static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow <RunnerGameDataCombineEditor>(false, "关卡数据上传编辑器", true); m_MainWnd.Init(); }
static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow<RunnerGameDataCombineEditor>(false, "关卡数据上传编辑器", true); m_MainWnd.Init(); }