private SQLite create() { if (textFile.Text == "") { MessageBox.Show("请选择文件"); return null; } try { SQLite r = new SQLite(); r.open(textFile.Text); if (textKey.Text != "") { r.key(textKey.Text); } string sql; sql = "create table if not exists files(path TEXT PRIMARY KEY, content BLOB, time INTEGER);"; r.doExec(sql); sql = "create table if not exists dirs(path TEXT PRIMARY KEY, orderkey INTEGER);"; r.doExec(sql); return r; } catch (Exception e) { MessageBox.Show("打开错误:" + e.Message); return null; } }
public void loadTours() { toursList.Items.Clear(); SQLite connection = new SQLite(); SQLiteDataReader reader = connection.ReadData("SELECT ID, SID, CID, Date, Count, Discount, Price FROM Tours ORDER BY Date"); while (reader.Read()) { var readclient = connection.ReadData(string.Format("SELECT Surname, Name, Secname FROM Clients WHERE ID = '{0}'", reader.GetInt32(2))); readclient.Read(); var readroute = connection.ReadData(string.Format("SELECT Country, Hotel, Duration FROM Scopes WHERE ID = '{0}'", reader.GetInt32(1))); readroute.Read(); toursList.Items.Add(new Tour (reader.GetInt32(0), string.Format("{0} {1} {2}", readclient.GetString(0), readclient.GetString(1), readclient.GetString(2)), readroute.GetString(0), readroute.GetString(1), readroute.GetInt32(2), reader.GetString(3), reader.GetInt32(4), reader.GetString(5), reader.GetFloat(6))); } connection.Close(); }
private LocalDB(string path, SQLite.SQLiteOpenFlags flags) : base(path, flags) { Printer.PrintDiagnostics("Local DB Open."); if ((flags & SQLite.SQLiteOpenFlags.Create) != 0) { PrepareTables(); } }
// 생성자 public WeekSpendPage(NeoTabPage Tab, DateTimePicker dtp) { W_SpendTab = Tab; SQLite = new SQLite(); // DB Object cmd = SQLite.GetSQLCommand(); // Command Object dateTimePicker1 = dtp; dateTimePicker1.CloseUp += DateTimePicker1_CloseUp; }
public WhisperBot( SQLite sqlite ) { _sqlite = sqlite; _irc = new IrcClient( "199.9.253.119", 6667, Credentials.login, Credentials.oauth ); _irc.sendIrcMessage( "CAP REQ :twitch.tv/commands" ); ThreadStart ts = delegate { this.listnerThread(); }; Thread thread = new Thread( ts ); thread.Start(); }
/* вывод маршрутов из БД в таблицу */ public void loadRoutes() { routesList.Items.Clear(); SQLite connection = new SQLite(); SQLiteDataReader reader = connection.ReadData("SELECT ID, Climat, Country, Hotel, Duration, Cost FROM Scopes ORDER BY Climat, Country, Hotel, Duration, Cost"); while (reader.Read()) { routesList.Items.Add(new Route(reader.GetInt32(0), reader.GetString(1), reader.GetString(2), reader.GetString(3), reader.GetInt32(4), reader.GetFloat(5))); } connection.Close(); }
/* вывод клиентов из БД в таблицу */ public void UpdateClientsList(string surname) { clientsList.Items.Clear(); if (surname == null) { surname = ""; } else { surname = string.Format("WHERE Surname LIKE '%{0}%'", surname); } SQLite connection = new SQLite(); SQLiteDataReader reader = connection.ReadData(string.Format("SELECT ID, Surname, Name, Secname FROM Clients {0} ORDER BY Surname, Name, Secname", surname)); while (reader.Read()) { clientsList.Items.Add(new Client(reader.GetInt32(0), reader.GetString(1), reader.GetString(2), reader.GetString(3))); } connection.Close(); }
static void Main( string[] args ) { _sqlite = new SQLite(); _sqlite.setup(); Zones.init(); Weapons.init(); _mainBot = new MainBot( _sqlite ); _whisperBot = new WhisperBot( _sqlite ); while ( true ) { ; } }
public MainBot( SQLite sqlite ) { _sqlite = sqlite; _irc = new IrcClient( "irc.twitch.tv", 6667, Credentials.login, Credentials.oauth ); string[] rooms = Resources.rooms.Split( ',' ); foreach ( string room in rooms ) _irc.joinRoom( room.Trim() ); _irc.sendIrcMessage( "CAP REQ :twitch.tv/membership" ); _irc.sendIrcMessage( "CAP REQ :twitch.tv/commands" ); _irc.sendIrcMessage( "CAP REQ :twitch.tv/tags" ); ThreadStart ts = delegate { this.ListnerThread(); }; Thread thread = new Thread( ts ); thread.Start(); }
public Budget(DMode d, DateTimePicker dtp, DateTime dt) { InitializeComponent(); mode = d; dateTimePicker1 = dtp; date = dt; SQLite = new SQLite(); if( mode == DMode.spend) { spend = new DataGridView(); spend_Worship = new DataGridView(); spend_Mission = new DataGridView(); spend_Edu = new DataGridView(); spend_Human = new DataGridView(); spend_Vol = new DataGridView(); spend_Main = new DataGridView(); spend_Loan = new DataGridView(); spend.CellEndEdit += Spend_CellEndEdit; spend_Worship.CellEndEdit += Spend_Worship_CellEndEdit; spend_Mission.CellEndEdit += Spend_Mission_CellEndEdit; spend_Edu.CellEndEdit += Spend_Edu_CellEndEdit; spend_Human.CellEndEdit += Spend_Human_CellEndEdit; spend_Vol.CellEndEdit += Spend_Vol_CellEndEdit; spend_Main.CellEndEdit += Spend_Main_CellEndEdit; spend_Loan.CellEndEdit += Spend_Loan_CellEndEdit; spend.CellMouseDown += Spend_CellMouseDown; AddGridView(); } before.Hide(); dgv.Hide(); SetView(); CreateTable(); GetValues(); SetRows(); dgv.CellEndEdit += Dgv_CellEndEdit; }
public DatabaseManager() { byte x = 0; Log.Debug("DatabaseManager", sLConsole.GetString("Started the database loading.")); if(SQLiteConfig.Enabled) { x++; sdatabase = new SQLite(SQLiteConfig.FileName); } if(MySqlConfig.Enabled) { x++; mdatabase = new MySql(MySqlConfig.Host, MySqlConfig.Port, MySqlConfig.User, MySqlConfig.Password, MySqlConfig.Database, MySqlConfig.Charset); } Log.Debug("DatabaseManager", sLConsole.GetString("Selecting the Database.")); if(x == 0) { Log.LargeError(sLConsole.GetString("MAJOR ERROR")); Log.Error("DatabaseManager", sLConsole.GetString("Database type's is not selected!")); SchumixBase.ServerDisconnect(false); Thread.Sleep(1000); Environment.Exit(1); } else if(x == 2) { Log.LargeError(sLConsole.GetString("MAJOR ERROR")); Log.Error("DatabaseManager", sLConsole.GetString("2 Database are selected!")); SchumixBase.ServerDisconnect(false); Thread.Sleep(1000); Environment.Exit(1); } }
/* удаление маршрута */ private void DeleteRouteBtn_Click(object sender, RoutedEventArgs e) { if (routesList.SelectedItem != null) { if (Confirm("Удалить выбранный маршрут?")) { var id = (routesList.SelectedItem as Route).Id; SQLite connection = new SQLite(); connection.WriteData(string.Format("DELETE FROM Scopes WHERE ID = '{0}'", id)); loadRoutes(); } } else { MessageBox.Show("Маршрут не выбран!", "Предупреждение", MessageBoxButton.OK); } }
private void getClosestStop(SQLite.SQLiteAsyncConnection conn) //Executes created SQL to determine closest public transport stops to the user { if (conn == null) { return; } string sql = createStopSQL(); ClosestStops = conn.QueryAsync<Stop>(sql).Result; if (ClosestStops.Count > 0) { NoLocationsText.Visibility = System.Windows.Visibility.Collapsed; foreach (Stop stop in ClosestStops) { stop.distance = Distance(myLocation, new GeoCoordinate(stop.stop_lat, stop.stop_lon), DistanceType.Kilometers); } ClosestStops = ClosestStops.OrderBy(x => x.distance).ToList(); MarkStopsLocations(ClosestStops); } else { ApplicationBarIconButton btn = (ApplicationBarIconButton)ApplicationBar.Buttons[2]; NoLocationsText.Text = string.Format("No {0} stops found near you.",btn.Text) ; NoLocationsText.Visibility = System.Windows.Visibility.Visible; } App.ViewModel.LoadData(ClosestStops, myLocation); //todo removed to see if it solves the multiple route issue //if (MainLongListSelector.ItemsSource.Count > 0) //{ // walkingRoute(myLocation, ParseGeoCoordinate(((GetThere.ViewModels.ItemViewModel)(MainLongListSelector.ItemsSource[0])).LineTwo.ToString())); //} }
public void SetPlayerChipCount(string seat, string name, Data.ChipStack stack, SQLite.DataStore store) { HandPlayer player = new HandPlayer(); player.SeatNumber = long.Parse(seat); player.PlayerName = name; player.Stack = stack.ToInt64(); player.SiteId = this.SiteId; player.Saved = false; this.HandPlayers.Add(player); }
public void SaveScoreExpSPAndLevel(User u) => SQLite.GetConnection().Query("UPDATE userstats SET score = @score, exp = @exp, level = @level, skillpoints = @sp WHERE userstats.UID = @uid AND userstats.LID = @lid", new { uid = u.ID, lid = u.LID, score = u.userStats.score, exp = u.userStats.exp, level = u.userStats.level, sp = u.userStats.skillpoints });
public List <User> GetTop10ByLeauge(int lid) => SQLite.GetConnection().Query(@"SELECT * FROM users INNER JOIN userstats ON users.LID = @lid AND userstats.LID = @lid AND users.ID = userstats.UID ORDER BY userstats.score DESC LIMIT 10", (User user, UserStats stats) => { user.userStats = stats; return(user); }, new { lid = lid }).ToList();
public void Load() { _templates = new Dictionary <uint, NpcTemplate>(); using (var connection = SQLite.CreateConnection()) { _log.Info("Loading npc templates..."); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * from npcs"; command.Prepare(); using (var sqliteDataReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteDataReader)) { while (reader.Read()) { var template = new NpcTemplate(); template.Id = reader.GetUInt32("id"); template.CharRaceId = reader.GetInt32("char_race_id"); template.NpcGradeId = (NpcGradeType)reader.GetByte("npc_grade_id"); template.NpcKindId = (NpcKindType)reader.GetByte("npc_kind_id"); template.Level = reader.GetByte("level"); template.NpcTemplateId = (NpcTemplateType)reader.GetByte("npc_template_id"); template.ModelId = reader.GetUInt32("model_id"); template.FactionId = reader.GetUInt32("faction_id"); template.SkillTrainer = reader.GetBoolean("skill_trainer", true); template.AiFileId = reader.GetInt32("ai_file_id"); template.Merchant = reader.GetBoolean("merchant", true); template.NpcNicknameId = reader.GetInt32("npc_nickname_id"); template.Auctioneer = reader.GetBoolean("auctioneer", true); template.ShowNameTag = reader.GetBoolean("show_name_tag", true); template.VisibleToCreatorOnly = reader.GetBoolean("visible_to_creator_only", true); template.NoExp = reader.GetBoolean("no_exp", true); template.PetItemId = reader.GetInt32("pet_item_id", 0); template.BaseSkillId = reader.GetInt32("base_skill_id"); template.TrackFriendship = reader.GetBoolean("track_friendship", true); template.Priest = reader.GetBoolean("priest", true); template.NpcTedencyId = reader.GetInt32("npc_tendency_id", 0); template.Blacksmith = reader.GetBoolean("blacksmith", true); template.Teleporter = reader.GetBoolean("teleporter", true); template.Opacity = reader.GetFloat("opacity"); template.AbilityChanger = reader.GetBoolean("ability_changer", true); template.Scale = reader.GetFloat("scale"); template.SightRangeScale = reader.GetFloat("sight_range_scale"); template.SightFovScale = reader.GetFloat("sight_fov_scale"); template.MilestoneId = reader.GetInt32("milestone_id", 0); template.AttackStartRangeScale = reader.GetFloat("attack_start_range_scale"); template.Aggression = reader.GetBoolean("aggression", true); template.ExpMultiplier = reader.GetFloat("exp_multiplier"); template.ExpAdder = reader.GetInt32("exp_adder"); template.Stabler = reader.GetBoolean("stabler", true); template.AcceptAggroLink = reader.GetBoolean("accept_aggro_link", true); template.RecrutingBattlefieldId = reader.GetInt32("recruiting_battle_field_id"); template.ReturnDistance = reader.GetFloat("return_distance"); template.NpcAiParamId = reader.GetInt32("npc_ai_param_id"); template.NonPushableByActor = reader.GetBoolean("non_pushable_by_actor", true); template.Banker = reader.GetBoolean("banker", true); template.AggroLinkSpecialRuleId = reader.GetInt32("aggro_link_special_rule_id"); template.AggroLinkHelpDist = reader.GetFloat("aggro_link_help_dist"); template.AggroLinkSightCheck = reader.GetBoolean("aggro_link_sight_check", true); template.Expedition = reader.GetBoolean("expedition", true); template.HonorPoint = reader.GetInt32("honor_point"); template.Trader = reader.GetBoolean("trader", true); template.AggroLinkSpecialGuard = reader.GetBoolean("aggro_link_special_guard", true); template.AggroLinkSpecialIgnoreNpcAttacker = reader.GetBoolean("aggro_link_special_ignore_npc_attacker", true); template.AbsoluteReturnDistance = reader.GetFloat("absolute_return_distance"); template.Repairman = reader.GetBoolean("repairman", true); template.ActivateAiAlways = reader.GetBoolean("activate_ai_always", true); template.Specialty = reader.GetBoolean("specialty", true); template.UseRangeMod = reader.GetBoolean("use_range_mod", true); template.NpcPostureSetId = reader.GetInt32("npc_posture_set_id"); template.MateEquipSlotPackId = reader.GetInt32("mate_equip_slot_pack_id", 0); template.MateKindId = reader.GetInt32("mate_kind_id", 0); template.EngageCombatGiveQuestId = reader.GetInt32("engage_combat_give_quest_id", 0); template.NoApplyTotalCustom = reader.GetBoolean("no_apply_total_custom", true); template.BaseSkillStrafe = reader.GetBoolean("base_skill_strafe", true); template.BaseSkillDelay = reader.GetFloat("base_skill_delay"); template.NpcInteractionSetId = reader.GetInt32("npc_interaction_set_id", 0); template.UseAbuserList = reader.GetBoolean("use_abuser_list", true); template.ReturnWhenEnterHousingArea = reader.GetBoolean("return_when_enter_housing_area", true); template.LookConverter = reader.GetBoolean("look_converter", true); template.UseDDCMSMountSkill = reader.GetBoolean("use_ddcms_mount_skill", true); template.CrowdEffect = reader.GetBoolean("crowd_effect", true); var bodyPack = reader.GetInt32("equip_bodies_id", 0); var clothPack = reader.GetInt32("equip_cloths_id", 0); var weaponPack = reader.GetInt32("equip_weapons_id", 0); var totalCustomId = reader.GetInt32("total_custom_id", 0); if (clothPack > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM equip_pack_cloths WHERE id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", clothPack); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { while (reader2.Read()) { template.Items.Headgear = reader2.GetUInt32("headgear_id"); template.Items.HeadgearGrade = reader2.GetByte("headgear_grade_id"); template.Items.Necklace = reader2.GetUInt32("necklace_id"); template.Items.NecklaceGrade = reader2.GetByte("necklace_grade_id"); template.Items.Shirt = reader2.GetUInt32("shirt_id"); template.Items.ShirtGrade = reader2.GetByte("shirt_grade_id"); template.Items.Belt = reader2.GetUInt32("belt_id"); template.Items.BeltGrade = reader2.GetByte("belt_grade_id"); template.Items.Pants = reader2.GetUInt32("pants_id"); template.Items.PantsGrade = reader2.GetByte("pants_grade_id"); template.Items.Gloves = reader2.GetUInt32("glove_id"); template.Items.GlovesGrade = reader2.GetByte("glove_grade_id"); template.Items.Shoes = reader2.GetUInt32("shoes_id"); template.Items.ShoesGrade = reader2.GetByte("shoes_grade_id"); template.Items.Bracelet = reader2.GetUInt32("bracelet_id"); template.Items.BraceletGrade = reader2.GetByte("bracelet_grade_id"); template.Items.Back = reader2.GetUInt32("back_id"); template.Items.BackGrade = reader2.GetByte("back_grade_id"); template.Items.Cosplay = reader2.GetUInt32("cosplay_id"); template.Items.CosplayGrade = reader2.GetByte("cosplay_grade_id"); template.Items.Undershirts = reader2.GetUInt32("undershirt_id"); template.Items.UndershirtsGrade = reader2.GetByte("undershirt_grade_id"); template.Items.Underpants = reader2.GetUInt32("underpants_id"); template.Items.UnderpantsGrade = reader2.GetByte("underpants_grade_id"); } } } } if (weaponPack > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM equip_pack_weapons WHERE id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", weaponPack); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { while (reader2.Read()) { template.Items.Mainhand = reader2.GetUInt32("mainhand_id"); template.Items.MainhandGrade = reader2.GetByte("mainhand_grade_id"); template.Items.Offhand = reader2.GetUInt32("offhand_id"); template.Items.OffhandGrade = reader2.GetByte("offhand_grade_id"); template.Items.Ranged = reader2.GetUInt32("ranged_id"); template.Items.RangedGrade = reader2.GetByte("ranged_grade_id"); template.Items.Musical = reader2.GetUInt32("musical_id"); template.Items.MusicalGrade = reader2.GetByte("musical_grade_id"); } } } } if (totalCustomId > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM total_character_customs WHERE id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", totalCustomId); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { while (reader2.Read()) { template.HairId = reader2.GetUInt32("hair_id"); template.ModelParams = new UnitCustomModelParams(UnitCustomModelType.Face); template.ModelParams .SetHairColorId(reader2.GetUInt32("hair_color_id")) .SetSkinColorId(reader2.GetUInt32("skin_color_id")); template.ModelParams.Face.MovableDecalAssetId = reader2.GetUInt32("face_movable_decal_asset_id"); template.ModelParams.Face.MovableDecalScale = reader2.GetFloat("face_movable_decal_scale"); template.ModelParams.Face.MovableDecalRotate = reader2.GetFloat("face_movable_decal_rotate"); template.ModelParams.Face.MovableDecalMoveX = reader2.GetInt16("face_movable_decal_move_x"); template.ModelParams.Face.MovableDecalMoveY = reader2.GetInt16("face_movable_decal_move_y"); template.ModelParams.Face.SetFixedDecalAsset(0, reader2.GetUInt32("face_fixed_decal_asset_0_id"), reader2.GetFloat("face_fixed_decal_asset_0_weight")); template.ModelParams.Face.SetFixedDecalAsset(1, reader2.GetUInt32("face_fixed_decal_asset_1_id"), reader2.GetFloat("face_fixed_decal_asset_1_weight")); template.ModelParams.Face.SetFixedDecalAsset(2, reader2.GetUInt32("face_fixed_decal_asset_2_id"), reader2.GetFloat("face_fixed_decal_asset_2_weight")); template.ModelParams.Face.SetFixedDecalAsset(3, reader2.GetUInt32("face_fixed_decal_asset_3_id"), reader2.GetFloat("face_fixed_decal_asset_3_weight")); template.ModelParams.Face.DiffuseMapId = reader2.GetUInt32("face_diffuse_map_id"); template.ModelParams.Face.NormalMapId = reader2.GetUInt32("face_normal_map_id"); template.ModelParams.Face.EyelashMapId = reader2.GetUInt32("face_eyelash_map_id"); template.ModelParams.Face.LipColor = reader2.GetUInt32("lip_color"); template.ModelParams.Face.LeftPupilColor = reader2.GetUInt32("left_pupil_color"); template.ModelParams.Face.RightPupilColor = reader2.GetUInt32("right_pupil_color"); template.ModelParams.Face.EyebrowColor = reader2.GetUInt32("eyebrow_color"); reader2.GetBytes("modifier", 0, template.ModelParams.Face.Modifier, 0, 128); template.ModelParams.Face.MovableDecalWeight = reader2.GetFloat("face_movable_decal_weight"); template.ModelParams.Face.NormalMapWeight = reader2.GetFloat("face_normal_map_weight"); template.ModelParams.Face.DecoColor = reader2.GetUInt32("deco_color"); } } } } else { template.ModelParams = new UnitCustomModelParams(UnitCustomModelType.Skin); } if (template.NpcPostureSetId > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM npc_postures WHERE npc_posture_set_id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", template.NpcPostureSetId); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { if (reader2.Read()) { template.AnimActionId = reader2.GetUInt32("anim_action_id"); } } } } using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM item_body_parts WHERE model_id = @model_id"; command2.Prepare(); command2.Parameters.AddWithValue("model_id", template.ModelId); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { while (reader2.Read()) { var itemId = reader2.GetUInt32("item_id", 0); var slot = reader2.GetInt32("slot_type_id") - 23; template.BodyItems[slot] = itemId; } } } if (template.CharRaceId > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT char_race_id, char_gender_id FROM characters WHERE model_id = @model_id"; command2.Prepare(); command2.Parameters.AddWithValue("model_id", template.ModelId); using (var sqliteReader2 = command2.ExecuteReader()) using (var reader2 = new SQLiteWrapperReader(sqliteReader2)) { if (reader2.Read()) { template.Race = reader2.GetByte("char_race_id"); template.Gender = reader2.GetByte("char_gender_id"); } } } } _templates.Add(template.Id, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM unit_modifiers WHERE owner_type='Npc'"; command.Prepare(); using (var sqliteDataReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteDataReader)) { while (reader.Read()) { var npcId = reader.GetUInt32("owner_id"); if (!_templates.ContainsKey(npcId)) { continue; } var npc = _templates[npcId]; var template = new BonusTemplate(); template.Attribute = (UnitAttribute)reader.GetByte("unit_attribute_id"); template.ModifierType = (UnitModifierType)reader.GetByte("unit_modifier_type_id"); template.Value = reader.GetInt32("value"); template.LinearLevelBonus = reader.GetInt32("linear_level_bonus"); npc.Bonuses.Add(template); } } } _log.Info("Loaded {0} npc templates", _templates.Count); } }
public void ProcessRequest(HttpContext context) { context.Response.ContentType = "text/plain"; dal = new SQLite(System.Web.HttpContext.Current.Server.MapPath("\\Bowtech.db")); if (context.Request.QueryString["funType"] == "load") { string where = " and ID in ("; string strWhere = context.Request.QueryString["Where"]; if (strWhere != "") { string[] sp = strWhere.Split(','); for (int i = 0; i < sp.Length; i++) { where += "'" + sp[i] + "',"; } where = where.TrimEnd(',') + ")"; } string sql = "Select ID,Name,Type,FatherID,GrandID,OrderBy,IsNet,Visble from Notes where FatherID=0 and Visble=0 " + where + " Order by OrderBy"; DataTable dt = dal.ExecuteDataTable(sql); context.Response.Write(ConvertDataTableToJson(dt)); } else if (context.Request.QueryString["funType"] == "getFather") { string sql = "Select ID,Name,Type,FatherID,GrandID,OrderBy,IsNet,Visble from Notes where FatherID='" + context.Request.QueryString["ID"] + "' Order by OrderBy"; DataTable dtDetail = dal.ExecuteDataTable(sql); context.Response.Write(ConvertDataTableToJson(dtDetail)); } else if (context.Request.QueryString["funType"] == "GetMemu") { context.Response.Write(GetMemu(context.Request.QueryString["ID"])); } else if (context.Request.QueryString["funType"] == "GetContent") { context.Response.Write(GetContent(context.Request.QueryString["ID"])); } else if (context.Request.QueryString["funType"] == "GetTitle") { context.Response.Write(GetTitle(context.Request.QueryString["ID"])); } else if (context.Request.QueryString["funType"] == "Find") { DataTable dt = FindContent(context.Request.QueryString["where"], context.Request.QueryString["AndWhere"]); context.Response.Write(ConvertDataTableToJson(FindContent(context.Request.QueryString["where"], context.Request.QueryString["AndWhere"]))); } else if (context.Request.QueryString["funType"] == "GetType") { context.Response.Write(GetTypeByID(context.Request.QueryString["ID"])); } else if (context.Request.QueryString["funType"] == "GetFirst") { string sql = "Select ID,Title,OrderDate,Content,Type,AllBNTime,AllBNDay,AllJMTime,AllJmDay from TimeAxis Order by ID desc limit 0,5"; DataTable dt = dal.ExecuteDataTable(sql); context.Response.Write(ConvertDataTableToJson(dt)); } else if (context.Request.QueryString["funType"] == "GetImg") { string sql = "Select Img from TimeAxisIMG where ID='" + context.Request.QueryString["ID"] + "'"; context.Response.Write(dal.ExecuteString(sql)); } else if (context.Request.QueryString["funType"] == "GetImgList") { string sql = "Select Img from TimeAxisIMG where ID='" + context.Request.QueryString["ID"] + "'"; DataTable dt = dal.ExecuteDataTable(sql); context.Response.Write(ConvertDataTableToJson(dt)); } else if (context.Request.QueryString["funType"] == "GetTimeAxis") { string sql = "Select ID,Title,OrderDate,Content,Type,AllBNTime,AllBNDay,AllJMTime,AllJmDay from TimeAxis Order by ID desc limit " + context.Request.QueryString["Size"] + " offset " + context.Request.QueryString["Size"] + "*" + context.Request.QueryString["index"]; DataTable dt = dal.ExecuteDataTable(sql); context.Response.Write(ConvertDataTableToJson(dt)); } else if (context.Request.QueryString["funType"] == "ImgXZ") { string img = context.Request.QueryString["Img"]; string path = System.Web.HttpContext.Current.Server.MapPath("\\UploadTimeAxis\\" + img); Image i = Image.FromFile(path); Image newImg = RotateImg(i, 90); i.Dispose(); File.Delete(path); newImg.Save(path); } }
public void UpdateLastLoggedIn(User u) => SQLite.GetConnection().Query("UPDATE users SET lastloggedin=@time WHERE users.ID = @uid", new { uid = u.ID, time = Helper.GetTimestamp() });
public void Load() { // TODO Funcs: min, max, clamp, if_zero, if_positive, if_negative, floor, log, sqrt CalculationEngine = new CalculationEngine(CultureInfo.InvariantCulture, ExecutionMode.Compiled, true, true, false); CalculationEngine.AddFunction("clamp", (a, b, c) => a < b ? b : (a > c ? c : a)); CalculationEngine.AddFunction("if_negative", (a, b, c) => a < 0 ? b : c); CalculationEngine.AddFunction("if_positive", (a, b, c) => a > 0 ? b : c); CalculationEngine.AddFunction("if_zero", (a, b, c) => a == 0 ? b : c); _unitFormulas = new Dictionary <FormulaOwnerType, Dictionary <UnitFormulaKind, UnitFormula> >(); foreach (var owner in Enum.GetValues(typeof(FormulaOwnerType))) { _unitFormulas.Add((FormulaOwnerType)owner, new Dictionary <UnitFormulaKind, UnitFormula>()); } _wearableFormulas = new Dictionary <WearableFormulaType, WearableFormula>(); _unitVariables = new Dictionary <uint, Dictionary <UnitFormulaVariableType, Dictionary <uint, UnitFormulaVariable> > >(); using (var connection = SQLite.CreateConnection()) { _log.Info("Loading formulas..."); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * from unit_formulas"; command.Prepare(); using (var sqliteReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteReader)) { while (reader.Read()) { var formula = new UnitFormula { Id = reader.GetUInt32("id"), TextFormula = reader.GetString("formula"), Kind = (UnitFormulaKind)reader.GetByte("kind_id"), Owner = (FormulaOwnerType)reader.GetByte("owner_type_id") }; if (formula.Prepare()) { _unitFormulas[formula.Owner].Add(formula.Kind, formula); } } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * from unit_formula_variables"; command.Prepare(); using (var sqliteReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteReader)) { while (reader.Read()) { var variable = new UnitFormulaVariable { FormulaId = reader.GetUInt32("unit_formula_id"), Type = (UnitFormulaVariableType)reader.GetByte("variable_kind_id"), Key = reader.GetUInt32("key"), Value = reader.GetFloat("value") }; if (!_unitVariables.ContainsKey(variable.FormulaId)) { _unitVariables.Add(variable.FormulaId, new Dictionary <UnitFormulaVariableType, Dictionary <uint, UnitFormulaVariable> >()); } if (!_unitVariables[variable.FormulaId].ContainsKey(variable.Type)) { _unitVariables[variable.FormulaId].Add(variable.Type, new Dictionary <uint, UnitFormulaVariable>()); } _unitVariables[variable.FormulaId][variable.Type].Add(variable.Key, variable); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * from wearable_formulas"; command.Prepare(); using (var sqliteReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteReader)) { while (reader.Read()) { var formula = new WearableFormula { Id = reader.GetUInt32("id"), Type = (WearableFormulaType)reader.GetByte("kind_id"), TextFormula = reader.GetString("formula") }; if (formula.Prepare()) { _wearableFormulas.Add(formula.Type, formula); } } } } _log.Info("Formulas loaded"); } }
public void TestCustomMetData() { // Open an in-memory database. IDatabaseConnection database = new SQLite(); database.OpenDatabase(":memory:", readOnly: false); string weatherData = ReflectionUtilities.GetResourceAsString("UnitTests.Weather.CustomMetData.met"); string metFile = Path.GetTempFileName(); File.WriteAllText(metFile, weatherData); try { Simulation sim = new Simulation() { Children = new List <IModel>() { new Clock(), new MockSummary(), new Models.Climate.Weather() { FullFileName = metFile }, new Models.Report() { VariableNames = new[] { "[Manager].Script.MyColumn as x" }, EventNames = new[] { "[Clock].DoReport" } }, new Manager() { Code = "using System;\nusing Models.Core;\nusing Models.Climate;\n\nnamespace Models\n{\n [Serializable]\n public class Script : Model\n {\n [Link] private Weather weather;\n \n public double MyColumn\n {\n \tget\n \t{\n \t\treturn weather.GetValue(\"my_column_name\");\n \t}\n }\n }\n}\n" } } }; Simulations sims = new Simulations() { Children = new List <IModel>() { new DataStore(database), sim } }; // Run simulations. Runner runner = new Runner(sims); List <Exception> errors = runner.Run(); Assert.NotNull(errors); if (errors.Count != 0) { throw new AggregateException(errors); } int[] rawData = new int[] { 6, 7, 2, 3, 4 }; List <object[]> rowData = rawData.Select(x => new object[] { x }).ToList(); DataTable expected = Utilities.CreateTable(new string[] { "x" }, rowData); Assert.IsTrue( expected .IsSame(database.ExecuteQuery("SELECT [x] FROM Report"))); } finally { database.CloseDatabase(); File.Delete(metFile); } }
public void Load() { _crafts = new Dictionary <uint, Craft>(); _log.Info("Loading crafts..."); using (var connection = SQLite.CreateConnection()) { /* Crafts */ using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM crafts"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new Craft(); template.Id = reader.GetUInt32("id"); template.CastDelay = reader.GetInt32("cast_delay"); template.ToolId = reader.GetUInt32("tool_id", 0); template.SkillId = reader.GetUInt32("skill_id", 0); template.WiId = reader.GetUInt32("wi_id"); template.MilestoneId = reader.GetUInt32("milestone_id", 0); // нет такого поля в базе 3.5.5.3 template.ReqDoodadId = reader.GetUInt32("req_doodad_id", 0); template.NeedBind = reader.GetBoolean("need_bind"); template.AcId = reader.GetUInt32("ac_id", 0); template.ActabilityLimit = reader.GetInt32("actability_limit"); template.ShowUpperCraft = reader.GetBoolean("show_upper_crafts"); template.RecommendLevel = reader.GetInt32("recommend_level"); template.VisibleOrder = reader.GetInt32("visible_order"); _crafts.Add(template.Id, template); } } } /* Craft products (item you get at the end) */ using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM craft_products"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var craftId = reader.GetUInt32("craft_id"); if (!_crafts.ContainsKey(craftId)) { continue; } var template = new CraftProduct(); template.Id = reader.GetUInt32("id"); template.CraftId = reader.GetUInt32("craft_id"); template.ItemId = reader.GetUInt32("item_id"); template.Amount = reader.GetInt32("amount", 1); //We always want to produce at least 1 item ? template.Rate = reader.GetInt32("rate"); template.ShowLowerCrafts = reader.GetBoolean("show_lower_crafts"); template.UseGrade = reader.GetBoolean("use_grade"); template.ItemGradeId = reader.GetUInt32("item_grade_id"); _crafts[template.CraftId].CraftProducts.Add(template); } } } /* Craft products (item you get at the end) */ using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM craft_materials"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var craftId = reader.GetUInt32("craft_id"); if (!_crafts.ContainsKey(craftId)) { continue; } var template = new CraftMaterial(); template.Id = reader.GetUInt32("id"); template.CraftId = craftId; template.ItemId = reader.GetUInt32("item_id"); template.Amount = reader.GetInt32("amount", 1); //We always want to cost at least 1 item ? template.MainGrade = reader.GetBoolean("main_grade"); _crafts[craftId].CraftMaterials.Add(template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM craft_pack_crafts"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var craftId = reader.GetUInt32("craft_id"); if (!_crafts.ContainsKey(craftId)) { continue; } _crafts[craftId].IsPack = true; } } } } _log.Info("Loaded crafts", _crafts.Count); }
private async void OnFirstLoad() { await SQLite.GetInstance().GetDownloadHistoryAsync(); var FavList = await SQLite.GetInstance().GetWebFavouriteListAsync(); if (FavList.Count > 0) { FavouriteCollection = new ObservableCollection <WebSiteItem>(FavList); FavouriteDictionary = new Dictionary <string, WebSiteItem>(); foreach (var Item in FavList) { FavouriteDictionary.Add(Item.WebSite, Item); } } else { FavouriteCollection = new ObservableCollection <WebSiteItem>(); FavouriteDictionary = new Dictionary <string, WebSiteItem>(); } var HistoryList = await SQLite.GetInstance().GetWebHistoryListAsync(); if (HistoryList.Count > 0) { HistoryCollection = new ObservableCollection <KeyValuePair <DateTime, WebSiteItem> >(HistoryList); bool ExistToday = false, ExistYesterday = false, ExistEarlier = false; foreach (var HistoryItem in HistoryCollection) { if (HistoryItem.Key == DateTime.Today.AddDays(-1)) { ExistYesterday = true; } else if (HistoryItem.Key == DateTime.Today) { ExistToday = true; } else { ExistEarlier = true; } } if (ExistYesterday && ExistToday && ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Today | HistoryTreeCategoryFlag.Yesterday | HistoryTreeCategoryFlag.Earlier; } else if (!ExistYesterday && ExistToday && ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Today | HistoryTreeCategoryFlag.Earlier; } else if (ExistYesterday && !ExistToday && ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Yesterday | HistoryTreeCategoryFlag.Earlier; } else if (ExistYesterday && ExistToday && !ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Today | HistoryTreeCategoryFlag.Yesterday; } else if (!ExistYesterday && !ExistToday && ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Earlier; } else if (!ExistYesterday && ExistToday && !ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Today; } else if (ExistYesterday && !ExistToday && !ExistEarlier) { HistoryFlag = HistoryTreeCategoryFlag.Yesterday; } } else { HistoryCollection = new ObservableCollection <KeyValuePair <DateTime, WebSiteItem> >(); HistoryFlag = HistoryTreeCategoryFlag.None; } TabControl.ItemsSource = TabCollection; FavouriteCollection.CollectionChanged += (s, e) => { CurrentWebPage.FavEmptyTips.Visibility = FavouriteCollection.Count == 0 ? Visibility.Visible : Visibility.Collapsed; }; HistoryCollection.CollectionChanged += (s, e) => { CurrentWebPage.HistoryEmptyTips.Visibility = HistoryCollection.Count == 0 ? Visibility.Visible : Visibility.Collapsed; lock (SyncRootProvider.SyncRoot) { if (e.Action == NotifyCollectionChangedAction.Add) { var TreeNode = from Item in CurrentWebPage.HistoryTree.RootNodes where (Item.Content as WebSiteItem).Subject == "今天" select Item; if (TreeNode.Count() == 0) { CurrentWebPage.HistoryTree.RootNodes.Insert(0, new TreeViewNode { Content = new WebSiteItem("今天", string.Empty), HasUnrealizedChildren = true, IsExpanded = true }); HistoryFlag = HistoryTreeCategoryFlag.Today; foreach (KeyValuePair <DateTime, WebSiteItem> New in e.NewItems) { CurrentWebPage.HistoryTree.RootNodes[0].Children.Insert(0, new TreeViewNode { Content = New.Value, HasUnrealizedChildren = false, IsExpanded = false }); SQLite.GetInstance().SetWebHistoryList(New); } } else { foreach (KeyValuePair <DateTime, WebSiteItem> New in e.NewItems) { TreeNode.First().Children.Insert(0, new TreeViewNode { Content = New.Value, HasUnrealizedChildren = false, IsExpanded = false }); SQLite.GetInstance().SetWebHistoryList(New); } } } } }; switch (ApplicationData.Current.LocalSettings.Values["WebTabOpenMethod"]?.ToString() ?? "空白页") { case "空白页": CreateNewTab(new Uri("about:blank")); break; case "主页": string TabMain = ApplicationData.Current.LocalSettings.Values["WebTabMainPage"].ToString(); if (Uri.TryCreate(TabMain, UriKind.Absolute, out Uri uri)) { CreateNewTab(uri); } else { ContentDialog dialog = new ContentDialog { Content = "导航失败,请检查网址或网络连接", Title = "提示", CloseButtonText = "确定", Background = Application.Current.Resources["DialogAcrylicBrush"] as Brush }; _ = dialog.ShowAsync(); CreateNewTab(new Uri("about:blank")); } break; case "特定页": string SpecifiedPage = ApplicationData.Current.LocalSettings.Values["WebTabSpecifiedPage"].ToString(); if (Uri.TryCreate(SpecifiedPage, UriKind.Absolute, out Uri uri1)) { CreateNewTab(uri1); } else { ContentDialog dialog = new ContentDialog { Content = "导航失败,请检查网址或网络连接", Title = "提示", CloseButtonText = "确定", Background = Application.Current.Resources["DialogAcrylicBrush"] as Brush }; _ = dialog.ShowAsync(); CreateNewTab(new Uri("about:blank")); } break; } }
/// <summary> /// Validate model /// </summary> /// <param name="validationContext"></param> /// <returns></returns> public IEnumerable <ValidationResult> Validate(ValidationContext validationContext) { var results = new List <ValidationResult>(); // check for file if (!this.FileExists) { string[] memberNames = new string[] { "FileName" }; results.Add(new ValidationResult("The SQLite database [x=" + FullFileName + "] could not be found for [" + this.Name + "]", memberNames)); } else { // check SQL file SQLiteReader = new SQLite(); try { SQLiteReader.OpenDatabase(FullFileName, false); } catch (Exception ex) { throw new ApsimXException(this, "There was a problem opening the SQLite database [x=" + FullFileName + "] for [" + this.Name + "]\r\n" + ((ex.Message == "file is not a database")?"The file is not a supported SQLite database":ex.Message)); } // check all columns present List <string> expectedColumns = new List <string>() { RegionColumnName, LandIdColumnName, GrassBAColumnName, LandConColumnName, StkRateColumnName, YearColumnName, MonthColumnName, GrowthColumnName }; // add extra data columns if specified if (ErosionColumnName != null || ErosionColumnName != "") { expectedColumns.Add(ErosionColumnName); } if (RunoffColumnName != null || RunoffColumnName != "") { expectedColumns.Add(RunoffColumnName); } if (RainfallColumnName != null || RainfallColumnName != "") { expectedColumns.Add(RainfallColumnName); } if (CoverColumnName != null || CoverColumnName != "") { expectedColumns.Add(CoverColumnName); } if (TBAColumnName != null || TBAColumnName != "") { expectedColumns.Add(TBAColumnName); } try { DataTable res = SQLiteReader.ExecuteQuery("PRAGMA table_info(" + TableName + ")"); List <string> dBcolumns = new List <string>(); foreach (DataRow row in res.Rows) { dBcolumns.Add(row[1].ToString()); } foreach (string col in expectedColumns) { if (!dBcolumns.Contains(col)) { string[] memberNames = new string[] { "Missing SQLite database column" }; results.Add(new ValidationResult("Unable to find column [o=" + col + "] in pasture database [x=" + FullFileName + "] for [" + this.Name + "]", memberNames)); } } } catch (Exception ex) { throw new ApsimXException(this, "There was a problem opening the SQLite database [x=" + FullFileName + "] for [" + this.Name + "]\r\n" + ((ex.Message == "file is not a database") ? "The file is not a supported SQLite database" : ex.Message)); } } return(results); }
private void UpdateDatabase(int versionFrom, int versionTo) { FileBackup.BackupWithTime(Info.GetDirectory() + "\\data.db"); SQLite sqlite = new SQLite("data.db"); switch (versionTo) { case 2: sqlite.AddColumns(LIST_FAMILIES_TABLE_NAME, new List<string> { FIELD_NAME_SHOW_FINISHED_ITEM, FIELD_NAME_SHOW_ABANDONED_ITEM, FIELD_NAME_SHOW_OVERDUE_ITEM, FIELD_NAME_SORT_TYPE }, new List<string> { "INTEGER", "INTEGER", "INTEGER", "INTEGER" }); sqlite.Update(LIST_FAMILIES_TABLE_NAME, new List<string> { FIELD_NAME_SHOW_FINISHED_ITEM, FIELD_NAME_SHOW_ABANDONED_ITEM, FIELD_NAME_SHOW_OVERDUE_ITEM, FIELD_NAME_SORT_TYPE }, new List<string> { "1", "0", "1", "1" }, "list_family_id > '0'"); break; } }
public void Load() { Log.Info("Loading character templates..."); using (var connection = SQLite.CreateConnection()) { var temp = new Dictionary <uint, byte>(); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM characters"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new CharacterTemplate(); var id = reader.GetUInt32("id"); template.Race = (Race)reader.GetByte("char_race_id"); template.Gender = (Gender)reader.GetByte("char_gender_id"); template.ModelId = reader.GetUInt32("model_id"); template.FactionId = reader.GetUInt32("faction_id"); template.ZoneId = reader.GetUInt32("starting_zone_id"); template.ReturnDictrictId = reader.GetUInt32("default_return_district_id"); template.ResurrectionDictrictId = reader.GetUInt32("default_resurrection_district_id"); using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM item_body_parts WHERE model_id=@model_id"; command2.Prepare(); command2.Parameters.AddWithValue("model_id", template.ModelId); using (var reader2 = new SQLiteWrapperReader(command2.ExecuteReader())) { while (reader2.Read()) { var itemId = reader2.GetUInt32("item_id", 0); var slot = reader2.GetInt32("slot_type_id") - 23; template.Items[slot] = itemId; } } } var templateId = (byte)(16 * (byte)template.Gender + (byte)template.Race); _templates.Add(templateId, template); temp.Add(id, templateId); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM character_buffs"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var characterId = reader.GetUInt32("character_id"); var buffId = reader.GetUInt32("buff_id"); var template = _templates[temp[characterId]]; template.Buffs.Add(buffId); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM character_supplies"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var ability = reader.GetByte("ability_id"); var item = new AbilitySupplyItem { Id = reader.GetUInt32("item_id"), Amount = reader.GetInt32("amount"), Grade = reader.GetByte("grade_id") }; if (!_abilityItems.ContainsKey(ability)) { _abilityItems.Add(ability, new AbilityItems()); } _abilityItems[ability].Supplies.Add(item); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM character_equip_packs"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var ability = reader.GetByte("ability_id"); var template = new AbilityItems { Ability = ability, Items = new EquipItemsTemplate() }; var clothPack = reader.GetUInt32("newbie_cloth_pack_id", 0); var weaponPack = reader.GetUInt32("newbie_weapon_pack_id", 0); if (clothPack > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM equip_pack_cloths WHERE id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", clothPack); using (var reader2 = new SQLiteWrapperReader(command2.ExecuteReader())) { while (reader2.Read()) { template.Items.Headgear = reader2.GetUInt32("headgear_id"); template.Items.HeadgearGrade = reader2.GetByte("headgear_grade_id"); template.Items.Necklace = reader2.GetUInt32("necklace_id"); template.Items.NecklaceGrade = reader2.GetByte("necklace_grade_id"); template.Items.Shirt = reader2.GetUInt32("shirt_id"); template.Items.ShirtGrade = reader2.GetByte("shirt_grade_id"); template.Items.Belt = reader2.GetUInt32("belt_id"); template.Items.BeltGrade = reader2.GetByte("belt_grade_id"); template.Items.Pants = reader2.GetUInt32("pants_id"); template.Items.PantsGrade = reader2.GetByte("pants_grade_id"); template.Items.Gloves = reader2.GetUInt32("glove_id"); template.Items.GlovesGrade = reader2.GetByte("glove_grade_id"); template.Items.Shoes = reader2.GetUInt32("shoes_id"); template.Items.ShoesGrade = reader2.GetByte("shoes_grade_id"); template.Items.Bracelet = reader2.GetUInt32("bracelet_id"); template.Items.BraceletGrade = reader2.GetByte("bracelet_grade_id"); template.Items.Back = reader2.GetUInt32("back_id"); template.Items.BackGrade = reader2.GetByte("back_grade_id"); template.Items.Cosplay = reader2.GetUInt32("cosplay_id"); template.Items.CosplayGrade = reader2.GetByte("cosplay_grade_id"); template.Items.Undershirts = reader2.GetUInt32("undershirt_id"); template.Items.UndershirtsGrade = reader2.GetByte("undershirt_grade_id"); template.Items.Underpants = reader2.GetUInt32("underpants_id"); template.Items.UnderpantsGrade = reader2.GetByte("underpants_grade_id"); } } } } if (weaponPack > 0) { using (var command2 = connection.CreateCommand()) { command2.CommandText = "SELECT * FROM equip_pack_weapons WHERE id=@id"; command2.Prepare(); command2.Parameters.AddWithValue("id", weaponPack); using (var reader2 = new SQLiteWrapperReader(command2.ExecuteReader())) { while (reader2.Read()) { template.Items.Mainhand = reader2.GetUInt32("mainhand_id"); template.Items.MainhandGrade = reader2.GetByte("mainhand_grade_id"); template.Items.Offhand = reader2.GetUInt32("offhand_id"); template.Items.OffhandGrade = reader2.GetByte("offhand_grade_id"); template.Items.Ranged = reader2.GetUInt32("ranged_id"); template.Items.RangedGrade = reader2.GetByte("ranged_grade_id"); template.Items.Musical = reader2.GetUInt32("musical_id"); template.Items.MusicalGrade = reader2.GetByte("musical_grade_id"); } } } } _abilityItems.Add(template.Ability, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM bag_expands"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var expand = new Expand(); expand.IsBank = reader.GetBoolean("is_bank", true); expand.Step = reader.GetInt32("step"); expand.Price = reader.GetInt32("price"); expand.ItemId = reader.GetUInt32("item_id", 0); expand.ItemCount = reader.GetInt32("item_count"); expand.CurrencyId = reader.GetInt32("currency_id"); if (!_expands.ContainsKey(expand.Step)) { _expands.Add(expand.Step, new List <Expand> { expand }); } else { _expands[expand.Step].Add(expand); } } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT id, buff_id FROM appellations"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new AppellationTemplate(); template.Id = reader.GetUInt32("id"); template.BuffId = reader.GetUInt32("buff_id", 0); _appellations.Add(template.Id, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM actability_groups"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new ActabilityTemplate(); template.Id = reader.GetUInt32("id"); template.Name = reader.GetString("name"); template.UnitAttributeId = reader.GetInt32("unit_attr_id"); _actabilities.Add(template.Id, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM expert_limits ORDER BY up_limit ASC"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { var step = 0; while (reader.Read()) { var template = new ExpertLimit(); template.Id = reader.GetUInt32("id"); template.UpLimit = reader.GetInt32("up_limit"); template.ExpertLimitCount = reader.GetByte("expert_limit"); template.Advantage = reader.GetInt32("advantage"); template.CastAdvantage = reader.GetInt32("cast_adv"); template.UpCurrencyId = reader.GetUInt32("up_currency_id", 0); template.UpPrice = reader.GetInt32("up_price"); template.DownCurrencyId = reader.GetUInt32("down_currency_id", 0); template.DownPrice = reader.GetInt32("down_price"); _expertLimits.Add(step++, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM expand_expert_limits ORDER BY expand_count ASC"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { var step = 0; while (reader.Read()) { var template = new ExpandExpertLimit(); template.Id = reader.GetUInt32("id"); template.ExpandCount = reader.GetByte("expand_count"); template.LifePoint = reader.GetInt32("life_point"); template.ItemId = reader.GetUInt32("item_id", 0); template.ItemCount = reader.GetInt32("item_count"); _expandExpertLimits.Add(step++, template); } } } } var content = FileManager.GetFileContents($"{FileManager.AppPath}Data/CharTemplates.json"); if (string.IsNullOrWhiteSpace(content)) { throw new IOException( $"File {FileManager.AppPath + "Data/CharTemplates.json"} doesn't exists or is empty."); } if (JsonHelper.TryDeserializeObject(content, out List <CharacterTemplateConfig> charTemplates, out _)) { foreach (var charTemplate in charTemplates) { var point = new Point(charTemplate.Pos.X, charTemplate.Pos.Y, charTemplate.Pos.Z); point.WorldId = charTemplate.Pos.WorldId; point.ZoneId = WorldManager .Instance .GetZoneId(charTemplate.Pos.WorldId, charTemplate.Pos.X, charTemplate.Pos.Y); // TODO ... var template = _templates[(byte)(16 + charTemplate.Id)]; template.Position = point; template.NumInventorySlot = charTemplate.NumInventorySlot; template.NumBankSlot = charTemplate.NumBankSlot; template = _templates[(byte)(32 + charTemplate.Id)]; template.Position = point; template.NumInventorySlot = charTemplate.NumInventorySlot; template.NumBankSlot = charTemplate.NumBankSlot; } } else { throw new Exception($"CharacterManager: Parse {FileManager.AppPath + "Data/CharTemplates.json"} file"); } Log.Info("Loaded {0} character templates", _templates.Count); }
private void btn_Refresh_Click(object sender, EventArgs e) { dgv_Guru.DataSource = null; dgv_Guru.DataSource = SQLite.Adapter("SELECT * FROM Guru", Program.ConnString).Tables[0]; }
public override void aktualizuj(params string[] elementy) { if (wylaczEdycje == true) { throw new Exception("wlacz pierw edycje!"); } if ((elementy.Length == 1) && (elementy[0] == "*")) { SQLite.Zapytanie = "UPDATE uczen_na_lekcji SET ocena = '" + ocena + "' WHERE uczen_na_lekcjiID= " + uczen_na_lekcjiID + ";"; SQLite.wykonajZapytanie(ERodzajZapytania.wyslij); SQLite.Zapytanie = "UPDATE uczen_na_lekcji SET obecnosc = '" + obecnosc + "' WHERE uczen_na_lekcjiID= " + uczen_na_lekcjiID + ";"; SQLite.wykonajZapytanie(ERodzajZapytania.wyslij); return; } foreach (string element in elementy) { switch (element) { case "ocena": SQLite.Zapytanie = "UPDATE uczen_na_lekcji SET ocena = '" + ocena + "' WHERE uczen_na_lekcjiID= " + uczen_na_lekcjiID + ";"; SQLite.wykonajZapytanie(ERodzajZapytania.wyslij); break; case "obecnosc": SQLite.Zapytanie = "UPDATE uczen_na_lekcji SET obecnosc = '" + obecnosc + "' WHERE uczen_na_lekcjiID= " + uczen_na_lekcjiID + ";"; SQLite.wykonajZapytanie(ERodzajZapytania.wyslij); break; default: throw new Exception("niepoprawny parametr do aktualizacji danych"); } } }
public static void SetDatabaseConnection (SQLite.Net.SQLiteConnection connection) { conn = connection; database = new TodoItemDatabase (conn); }
public override void Use(Player p, string message) { string[] command = message.Trim().Split(' '); string par0 = String.Empty; string par1 = String.Empty; string par2 = String.Empty; string par3 = String.Empty; string par4 = String.Empty; string par5 = String.Empty; string par6 = String.Empty; string par7 = String.Empty; string par8 = String.Empty; try { par0 = command[0].ToLower(); par1 = command[1].ToLower(); par2 = command[2]; par3 = command[3]; par4 = command[4]; par5 = command[5]; par6 = command[6]; par7 = command[7]; par8 = command[8]; } catch { } switch (par0) { case "setup": if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this)) { switch (par1) { case "maps": case "levels": case "map": case "level": Economy.Settings.Level lvl = Economy.FindLevel(par3); switch (par2) { case "new": case "create": case "add": if (Economy.FindLevel(par3) != null) { Player.SendMessage(p, "That preset level already exists"); break; } else { Economy.Settings.Level level = new Economy.Settings.Level(); level.name = par3; if (isGood(par4)) { level.x = par4; } if (isGood(par5)) { level.y = par5; } if (isGood(par6)) { level.z = par6; } else { Player.SendMessage(p, "A Dimension was wrong, it must a power of 2"); break; } switch (par7.ToLower()) { case "flat": case "pixel": case "island": case "mountains": case "ocean": case "forest": case "desert": case "space": level.type = par7.ToLower(); break; default: Player.SendMessage(p, "Valid types: island, mountains, forest, ocean, flat, pixel, desert, space"); break; } level.price = int.Parse(par8); Economy.Settings.LevelsList.Add(level); Player.SendMessage(p, "Added map to presets"); break; } case "delete": case "remove": if (lvl == null) { Player.SendMessage(p, "That preset level doesn't exist"); break; } else { Economy.Settings.LevelsList.Remove(lvl); Player.SendMessage(p, "Removed preset"); break; } case "edit": case "change": if (lvl == null) { Player.SendMessage(p, "That preset level doesn't exist"); break; } else { switch (par4) { case "name": case "title": Economy.Settings.LevelsList.Remove(lvl); lvl.name = par5; Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset name"); break; case "x": if (isGood(par5)) { Economy.Settings.LevelsList.Remove(lvl); lvl.x = par5; Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset x size"); } else { Player.SendMessage(p, "Dimension was wrong, it must a power of 2"); break; } break; case "y": if (isGood(par5)) { Economy.Settings.LevelsList.Remove(lvl); lvl.y = par5; Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset y size"); } else { Player.SendMessage(p, "Dimension was wrong, it must a power of 2"); break; } break; case "z": if (isGood(par5)) { Economy.Settings.LevelsList.Remove(lvl); lvl.z = par5; Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset z size"); } else { Player.SendMessage(p, "Dimension was wrong, it must a power of 2"); break; } break; case "type": Economy.Settings.LevelsList.Remove(lvl); switch (par5.ToLower()) { case "flat": case "pixel": case "island": case "mountains": case "ocean": case "forest": case "desert": case "space": lvl.type = par5.ToLower(); break; default: Player.SendMessage(p, "Valid types: island, mountains, forest, ocean, flat, pixel, desert, space"); Economy.Settings.LevelsList.Add(lvl); break; } Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset type"); break; case "dimensions": case "sizes": case "dimension": case "size": Economy.Settings.LevelsList.Remove(lvl); if (isGood(par4)) { lvl.x = par4; } if (isGood(par5)) { lvl.y = par5; } if (isGood(par6)) { lvl.z = par6; } else { Player.SendMessage(p, "A Dimension was wrong, it must a power of 2"); Economy.Settings.LevelsList.Add(lvl); break; } Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset name"); break; case "price": Economy.Settings.LevelsList.Remove(lvl); lvl.price = int.Parse(par5); Economy.Settings.LevelsList.Add(lvl); Player.SendMessage(p, "Changed preset price"); break; default: Player.SendMessage(p, "That wasn't a valid command addition"); break; } } break; case "enable": if (Economy.Settings.Levels == true) { Player.SendMessage(p, "Maps are already enabled for the economy system"); break; } else { Economy.Settings.Levels = true; Player.SendMessage(p, "Maps are now enabled for the economy system"); break; } case "disable": if (Economy.Settings.Levels == false) { Player.SendMessage(p, "Maps are already disabled for the economy system"); break; } else { Economy.Settings.Levels = false; Player.SendMessage(p, "Maps are now disabled for the economy system"); break; } default: Player.SendMessage(p, "That wasn't a valid command addition"); break; } break; case "titles": case "title": switch (par2) { case "enable": if (Economy.Settings.Titles == true) { Player.SendMessage(p, "Titles are already enabled for the economy system"); break; } else { Economy.Settings.Titles = true; Player.SendMessage(p, "Titles are now enabled for the economy system"); break; } case "disable": if (Economy.Settings.Titles == false) { Player.SendMessage(p, "Titles are already disabled for the economy system"); break; } else { Economy.Settings.Titles = false; Player.SendMessage(p, "Titles are now disabled for the economy system"); break; } case "price": Economy.Settings.TitlePrice = int.Parse(par3); Player.SendMessage(p, "Changed title price"); break; default: Player.SendMessage(p, "That wasn't a valid command addition"); break; } break; case "colors": case "colours": case "color": case "colour": switch (par2) { case "enable": if (Economy.Settings.Colors == true) { Player.SendMessage(p, "Colors are already enabled for the economy system"); break; } else { Economy.Settings.Colors = true; Player.SendMessage(p, "Colors are now enabled for the economy system"); break; } case "disable": if (Economy.Settings.Colors == false) { Player.SendMessage(p, "Colors are already disabled for the economy system"); break; } else { Economy.Settings.Colors = false; Player.SendMessage(p, "Colors are now disabled for the economy system"); break; } case "price": Economy.Settings.ColorPrice = int.Parse(par3); Player.SendMessage(p, "Changed color price"); break; default: Player.SendMessage(p, "That wasn't a valid command addition"); break; } break; case "ranks": case "rank": switch (par2) { case "enable": if (Economy.Settings.Ranks == true) { Player.SendMessage(p, "Ranks are already enabled for the economy system"); break; } else { Economy.Settings.Ranks = true; Player.SendMessage(p, "Ranks are now enabled for the economy system"); break; } case "disable": if (Economy.Settings.Ranks == false) { Player.SendMessage(p, "Ranks are already disabled for the economy system"); break; } else { Economy.Settings.Ranks = false; Player.SendMessage(p, "Ranks are now disabled for the economy system"); break; } case "price": Economy.Settings.Rank rnk = Economy.FindRank(par3); if (rnk == null) { Player.SendMessage(p, "That isn't a rank or it's past the max rank"); break; } else { rnk.price = int.Parse(par4); Player.SendMessage(p, "Changed rank price for " + rnk.group.name); break; } case "maxrank": case "max": case "maximum": case "maximumrank": Group grp = Group.Find(par3); if (grp == null) { Player.SendMessage(p, "That isn't a rank!!"); break; } else { Economy.Settings.MaxRank = grp.Permission; Player.SendMessage(p, "Set max rank"); int lasttrueprice = 0; foreach (Group group in Group.GroupList) { if (group.Permission > grp.Permission) { break; } if (!(group.Permission <= Group.Find(Server.defaultRank).Permission)) { Economy.Settings.Rank rank = new Economy.Settings.Rank(); rank = Economy.FindRank(group.name); if (rank == null) { rank = new Economy.Settings.Rank(); rank.group = group; if (lasttrueprice == 0) { rank.price = 1000; } else { rank.price = lasttrueprice + 250; } Economy.Settings.RanksList.Add(rank); } else { lasttrueprice = rank.price; } } } break; } default: Player.SendMessage(p, "That wasn't a valid command addition"); break; } break; case "enable": if (Economy.Settings.Enabled == true) { Player.SendMessage(p, "The economy system is already enabled"); return; } else { Economy.Settings.Enabled = true; Player.SendMessage(p, "The economy system is now enabled"); return; } case "disable": if (Economy.Settings.Enabled == false) { Player.SendMessage(p, "The economy system is already disabled"); return; } else { Economy.Settings.Enabled = false; Player.SendMessage(p, "The economy system is now disabled"); return; } default: Player.SendMessage(p, "That wasn't a valid command addition"); return; } Economy.Save(); return; } else { Player.SendMessage(p, "You aren't a high enough rank for that"); return; } case "buy": switch (par1) { case "map": case "level": case "maps": case "levels": Economy.Settings.Level lvl = Economy.FindLevel(par2); if (lvl == null) { Player.SendMessage(p, "That isn't a level preset"); return; } else { if (p.EnoughMoney(lvl.price) == false) { Player.SendMessage(p, "You don't have enough " + Server.moneys + " to buy that map"); return; } else { if (par3 == null) { Player.SendMessage(p, "You didn't specify a name for your level"); return; } else { int old = p.money; try { Command.all.Find("newlvl").Use(null, p.name + "_" + par3 + " " + lvl.x + " " + lvl.y + " " + lvl.z + " " + lvl.type); Player.SendMessage(p, "Created level '" + p.name + "_" + par3 + "'"); p.money = p.money - lvl.price; Player.SendMessage(p, "Your balance is now " + p.money.ToString() + " " + Server.moneys); Command.all.Find("load").Use(null, p.name + "_" + par3); Thread.Sleep(250); Level level = Level.Find(p.name + "_" + par3); if (level.permissionbuild > p.group.Permission) { level.permissionbuild = p.group.Permission; } if (level.permissionvisit > p.group.Permission) { level.permissionvisit = p.group.Permission; } Command.all.Find("goto").Use(p, p.name + "_" + par3); while (p.Loading) { Thread.Sleep(250); } try { //DB if (Server.useMySQL) { MySQL.executeQuery("INSERT INTO `Zone" + level.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (0,0,0," + (level.width - 1) + "," + (level.depth - 1) + "," + (level.height - 1) + ",'" + p.name + "')"); } else { SQLite.executeQuery("INSERT INTO `Zone" + level.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (0,0,0," + (level.width - 1) + "," + (level.depth - 1) + "," + (level.height - 1) + ",'" + p.name + "')"); //CHECK!!!! } //DB Player.SendMessage(p, "Zoning Succesful"); return; } catch { Player.SendMessage(p, "Zoning Failed"); return; } } catch { Player.SendMessage(p, "Something went wrong, Money restored"); if (old != p.money) { p.money = old; } return; } } } } case "colors": case "color": case "colours": case "colour": if (!par2.StartsWith("&") || !par2.StartsWith("%")) { switch (par2) { case "black": par2 = "&0"; break; case "navy": par2 = "&1"; break; case "green": par2 = "&2"; break; case "teal": par2 = "&3"; break; case "maroon": par2 = "&4"; break; case "purple": par2 = "&5"; break; case "gold": par2 = "&6"; break; case "silver": par2 = "&7"; break; case "gray": par2 = "&8"; break; case "blue": par2 = "&9"; break; case "lime": par2 = "&a"; break; case "aqua": par2 = "&b"; break; case "red": par2 = "&c"; break; case "pink": par2 = "&d"; break; case "yellow": par2 = "&e"; break; case "white": par2 = "&f"; break; default: Player.SendMessage(p, "That wasn't a color"); return; } } if (par2 == p.color) { Player.SendMessage(p, "You already have that color"); return; } if (p.EnoughMoney(Economy.Settings.ColorPrice) == false) { Player.SendMessage(p, "You don't have enough " + Server.moneys + " to buy a color"); return; } else { Command.all.Find("color").Use(null, p.name + " " + c.Name(par2)); p.money = p.money - Economy.Settings.ColorPrice; Player.SendMessage(p, "Changed color"); Player.SendMessage(p, "Your balance is now " + p.money.ToString() + " " + Server.moneys); return; } case "titles": case "title": if (par2 == p.title) { Player.SendMessage(p, "You already have that title"); return; } if (p.EnoughMoney(Economy.Settings.TitlePrice) == false) { Player.SendMessage(p, "You don't have enough " + Server.moneys + " to buy a title"); return; } if (par2.Length > 17) { Player.SendMessage(p, "Title cannot be longer than 17 characters."); return; } Command.all.Find("title").Use(null, p.name + " " + par2); p.money = p.money - Economy.Settings.TitlePrice; Player.SendMessage(p, "Changed title"); Player.SendMessage(p, "Your balance is now " + p.money + " " + Server.moneys); return; case "ranks": case "rank": if (p.group.Permission == Economy.Settings.MaxRank || p.group.Permission >= Economy.Settings.MaxRank) { Player.SendMessage(p, "You are past the max buyable rank"); return; } if (p.EnoughMoney(Economy.NextRank(p).price) == false) { Player.SendMessage(p, "You don't have enough " + Server.moneys + " to buy the next rank"); return; } else { Command.all.Find("promote").Use(null, p.name); p.money = p.money - Economy.FindRank(p.group.name).price; Player.SendMessage(p, "You bought the rank " + p.group.name); Player.SendMessage(p, "Your balance is now " + p.money.ToString() + " " + Server.moneys); return; } default: Player.SendMessage(p, "That wasn't a valid command addition"); return; } case "stats": case "balance": case "amount": if (par1 != null) { Player who = Player.Find(par1); if (who == null) { Player.SendMessage(p, "That player doesn't exist"); return; } else { Player.SendMessage(p, "Stats for: " + who.color + who.name); Player.SendMessage(p, "============================================================"); Player.SendMessage(p, Server.moneys + ": &b$" + who.money); return; } } else { Player.SendMessage(p, "Stats for: " + p.color + p.name); Player.SendMessage(p, "============================================================"); Player.SendMessage(p, Server.moneys + ": &b$" + p.money); return; } case "info": case "about": if (Economy.Settings.Enabled == true) { switch (par1) { case "map": case "level": case "maps": case "levels": if (Economy.Settings.Levels == false) { Player.SendMessage(p, "Maps are not enabled for the economy system"); return; } Player.SendMessage(p, "Maps avaliable:"); foreach (Economy.Settings.Level lvl in Economy.Settings.LevelsList) { Player.SendMessage(p, lvl.name + " (" + lvl.x + "," + lvl.y + "," + lvl.z + ") " + lvl.type + ":" + lvl.price); } return; case "title": case "titles": if (Economy.Settings.Titles == false) { Player.SendMessage(p, "Titles are not enabled for the economy system"); return; } Player.SendMessage(p, "Titles cost " + Economy.Settings.TitlePrice.ToString() + " each"); return; case "colors": case "color": case "colours": case "colour": if (Economy.Settings.Colors == false) { Player.SendMessage(p, "Colors are not enabled for the economy system"); return; } Player.SendMessage(p, "Colors cost " + Economy.Settings.ColorPrice.ToString() + " each"); return; case "ranks": case "rank": if (Economy.Settings.Ranks == false) { Player.SendMessage(p, "Ranks are not enabled for the economy system"); return; } Player.SendMessage(p, "The maximum buyable rank is " + Economy.Settings.MaxRank.ToString()); Player.SendMessage(p, "Ranks cost:"); foreach (Economy.Settings.Rank rnk in Economy.Settings.RanksList) { Player.SendMessage(p, rnk.group.name + ": " + rnk.price); } return; default: Player.SendMessage(p, "That wasn't a valid command addition"); return; } } else { Player.SendMessage(p, "The economy system is currently disabled"); return; } case "help": switch (par1) { case "": Help(p); return; case "buy": Player.SendMessage(p, "Use '/eco buy' to buy things"); Player.SendMessage(p, "To buy a map do '/eco buy map [presetname] [custommapname]'"); Player.SendMessage(p, "You can view presets with /eco info maps, [custommapname] is the name for your map"); Player.SendMessage(p, "To buy a rank just type '/eco buy rank'"); Player.SendMessage(p, "To buy a color or title just type '/eco buy [color/title] <color/title>'"); return; case "stats": case "balance": case "amount": Player.SendMessage(p, "To find out your own balance of " + Server.moneys + " just do '/eco stats'"); Player.SendMessage(p, "To find out someone else's balance of " + Server.moneys + " just do '/eco stats [playername]'"); return; case "info": case "about": Player.SendMessage(p, "To find out info about buying anything just do '/eco info [map/title/color/rank]'"); return; case "setup": if ((int)p.group.Permission >= CommandOtherPerms.GetPerm(this)) { Player.SendMessage(p, "Use '/eco setup' to setup the economy system"); Player.SendMessage(p, "Use '/eco setup [title/color] [price]' to setup the prices"); Player.SendMessage(p, "Use '/eco setup [title/color/rank/map] [enable/disable]' to enable/disable that feature"); Player.SendMessage(p, "Use '/eco setup map new [name] [x] [y] [z] [type] [price]' to setup a map preset"); Player.SendMessage(p, "Use '/eco setup map delete [name]' to delete a map"); Player.SendMessage(p, "Use '/eco setup map edit [name] [name/x/y/z/type/price] [value]' to edit a map preset"); Player.SendMessage(p, "Use '/eco setup rank price [rank] [price]' to set the price for that rank"); Player.SendMessage(p, "Use '/eco setup rank maxrank [rank]' to set the max buyable rank"); return; } else { Player.SendMessage(p, "You aren't a high enough rank for that"); return; } default: Player.SendMessage(p, "That wasn't a valid command addition, Sending you to help"); Help(p); return; } default: Player.SendMessage(p, "That wasn't a valid command addition, Sending you to help"); Help(p); return; } }
public void Load() { _openPortalInlandReagents = new Dictionary <uint, OpenPortalReagents>(); _openPortalOutlandReagents = new Dictionary <uint, OpenPortalReagents>(); _allDistrictPortals = new Dictionary <uint, Portal>(); _allDistrictPortalsKey = new Dictionary <uint, uint>(); _log.Info("Loading Portals ..."); #region FileManager var filePath = $"{FileManager.AppPath}Data/Portal/SubZonePortalCoords.json"; var contents = FileManager.GetFileContents(filePath); if (string.IsNullOrWhiteSpace(contents)) { throw new IOException($"File {filePath} doesn't exists or is empty."); } if (JsonHelper.TryDeserializeObject(contents, out List <Portal> portals, out _)) { foreach (var portal in portals) { _allDistrictPortals.Add(portal.SubZoneId, portal); _allDistrictPortalsKey.Add(portal.Id, portal.SubZoneId); } } else { throw new Exception($"PortalManager: Parse {filePath} file"); } _log.Info("Loaded {0} District Portals", _allDistrictPortals.Count); #endregion #region Sqlite using (var connection = SQLite.CreateConnection()) { // NOTE - priority -> to remove item from inventory first using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM open_portal_inland_reagents"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new OpenPortalReagents { Id = reader.GetUInt32("id"), OpenPortalEffectId = reader.GetUInt32("open_portal_effect_id"), ItemId = reader.GetUInt32("item_id"), Amount = reader.GetInt32("amount"), Priority = reader.GetInt32("priority") }; _openPortalInlandReagents.Add(template.Id, template); } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM open_portal_outland_reagents"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new OpenPortalReagents { Id = reader.GetUInt32("id"), OpenPortalEffectId = reader.GetUInt32("open_portal_effect_id"), ItemId = reader.GetUInt32("item_id"), Amount = reader.GetInt32("amount"), Priority = reader.GetInt32("priority") }; _openPortalOutlandReagents.Add(template.Id, template); } } } } _log.Info("Loaded Portal Info"); #endregion }
/// <summary> /// Searches the DataTable created from the Forage File using the specified parameters. /// <returns></returns> /// </summary> /// <param name="soilId">Name of soil or run name in database</param> /// <param name="cropName">Name of crop in database</param> /// <param name="startDate">Start date of the simulation</param> /// <param name="endDate">End date of the simulation</param> /// <returns>A struct called CropDataType containing the crop data for this month. /// This struct can be null. /// </returns> public List <CropDataType> GetCropDataForEntireRun(string soilId, string cropName, DateTime startDate, DateTime endDate) { // check SQL file SQLite sQLiteReader = new SQLite(); try { sQLiteReader.OpenDatabase(FullFileName, true); } catch (Exception ex) { ErrorMessage = "@error:There was a problem opening the SQLite database [o=" + FullFileName + "for [x=" + this.Name + "]\n" + ex.Message; } // check if Npct column exists in database nitrogenColumnExists = sQLiteReader.GetColumnNames(TableName).Contains(PercentNitrogenColumnName); // define SQL filter to load data string sqlQuery = "SELECT " + YearColumnName + "," + MonthColumnName + "," + CropNameColumnName + "," + SoilTypeColumnName + "," + AmountColumnName + "" + (nitrogenColumnExists ? "," + PercentNitrogenColumnName : "") + " FROM " + TableName + " WHERE " + SoilTypeColumnName + " = '" + soilId + "'" + " AND " + CropNameColumnName + " = '" + cropName + "'"; if (startDate.Year == endDate.Year) { sqlQuery += " AND (( " + YearColumnName + " = " + startDate.Year + " AND " + MonthColumnName + " >= " + startDate.Month + " AND " + MonthColumnName + " < " + endDate.Month + ")" + ")"; } else { sqlQuery += " AND (( " + YearColumnName + " = " + startDate.Year + " AND " + MonthColumnName + " >= " + startDate.Month + ")" + " OR ( " + YearColumnName + " > " + startDate.Year + " AND " + YearColumnName + " < " + endDate.Year + ")" + " OR ( " + YearColumnName + " = " + endDate.Year + " AND " + MonthColumnName + " < " + endDate.Month + ")" + ")"; } DataTable results; try { results = sQLiteReader.ExecuteQuery(sqlQuery); } catch (Exception ex) { string errorMsg = "@error:There was a problem accessing the SQLite database [o=" + FullFileName + "] for [x=" + this.Name + "]\n" + ex.Message; throw new ApsimXException(this, errorMsg); } if (sQLiteReader.IsOpen) { sQLiteReader.CloseDatabase(); } List <CropDataType> cropDetails = new List <CropDataType>(); if (results.Rows.Count > 0) { results.DefaultView.Sort = YearColumnName + "," + MonthColumnName; // convert to list<CropDataType> foreach (DataRowView row in results.DefaultView) { cropDetails.Add(DataRow2CropData(row.Row)); } } return(cropDetails); }
public bool Save(SQLite.DataStore store, System.Data.SQLite.SQLiteConnection connection) { if (this.Saved == true) { return false; } if (connection.State != ConnectionState.Open) { connection.Open(); } Hand existing = store.GetHand(this.SiteId, this.HandNumber); if (existing == null) { this.Id = store.InsertHand(this.SiteId, this.HandNumber, connection); foreach (HandPlayer player in this.HandPlayers) { player.HandId = this.Id; if (player.Saved == false) { player.Save(store, connection); } } } else { Logger.Error("Hand {0} already imported", this.HandNumber); } this.Saved = true; return true; }
//public constructor public PlayerPref() { db = new SQLite(); }
static void Main(string[] args) { ////MySQL { Console.WriteLine("MySQL"); //Connect to MySQL Database string mySQLserver="seeseekey.net"; int mySQLPort=3306; string mySQLusername="******"; string mySQLpassword="******"; string mySQLDbName="daten"; MySQL mySQL=new MySQL(mySQLserver, mySQLPort, mySQLDbName, mySQLusername, mySQLpassword); mySQL.Connect(); //get table names List<string> tables=mySQL.GetTables(); foreach(string table in tables) { Console.WriteLine(table); } } ////PostgreSQL { Console.WriteLine("PostgreSQL"); //Connect to PostgreSQL Database string postgreSQLserver="seeseekey.net"; int postgreSQLPort=5432; string postgreSQLusername="******"; string postgreSQLpassword="******"; string postgreSQLDbName="test"; PostgreSQL postgresql=new PostgreSQL(postgreSQLserver, postgreSQLPort, postgreSQLDbName, postgreSQLusername, postgreSQLpassword); postgresql.Connect(); //get table names List<string> tables=postgresql.GetTables(); foreach(string table in tables) { Console.WriteLine(table); } } //SQLite { Console.WriteLine("SQLite"); //Connect/Open to SQlite Database string sqliteDB=@"D:\test.db"; SQLite sqlite=new SQLite(sqliteDB); //get table names List<string> tables=sqlite.GetTables(); foreach(string table in tables) { Console.WriteLine(table); } } //Ende Console.ReadLine(); }
private void Siswa_Shown(object sender, EventArgs e) { dgv_Siswa.DataSource = null; dgv_Siswa.DataSource = SQLite.Adapter("SELECT * FROM Siswa", Program.ConnString).Tables[0]; }
public void IncrementStat(string stat, User u) => SQLite.GetConnection().Query("UPDATE userstats SET " + stat + " = " + stat + " + 1, skillpoints = skillpoints - 1 WHERE userstats.UID = @uid AND userstats.LID = @lid AND userstats.skillpoints > 0", new { uid = u.ID, lid = u.LID }).FirstOrDefault();
public void Load() { _zoneIdToKey = new Dictionary <uint, uint>(); _zones = new Dictionary <uint, Zone>(); _groups = new Dictionary <uint, ZoneGroup>(); _conflicts = new Dictionary <ushort, ZoneConflict>(); _groupBannedTags = new Dictionary <uint, ZoneGroupBannedTag>(); _climateElem = new Dictionary <uint, ZoneClimateElem>(); _log.Info("Loading ZoneManager..."); using (var connection = SQLite.CreateConnection()) { using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM zones"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new Zone(); template.Id = reader.GetUInt32("id"); template.Name = (string)reader.GetValue("name"); template.ZoneKey = reader.GetUInt32("zone_key"); template.GroupId = reader.GetUInt32("group_id", 0); template.Closed = reader.GetBoolean("closed", true); template.FactionId = reader.GetUInt32("faction_id", 0); template.ZoneClimateId = reader.GetUInt32("zone_climate_id", 0); _zoneIdToKey.Add(template.Id, template.ZoneKey); _zones.Add(template.ZoneKey, template); } } } _log.Info("Loaded {0} zones", _zones.Count); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM zone_groups"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new ZoneGroup(); template.Id = reader.GetUInt32("id"); template.Name = (string)reader.GetValue("name"); template.X = reader.GetFloat("x"); template.Y = reader.GetFloat("y"); template.Width = reader.GetFloat("w"); template.Hight = reader.GetFloat("h"); template.TargetId = reader.GetUInt32("target_id"); template.FactionChatRegionId = reader.GetUInt32("faction_chat_region_id"); template.PirateDesperado = reader.GetBoolean("pirate_desperado", true); template.FishingSeaLootPackId = reader.GetUInt32("fishing_sea_loot_pack_id", 0); template.FishingLandLootPackId = reader.GetUInt32("fishing_land_loot_pack_id", 0); // TODO 1.2 // template.BuffId = reader.GetUInt32("buff_id", 0); _groups.Add(template.Id, template); } } } _log.Info("Loaded {0} groups", _groups.Count); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM conflict_zones"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var zoneGroupId = reader.GetUInt16("zone_group_id"); if (_groups.ContainsKey(zoneGroupId)) { var template = new ZoneConflict(_groups[zoneGroupId]); template.ZoneGroupId = zoneGroupId; for (var i = 0; i < 5; i++) { template.NumKills[i] = reader.GetInt32($"num_kills_{i}"); template.NoKillMin[i] = reader.GetInt32($"no_kill_min_{i}"); } template.ConflictMin = reader.GetInt32("conflict_min"); template.WarMin = reader.GetInt32("war_min"); template.PeaceMin = reader.GetInt32("peace_min"); template.PeaceProtectedFactionId = reader.GetUInt32("peace_protected_faction_id", 0); template.NuiaReturnPointId = reader.GetUInt32("nuia_return_point_id", 0); template.HariharaReturnPointId = reader.GetUInt32("harihara_return_point_id", 0); template.WarTowerDefId = reader.GetUInt32("war_tower_def_id", 0); // TODO 1.2 // template.PeaceTowerDefId = reader.GetUInt32("peace_tower_def_id", 0); _groups[zoneGroupId].Conflict = template; _conflicts.Add(zoneGroupId, template); } else { _log.Warn("ZoneGroupId: {1} doesn't exist for conflict", zoneGroupId); } } } } using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM zone_group_banned_tags"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new ZoneGroupBannedTag(); template.Id = reader.GetUInt32("id"); template.ZoneGroupId = reader.GetUInt32("zone_group_id"); template.TagId = reader.GetUInt32("tag_id"); // TODO 1.2 // template.BannedPeriodsId = reader.GetUInt32("banned_periods_id"); _groupBannedTags.Add(template.Id, template); } } } _log.Info("Loaded {0} group banned tags", _groupBannedTags.Count); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM zone_climate_elems"; command.Prepare(); using (var reader = new SQLiteWrapperReader(command.ExecuteReader())) { while (reader.Read()) { var template = new ZoneClimateElem(); template.Id = reader.GetUInt32("id"); template.ZoneClimateId = reader.GetUInt32("zone_climate_id"); template.ClimateId = reader.GetUInt32("climate_id"); _climateElem.Add(template.Id, template); } } } _log.Info("Loaded {0} climate elems", _climateElem.Count); } }
public void AboutBlockchange(Player p, ushort x, ushort y, ushort z, byte type) { if (!p.staticCommands) { p.ClearBlockchange(); } byte b = p.level.GetTile(x, y, z); if (b == Block.Zero) { Player.SendMessage(p, "Invalid Block(" + x + "," + y + "," + z + ")!"); return; } p.SendBlockchange(x, y, z, b); string message = "Block (" + x + "," + y + "," + z + "): "; message += "&f" + b + " = " + Block.Name(b); Player.SendMessage(p, message + Server.DefaultColor + "."); message = p.level.foundInfo(x, y, z); if (message != "") { Player.SendMessage(p, "Physics information: &a" + message); } DataTable Blocks = Server.useMySQL ? MySQL.fillData("SELECT * FROM `Block" + p.level.name + "` WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z) : SQLite.fillData("SELECT * FROM Block" + p.level.name + " WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); string Username, TimePerformed, BlockUsed; bool Deleted, foundOne = false; for (int i = 0; i < Blocks.Rows.Count; i++) { foundOne = true; Username = Blocks.Rows[i]["Username"].ToString(); TimePerformed = DateTime.Parse(Blocks.Rows[i]["TimePerformed"].ToString()).ToString("yyyy-MM-dd HH:mm:ss"); //Server.s.Log(Blocks.Rows[i]["Type"].ToString()); BlockUsed = Block.Name(Convert.ToByte(Blocks.Rows[i]["Type"])).ToString(); Deleted = Convert.ToBoolean(Blocks.Rows[i]["Deleted"]); if (!Deleted) { Player.SendMessage(p, "&3Created by " + Server.FindColor(Username.Trim()) + Username.Trim() + Server.DefaultColor + ", using &3" + BlockUsed); } else { Player.SendMessage(p, "&4Destroyed by " + Server.FindColor(Username.Trim()) + Username.Trim() + Server.DefaultColor + ", using &3" + BlockUsed); } Player.SendMessage(p, "Date and time modified: &2" + TimePerformed); } List <Level.BlockPos> inCache = p.level.blockCache.FindAll(bP => bP.x == x && bP.y == y && bP.z == z); for (int i = 0; i < inCache.Count; i++) { foundOne = true; Deleted = inCache[i].deleted; Username = inCache[i].name; TimePerformed = inCache[i].TimePerformed.ToString("yyyy-MM-dd HH:mm:ss"); BlockUsed = Block.Name(inCache[i].type); if (!Deleted) { Player.SendMessage(p, "&3Created by " + Server.FindColor(Username.Trim()) + Username.Trim() + Server.DefaultColor + ", using &3" + BlockUsed); } else { Player.SendMessage(p, "&4Destroyed by " + Server.FindColor(Username.Trim()) + Username.Trim() + Server.DefaultColor + ", using &3" + BlockUsed); } Player.SendMessage(p, "Date and time modified: &2" + TimePerformed); } if (!foundOne) { Player.SendMessage(p, "This block has not been modified since the map was cleared."); } Blocks.Dispose(); GC.Collect(); GC.WaitForPendingFinalizers(); }
public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); CatchPos cpos = (CatchPos)p.blockchangeObject; cpos.message = cpos.message.Replace("'", "\\'"); DataTable Messages = Server.useMySQL ? MySQL.fillData("SELECT * FROM `Messages" + p.level.name + "` WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z) : SQLite.fillData("SELECT * FROM `Messages" + p.level.name + "` WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); Messages.Dispose(); if (Messages.Rows.Count == 0) { if (Server.useMySQL) { MySQL.executeQuery("INSERT INTO `Messages" + p.level.name + "` (X, Y, Z, Message) VALUES (" + (int)x + ", " + (int)y + ", " + (int)z + ", '" + cpos.message + "')"); } else { SQLite.executeQuery("INSERT INTO `Messages" + p.level.name + "` (X, Y, Z, Message) VALUES (" + (int)x + ", " + (int)y + ", " + (int)z + ", '" + cpos.message + "')"); } } else { if (Server.useMySQL) { MySQL.executeQuery("UPDATE `Messages" + p.level.name + "` SET Message='" + cpos.message + "' WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); } else { SQLite.executeQuery("UPDATE `Messages" + p.level.name + "` SET Message='" + cpos.message + "' WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); } } Player.SendMessage(p, "Message block placed."); p.level.Blockchange(p, x, y, z, cpos.type); p.SendBlockchange(x, y, z, cpos.type); if (p.staticCommands) { p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1); } }
public DBAccessor() { m_sqlite = new SQLite(m_strSqlFile); }
public void showMBs(Player p) { p.showMBs = !p.showMBs; using (DataTable Messages = Server.useMySQL ? MySQL.fillData("SELECT * FROM `Messages" + p.level.name + "`") : SQLite.fillData("SELECT * FROM `Messages" + p.level.name + "`")) { int i; if (p.showMBs) { for (i = 0; i < Messages.Rows.Count; i++) { p.SendBlockchange((ushort)Messages.Rows[i]["X"], (ushort)Messages.Rows[i]["Y"], (ushort)Messages.Rows[i]["Z"], Block.MsgWhite); } Player.SendMessage(p, "Now showing &a" + i.ToString() + Server.DefaultColor + " MBs."); } else { for (i = 0; i < Messages.Rows.Count; i++) { p.SendBlockchange((ushort)Messages.Rows[i]["X"], (ushort)Messages.Rows[i]["Y"], (ushort)Messages.Rows[i]["Z"], p.level.GetTile((ushort)Messages.Rows[i]["X"], (ushort)Messages.Rows[i]["Y"], (ushort)Messages.Rows[i]["Z"])); } Player.SendMessage(p, "Now hiding MBs."); } } }
public SQLWindow() { InitializeComponent(); sqlite = new SQLite(); sqlite.Connect(); }
public override void Use(Player p, string message) { if (message == "" || message.Split(' ').Length > 2) { Help(p); return; } int pos = message.IndexOf(' '); if (pos != -1) { Player who = Player.Find(message.Substring(0, pos)); if (p != null && who.group.Permission > p.group.Permission) { Player.SendMessage(p, "You cannot change the color of someone ranked higher than you!"); return; } if (who == null) { Player.SendMessage(p, "There is no player \"" + message.Substring(0, pos) + "\"!"); return; } if (message.Substring(pos + 1) == "del") { if (Server.useMySQL) { MySQL.executeQuery("UPDATE Players SET color = '' WHERE name = '" + who.name + "'"); } else { SQLite.executeQuery("UPDATE Players SET color = '' WHERE name = '" + who.name + "'"); } Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color reverted to " + who.group.color + "their group's default" + Server.DefaultColor + ".", false); who.color = who.group.color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); return; } string color = c.Parse(message.Substring(pos + 1)); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == who.color) { Player.SendMessage(p, who.name + " already has that color."); } else { //Player.GlobalChat(who, p.color + "*" + p.name + "&e changed " + who.color + Name(who.name) + // " color to " + color + // c.Name(color) + "&e.", false); if (Server.useMySQL) { MySQL.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + who.name + "'"); } else { SQLite.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + who.name + "'"); } Player.GlobalChat(who, who.color + "*" + Name(who.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); if (p == null) { Player.SendMessage(p, "*" + Name(who.name) + " color was changed to " + c.Name(color) + "."); } who.color = color; Player.GlobalDie(who, false); Player.GlobalSpawn(who, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1], false); who.SetPrefix(); } } else { if (p != null) { if (message == "del") { if (Server.useMySQL) { MySQL.executeQuery("UPDATE Players SET color = '' WHERE name = '" + p.name + "'"); } else { Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color reverted to " + p.group.color + "their group's default" + Server.DefaultColor + ".", false); } p.color = p.group.color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); return; } string color = c.Parse(message); if (color == "") { Player.SendMessage(p, "There is no color \"" + message + "\"."); } else if (color == p.color) { Player.SendMessage(p, "You already have that color."); } else { if (Server.useMySQL) { MySQL.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + p.name + "'"); } else { SQLite.executeQuery("UPDATE Players SET color = '" + c.Name(color) + "' WHERE name = '" + p.name + "'"); } Player.GlobalChat(p, p.color + "*" + Name(p.name) + " color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); p.color = color; Player.GlobalDie(p, false); Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); p.SetPrefix(); } } } }
public override void Init(SQLite.SQLiteConnection db) { //throw new NotImplementedException("Cannot re-init the main window."); }
private void LoadNextWord(SQLite.SQLiteConnection conn) { if (!mDictionarySearcher.IsSearching) { WordModel nextWord = FindWordByNextNotStarted (conn); if (nextWord != null) { nextWord.Status = WordStatus.QUERYING_AH; conn.Update (nextWord); mDictionarySearcher.Search (nextWord.Word); } } }
internal ViewHolder(SQLite.Designer.Design.View parent) { _triggers = parent.Triggers as List<ViewTrigger>; }
public List <User> GetCloseUsersByScore(User u) => u.userStats == null ? null : SQLite.GetConnection().Query <User>(@"SELECT *, (abs(userstats.score - @score)) as absscore FROM userstats INNER JOIN users ON users.LID = @lid AND userstats.LID = @lid AND users.ID = userstats.UID AND NOT users.ID = @uid ORDER BY absscore LIMIT 10", new { lid = u.LID, score = u.userStats.score, uid = u.ID }).ToList();
private void packageDir(SQLite db, string dir,string pdir) { var files = Directory.EnumerateFileSystemEntries(dir.ToString()); foreach (var fileName in files) { FileInfo finfo = new FileInfo(fileName); string vpath = pdir + "/" + finfo.Name; if (finfo.Attributes.HasFlag(FileAttributes.Directory)) { packageDir(db, fileName, vpath); } else { Console.WriteLine("package "+ fileName + " >> " + vpath); int len = (int) finfo.Length; byte[] buf; using (var fs = finfo.OpenRead()) { buf = new byte[len]; fs.Read(buf, 0, len); } db.bindString(1, vpath.ToString()); db.bindBlob(2, buf); db.bindLong(3, timestamp(finfo.LastWriteTime)); db.execute(); db.reset(); } } }
/* удаление клиента */ private void DeleteClientBtn_Click(object sender, RoutedEventArgs e) { if (clientsList.SelectedItem != null) { if (Confirm("Удалить выбранного клиента?")) { var id = (clientsList.SelectedItem as Client).Id; SQLite connection = new SQLite(); connection.WriteData(string.Format("DELETE FROM Clients WHERE ID = '{0}'", id)); UpdateClientsList(null); } } else { MessageBox.Show("Клиент не выбран!", "Предупреждение", MessageBoxButton.OK); } }
/// <summary> /// Establishes a connection to the database. /// </summary> /// <param name="databaseFile">The database file</param> public void Open(string databaseFile) { database = new SQLite(databaseFile); }
public override void Use(Player p, string message) { int bancount = Group.findPerm(LevelPermission.Banned).playerList.All().Count; DataTable count = Server.useMySQL ? MySQL.fillData("SELECT COUNT(id) FROM Players") : SQLite.fillData("SELECT COUNT(id) FROM Players"); Player.SendMessage(p, "A total of " + c.lime + count.Rows[0]["COUNT(id)"] + " unique " + Server.DefaultColor + "players have visited this server."); Player.SendMessage(p, "Of these players, " + c.black + bancount + Server.DefaultColor + " have been banned."); Player.SendMessage(p, "That means that " + c.lime + String.Format("{0:0.00}", Convert.ToDouble(bancount / Convert.ToDouble(count.Rows[0]["COUNT(id)"]) * 100)) + "%" + Server.DefaultColor + " of the users have been banned."); count.Dispose(); int playerCount = 0; int hiddenCount = 0; foreach (Player pl in Player.players) { if (!pl.hidden || p == null || p.group.Permission > LevelPermission.AdvBuilder || Server.devs.Contains(p.name.ToLower())) { playerCount++; if (pl.hidden && pl.group.Permission <= p.group.Permission && (p == null || p.group.Permission > LevelPermission.AdvBuilder || Server.devs.Contains(p.name.ToLower()))) { hiddenCount++; } } } if (playerCount == 1) { if (hiddenCount == 0) { Player.SendMessage(p, "There is 1 player currently online."); } else { Player.SendMessage(p, "There is 1 player currently online (" + hiddenCount + " hidden)."); } } else { if (hiddenCount == 0) { Player.SendMessage(p, "There are " + playerCount + " players online."); } else { Player.SendMessage(p, "There are " + playerCount + " players online (" + hiddenCount + " hidden)."); } } }
private void RefreshWordsList(SQLite.SQLiteConnection conn) { mWordsList = GetSortedWordList(conn); var method = WordsListChanged; if (method != null) method(this, EventArgs.Empty); }
public void SetScore(User u) // Do not use this function. => SQLite.GetConnection().Query("UPDATE userstats SET score=@score WHERE userstats.UID = @uid AND userstats.LID = @lid", new { score = u.userStats.score, uid = u.ID, lid = u.LID });
public CreateViewForm(SQLite database) { db = database; InitializeComponent(); }
private void createDB (SQLite.SQLiteConnection conn) { //create database conn.CreateTable<User> (); }
public override void Use(Player p, string message) { bool debug = false; Player who = null; string timespanend = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); string timespan = "thismonth"; string timespanname = "This Month"; bool tspanoption = false; if (message == "" && p != null) { who = p; } else { who = (message.Split(' ').Length > 1 ? Player.Find(message.Split(' ')[0]) : Player.Find(message)); } if (p != null && (message == "today" || message == "yesterday" || message == "thismonth" || message == "lastmonth" || message == "all")) { who = p; } if (p == null && message == "") { Help(p); return; } if (message.Split(' ').Length == 1 && (message == "today" || message == "yesterday" || message == "thismonth" || message == "lastmonth" || message == "all")) { timespan = message; } if (message.Split(' ').Length == 2 && (message.Split(' ')[1].ToLower() == "today" || message.Split(' ')[1].ToLower() == "yesterday" || message.Split(' ')[1].ToLower() == "thismonth" || message.Split(' ')[1].ToLower() == "lastmonth" || message.Split(' ')[1].ToLower() == "all")) { timespan = message.Split(' ')[1].ToLower(); } if (debug) { Player.SendMessage(p, "Message = " + message); } if (timespan.ToLower() == "today") { timespan = DateTime.Now.ToString("yyyy-MM-dd 00:00:00"); timespanname = "Today"; tspanoption = true; } if (timespan.ToLower() == "yesterday") { timespan = DateTime.Now.AddDays(-1).ToString("yyyy-MM-dd 00:00:00"); timespanend = DateTime.Now.ToString("yyyy-MM-dd 00:00:00"); timespanname = "Yesterday"; tspanoption = true; } if (timespan.ToLower() == "thismonth") { timespan = DateTime.Now.ToString("yyyy-MM-01 00:00:00"); tspanoption = true; } if (timespan.ToLower() == "lastmonth") { timespan = DateTime.Now.AddMonths(-1).ToString("yyyy-MM-01 00:00:00"); timespanend = DateTime.Now.ToString("yyyy-MM-01 00:00:00"); timespanname = "Last Month"; tspanoption = true; } if (timespan.ToLower() == "all") { timespan = "0000-00-00 00:00:00"; timespanname = "ALL"; tspanoption = true; } if (!tspanoption) { Help(p); return; } if (debug) { Player.SendMessage(p, "Timespan = " + timespan); } if (debug) { Player.SendMessage(p, "TimespanName = " + timespanname); } if (who != null) { message = who.name; } // Online full player name is converted to message else { using (DataTable playerDb = Database.fillData("SELECT * FROM Players WHERE Name='" + (message.Split(' ').Length > 1 ? message.Split(' ')[0] : message) + "'")) { if (playerDb.Rows != null && playerDb.Rows.Count > 0) // Check if player exists in database since we couldn't find player online { message = playerDb.Rows[0]["Name"].ToString(); // Proper case of player name is pulled from database and converted to message playerDb.Dispose(); } else { Player.SendMessage(p, "Unable to find player"); // Player wasn't online and didn't exist in database return; } } } DataTable reviewcount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'review' AND Cmdmsg LIKE 'next'") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'review' AND Cmdmsg LIKE 'next'"); DataTable promotecount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'promote' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'promote' AND Cmdmsg !=''"); DataTable demotecount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'demote' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'demote' AND Cmdmsg !=''"); DataTable griefercount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'griefer' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'griefer' AND Cmdmsg !=''"); DataTable undocount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'undo' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'undo' AND Cmdmsg !=''"); DataTable freezecount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'freeze' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'freeze' AND Cmdmsg !=''"); DataTable mutecount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'mute' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'mute' AND Cmdmsg !=''"); DataTable warncount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'warn' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'warn' AND Cmdmsg !=''"); DataTable kickcount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'kick' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'kick' AND Cmdmsg !=''"); DataTable tempbancount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'tempban' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'tempban' AND Cmdmsg !=''"); DataTable bancount = Server.useMySQL ? MySQL.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'ban' AND Cmdmsg !=''") : SQLite.fillData("SELECT COUNT(ID) FROM Playercmds WHERE Time >= '" + timespan + "' AND Time < '" + timespanend + "' AND Name LIKE '" + message + "' AND Cmd LIKE 'ban' AND Cmdmsg !=''"); Player.SendMessage(p, (p == null ? "" : "&d") + "OpStats for " + (p == null ? "" : "&c") + message); // Use colorcodes if in game, don't use color if in console Player.SendMessage(p, (p == null ? "" : "&d") + "Showing " + timespanname + " Starting from " + timespan); Player.SendMessage(p, (p == null ? "" : "&0") + "----------------"); Player.SendMessage(p, (p == null ? "" : "&a") + "Reviews - " + (p == null ? "" : "&5") + reviewcount.Rows[0]["COUNT(id)"]); // Count results within datatable Player.SendMessage(p, (p == null ? "" : "&a") + "Promotes - " + (p == null ? "" : "&5") + promotecount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Demotes - " + (p == null ? "" : "&5") + demotecount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Griefers - " + (p == null ? "" : "&5") + griefercount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Undo - " + (p == null ? "" : "&5") + undocount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Freezes - " + (p == null ? "" : "&5") + freezecount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Mutes - " + (p == null ? "" : "&5") + mutecount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Warns - " + (p == null ? "" : "&5") + warncount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Kicks - " + (p == null ? "" : "&5") + kickcount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Tempbans - " + (p == null ? "" : "&5") + tempbancount.Rows[0]["COUNT(id)"]); Player.SendMessage(p, (p == null ? "" : "&a") + "Bans - " + (p == null ? "" : "&5") + bancount.Rows[0]["COUNT(id)"]); reviewcount.Dispose(); promotecount.Dispose(); demotecount.Dispose(); griefercount.Dispose(); undocount.Dispose(); freezecount.Dispose(); mutecount.Dispose(); warncount.Dispose(); kickcount.Dispose(); tempbancount.Dispose(); bancount.Dispose(); }
public void Load() { _systemFactions = new Dictionary <uint, SystemFaction>(); _relations = new List <FactionRelation>(); using (var connection = SQLite.CreateConnection()) { _log.Info("Loading system factions..."); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM system_factions"; command.Prepare(); using (var sqliteReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteReader)) { while (reader.Read()) { var faction = new SystemFaction { Id = reader.GetUInt32("id"), Name = reader.GetString("name"), OwnerName = reader.GetString("owner_name"), UnitOwnerType = (sbyte)reader.GetInt16("owner_type_id"), OwnerId = reader.GetUInt32("owner_id"), PoliticalSystem = reader.GetByte("political_system_id"), MotherId = reader.GetUInt32("mother_id"), AggroLink = reader.GetBoolean("aggro_link", true), GuardHelp = reader.GetBoolean("guard_help", true), DiplomacyTarget = reader.GetBoolean("is_diplomacy_tgt", true) }; _systemFactions.Add(faction.Id, faction); } } } _log.Info("Loaded {0} system factions", _systemFactions.Count); _log.Info("Loading faction relations..."); using (var command = connection.CreateCommand()) { command.CommandText = "SELECT * FROM system_faction_relations"; command.Prepare(); using (var sqliteReader = command.ExecuteReader()) using (var reader = new SQLiteWrapperReader(sqliteReader)) { while (reader.Read()) { var relation = new FactionRelation { Id = reader.GetUInt32("faction1_id"), Id2 = reader.GetUInt32("faction2_id"), State = (RelationState)reader.GetByte("state_id") }; _relations.Add(relation); var faction = _systemFactions[relation.Id]; faction.Relations.Add(relation.Id2, relation); faction = _systemFactions[relation.Id2]; faction.Relations.Add(relation.Id, relation); } } } _log.Info("Loaded {0} faction relations", _relations.Count); } }
public void Save(SQLite.DataStore store, System.Data.SQLite.SQLiteConnection connection) { if (this.Saved == true) { return; } if (string.IsNullOrEmpty(this.PlayerName)) { return; } this.PlayerId = -1; if (store.PlayerIdCache.ContainsKey(this.PlayerName)) { this.PlayerId = store.PlayerIdCache[this.PlayerName]; } else { Data.Player player = store.GetPlayer(this.SiteId, this.PlayerName, connection); if (player == null) { this.PlayerId = store.InsertPlayer(this.SiteId, this.PlayerName, connection); } else { this.PlayerId = player.Id; } store.PlayerIdCache[this.PlayerName] = this.PlayerId; } long handId = this.HandId; long offButton = -1; // TODO this.Id = store.InsertHandPlayer(handId, this.PlayerId, this.Stack, this.SeatNumber, offButton, this.HoleCard1, this.HoleCard2, this.FinalHand, connection); this.Saved = true; }
public override void Use(Player p, string message) { try { //safe against SQL injections because no user input is given here if (Server.useMySQL) { MySQL.executeQuery("CREATE TABLE if not exists `Inbox" + p.name + "` (PlayerFrom CHAR(20), TimeSent DATETIME, Contents VARCHAR(255));"); } else { SQLite.executeQuery("CREATE TABLE if not exists `Inbox" + p.name + "` (PlayerFrom TEXT, TimeSent DATETIME, Contents TEXT);"); } if (message == "") { //safe against SQL injections because no user input is given here DataTable Inbox = Database.fillData("SELECT * FROM `Inbox" + p.name + "` ORDER BY TimeSent"); if (Inbox.Rows.Count == 0) { Player.SendMessage(p, "No messages found."); Inbox.Dispose(); return; } for (int i = 0; i < Inbox.Rows.Count; ++i) { Player.SendMessage(p, i + ": From &5" + Inbox.Rows[i]["PlayerFrom"].ToString() + Server.DefaultColor + " at &a" + Inbox.Rows[i]["TimeSent"].ToString()); } Inbox.Dispose(); } else if (message.Split(' ')[0].ToLower() == "del" || message.Split(' ')[0].ToLower() == "delete") { int FoundRecord = -1; if (message.Split(' ')[1].ToLower() != "all") { try { FoundRecord = int.Parse(message.Split(' ')[1]); } catch { Player.SendMessage(p, "Incorrect number given."); return; } if (FoundRecord < 0) { Player.SendMessage(p, "Cannot delete records below 0"); return; } } //safe against SQL injections because no user input is given here DataTable Inbox = Database.fillData("SELECT * FROM `Inbox" + p.name + "` ORDER BY TimeSent"); if (Inbox.Rows.Count - 1 < FoundRecord || Inbox.Rows.Count == 0) { Player.SendMessage(p, "\"" + FoundRecord + "\" does not exist."); Inbox.Dispose(); return; } string queryString; //safe against SQL injections because no user input is given here if (FoundRecord == -1) { queryString = Server.useMySQL ? "TRUNCATE TABLE `Inbox" + p.name + "`" : "DELETE FROM `Inbox" + p.name + "`"; } else { Database.AddParams("@From", Inbox.Rows[FoundRecord]["PlayerFrom"]); Database.AddParams("@Time", Convert.ToDateTime(Inbox.Rows[FoundRecord]["TimeSent"]).ToString("yyyy-MM-dd HH:mm:ss")); queryString = "DELETE FROM `Inbox" + p.name + "` WHERE PlayerFrom=@FROM AND TimeSent=@Time"; } Database.executeQuery(queryString); if (FoundRecord == -1) { Player.SendMessage(p, "Deleted all messages."); } else { Player.SendMessage(p, "Deleted message."); } Inbox.Dispose(); } else { int FoundRecord; try { FoundRecord = int.Parse(message); } catch { Player.SendMessage(p, "Incorrect number given."); return; } if (FoundRecord < 0) { Player.SendMessage(p, "Cannot read records below 0"); return; } //safe against SQL injections because no user input is given here DataTable Inbox = Database.fillData("SELECT * FROM `Inbox" + p.name + "` ORDER BY TimeSent"); if (Inbox.Rows.Count - 1 < FoundRecord || Inbox.Rows.Count == 0) { Player.SendMessage(p, "\"" + FoundRecord + "\" does not exist."); Inbox.Dispose(); return; } Player.SendMessage(p, "Message from &5" + Inbox.Rows[FoundRecord]["PlayerFrom"] + Server.DefaultColor + " sent at &a" + Inbox.Rows[FoundRecord]["TimeSent"] + ":"); Player.SendMessage(p, Inbox.Rows[FoundRecord]["Contents"].ToString()); Inbox.Dispose(); } } catch { Player.SendMessage(p, "Error accessing inbox. You may have no mail, try again."); } }