void Awake() { hud = (HudUI)FindObjectOfType(typeof(HudUI)); restart = (RestartUI)FindObjectOfType(typeof(RestartUI)); }
void Awake() { restart = FindObjectOfType<RestartUI>(); hud = FindObjectOfType<HudUI>(); }
public RestartUI CreateRestartUI(Transform parent) { RestartUI restartUI = GameObject.Instantiate(ResourceManager.Instance.GetResource <GameObject>("RestartUI"), parent).GetComponent <RestartUI>(); return(restartUI); }