, FileMode.Open)) { TPSaves = new ToePackage(fs); } } else { TPSaves = new ToePackage(); } ; var levelitem = TPSaves.Items.GetResourceByTypeAndIdentifier(FileTypes.SaveData, IDLevelData); if (levelitem != null) { SaveLevelData = ResourceConverter.ResourceToSaveLevel(levelitem, TPSaves.Items); } else { SaveLevelData = new SaveLevelData(); } var useritem = TPSaves.Items.GetResourceByTypeAndIdentifier(FileTypes.SaveData, IDUserData); if (useritem != null) { SaveUserData = ResourceConverter.ResourceToSaveUser(useritem, TPSaves.Items); } else { SaveUserData = new SaveUserData(); } }
void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "GameOver") { SaveUserData.SaveData(PlayerPrefs.GetString("Username"), Points); int maxPoints = PlayerPrefs.GetInt("Score"); if (maxPoints > Points) { // Facebook.uiFeedRequest("https://www.facebook.com/FlappityDuck", "http://www.google.com/logos/2012/tsiolkovsky12-hp.jpg", "Flappity Duck!", "Flappity Duck Proud player!!!", "Completed one more run with " + Points.ToString() + " points!"); } else { PlayerPrefs.SetInt("Score", Points); // Facebook.postear("me", "Post Message", "Name...", "Des", "http://www.google.com/logos/2012/tsiolkovsky12-hp.jpg", "Facebook Web Cap", "http://www.google.com"); Facebook.postear("me", "New Personal High Score!", "Flappity Duck!", "I just made a new score on Flappity Duck, can you beat me?", "http://krabdev.com/FlappityDuck/1024x1024.jpg", "Just made a new high score", "https://www.facebook.com/FlappityDuck"); } if (playSound) { AudioController.PlayMusic("GameOver"); } gameState = GameState.Dead; } }
public void backMenu() { save = GetComponent<SaveUserData> (); save.saveUserData (); Application.LoadLevel ("Menu"); }
void Start() { timer = 0; save = GetComponent<SaveUserData> (); }
void Start() { //ユーザデータ保存 save = GetComponent<SaveUserData>(); UserData.PLAYER_HP--; Debug.Log ("呼ばれたよ!!"); Debug.Log ("HP:"+UserData.PLAYER_HP); save.saveUserData (); //変数初期化 OnGame = true; safe = 5; newScore = 0; speed = 0.15f; score = GameObject.Find ("Score"); change = GetComponent<ChangeRenderer>(); Score = score.GetComponent<Text> (); set = GetComponent<OnSpell>(); //コルーチン開始 StartCoroutine ("OnDanger"); StartCoroutine ("OnSafe"); StartCoroutine ("dispTime"); }
// Use this for initialization void Start() { //temp = new string[4]; newAchieve = new string[4]; token = new string[13]; ranks = new string[10]; //PlayerPrefs.DeleteKey ("NewAchievement"); setAchieve = PlayerPrefs.GetString ("NewAchievement",""); save = GetComponent<SaveUserData> (); ranking = GetComponent<RankSort> (); ranking.loadRanking (); ranking.sortRank (); readTemp (); checkAchievement (); addAchievement (); save.saveUserData (); ranking.saveRanking (); }