private void App_Startup(object sender, StartupEventArgs e) { // modell létrehozása _model = new GameModel(new FileDataAccess( )); _model.GameOver += new EventHandler <EventArgs>(Model_GameOver); _model.NewGame(9); // nézemodell létrehozása _viewModel = new RobotViewModel(_model); _viewModel.NewGameEasy += new EventHandler(ViewModel_NewGameEasy); _viewModel.NewGameMedium += new EventHandler(ViewModel_NewGameMedium); _viewModel.NewGameHard += new EventHandler(ViewModel_NewGameHard); _viewModel.MakeNewWall += new EventHandler <RobotEventArgs>(ViewModel_MakeNewWall); _viewModel.LoadGame += new EventHandler(ViewModel_LoadGame); _viewModel.SaveGame += new EventHandler(ViewModel_SaveGame); _viewModel.PauseGame += new EventHandler(ViewModel_PauseGame); _viewModel.ContinueGame += new EventHandler(ViewModel_ContinueGame); // nézet létrehozása _view = new MainWindow( ); _view.DataContext = _viewModel; _view.Show( ); // időzítő létrehozása _timer = new DispatcherTimer( ); _timer.Interval = TimeSpan.FromSeconds(1); _timer.Tick += new EventHandler(Timer_Tick); _timer.Start( ); }
private void Init() { var robots = ApiHelper.Fetch_all_Robots_by_Environment(this.ProcessEnvironment); _robots.Clear(); foreach (var robot in robots) { var _robot = new RobotViewModel(robot); Robots.Add(_robot); } }
public async Task <ActionResult <RobotViewModel> > Post([FromBody] RobotViewModel robot) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } var newRobot = await _robotService.CreateRobot(robot.Name, robot.Type); await _notificationHub.Clients.All.SendAsync("Notify", new Notification($"{robot.Name} (Robot) created!", SeverityLevel.Success)); return(Ok(new RobotViewModel(newRobot))); }
private void Initialize(ProcessViewModel process) { var robots = ApiHelper.Fetch_all_Robots_by_Environment(process.ProcessEnvironment); _robots.Clear(); foreach (var robot in robots) { var _robot = new RobotViewModel(robot); this.Robots.Add(_robot); } this.QueueItemForm = new QueueItemFormViewModel(process.RobotInfo.QueueItemJSON); }
public IHttpActionResult PlaceRobot(RobotViewModel model) { try { //do validation first here. if (!ModelState.IsValid) { var message = string.Join(" | ", ModelState.Values .SelectMany(v => v.Errors) .Select(e => e.ErrorMessage)); var feedback = new CommandFeedback { IsSuccess = false, ErrorMessage = "Invalid Data:" + message }; return(Ok(JsonConvert.SerializeObject(feedback))); } Robot robot = null; //check if we have robot id if (model.RobotId != null) { robot = RobotService.GetRobot(model.RobotId.ToString()); } //create the robot if it doesn't exist if (model.RobotId == null || robot == null) { robot = RobotService.CreateRobot(); } var result = _placeCommand.Impact(robot, new Position(model.Position.X, model.Position.Y, model.Position.Direction)); if (result.IsSuccess) { RobotService.PersistRobot(robot); } return(Ok(JsonConvert.SerializeObject(result))); } catch (Exception ex) { return(InternalServerError(ex)); } }
/// <summary> /// Constructor /// </summary> /// <param name="robotViewModel"></param> /// <param name="columns"></param> /// <param name="rows"></param> public GameViewModel(RobotViewModel robotViewModel, int columns, int rows) { try { InitializeGameViewModel(columns, rows); // robot viewmodel to receive incoming rfid events robotViewModel.RFIDUpdateEvent += OnRFIDUpdateEvent; // show start message GameInformation = "Start scanning RFID for Start Field"; ShowGameInformation = true; } catch (Exception ex) { this.ShowInformationOverlay(ex.Message); } }
public MainPage() { this.InitializeComponent(); environment = new DefaultEnvironment(new Map(1, 1)); // Did not load the map yet... EnvironmentTickSource = new EnvironmentTickSource(environment, SimulationCycleLengthMs); var robot = new LineAndWallDetectorRobot(environment); Brain = new WallsAndLinesDemoBrain(robot); new LogCollector(Brain, this.LogViewModel); // Ctor performs registrations this.RobotViewModel = new RobotViewModel(robot); RobotImage.Source = RobotViewModel.Image; this.MapViewModel = new MapViewModel(); InitButtonCommands(); }
public MainPage() { this.InitializeComponent(); environment = new DefaultEnvironment(new Map(1, 1)); // Did not load the map yet... var robot = new LineAndWallDetectorRobot(environment, wallSensorMaxDistance: 50); var brain = new WallsAndLinesDemoBrain(robot); brain.AddCommand(new GenericSingleStateCommand(new FollowingLineState(5.0))); this.RobotViewModel = new RobotViewModel(robot); RobotImage.Source = RobotViewModel.Image; this.MapViewModel = new MapViewModel(); SimulationTickTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(500) }; SimulationTickTimer.Tick += SimulationTickTimer_Tick; }
public MainPage() { this.InitializeComponent(); environment = new DefaultEnvironment(new Map(1, 1)); // Did not load the map yet... EnvironmentTickSource = new EnvironmentTickSource(environment, SimulationCycleLengthMs); var robot = new LineAndWallDetectorRobot(environment); Brain = new WallsAndLinesDemoBrain(robot); var collector = new LogCollector(Brain, this.LogViewModel); this.RobotViewModel = new RobotViewModel(robot); RobotImage.Source = RobotViewModel.Image; this.MapViewModel = new MapViewModel(); FollowLineCommand = new CommandButtonCommand(Brain, new FollowingLineState(5.0)); FollowLeftWallCommand = new CommandButtonCommand(Brain, new FollowingWallOnLeftState()); FollowRightWallCommand = new CommandButtonCommand(Brain, new FollowingWallOnRightState()); }
public MainViewModel() { RobotFace = new RobotViewModel(); RoutesListViewModel = new RoutesListViewModel(RobotFace); }
public async Task <IActionResult> UpdateRobot([FromBody] RobotViewModel vm) => Ok(await new UpdateRobot(_ctx).Do(vm));
public ErrandGenerator(RobotViewModel robotViewModel, Random random, HttpClient httpClient) : this(random, httpClient) => _robot = robotViewModel;
public GameView(RobotViewModel robotViewModel, int columns, int rows) { this.DataContext = new GameViewModel(robotViewModel, columns, rows); InitializeComponent(); }