/** * Initialize the object. * * @param importFonts true to import the fonts into the FontFactory, false do not load fonts * * @since 2.0.8 */ private void Init(bool importFonts) { fontMap = new Hashtable(); if (this.rtfParser != null) { this.importHeader = this.rtfParser.GetImportManager(); } this.SetToDefaults(); if (importFonts) { ImportSystemFonts(); } }
public override void SetParser(RtfParser parser) { this.rtfParser = parser; this.importHeader = parser.GetImportManager(); this.SetToDefaults(); }
public RtfDestinationListTable(RtfParser parser) : base(parser) { this.importHeader = parser.GetImportManager(); }
public RtfDestinationStylesheetTable(RtfParser parser, String type) : base(parser) { this.importHeader = parser.GetImportManager(); this.type = type; }
public override void SetParser(RtfParser parser) { RtfParser = parser; _importHeader = parser.GetImportManager(); }
public override void SetParser(RtfParser parser) { this.rtfParser = parser; colorMap = new Hashtable(); this.colorNr = 0; this.importHeader = parser.GetImportManager(); this.SetToDefaults(); }
/** * Constructs a new RtfColorTableParser. * * @param importHeader The RtfImportHeader to add the color mappings to. */ public RtfDestinationColorTable(RtfParser parser) : base(parser) { colorMap = new Hashtable(); this.colorNr = 0; this.importHeader = parser.GetImportManager(); this.SetToDefaults(); }