void Remoting.IBinderProvider.AssignBinder(Remoting.ISoulBinder binder) { if (_Center != null) { _Join(binder); } }
public User(Remoting.ISoulBinder binder , IStorage storage) { _Machine = new Utility.StageMachine(); this._Binder = binder; _Account = new Data.Account(); _Storage = storage; }
public Adventure(Adventurer adventurer, Remoting.ISoulBinder binder, IZone zone) { _Adventurer = adventurer; _Zone = zone; this._Binder = binder; _Squad = new Squad(adventurer.Formation ,_Adventurer.Teammates, _Adventurer.Controller); }
public User(Remoting.ISoulBinder binder, IStorage _Storage , Zone zone) { this._Binder = binder; _Zone = zone; _Binder.BreakEvent += _Break; this._Storage = _Storage; _Machine = new Regulus.Utility.StageMachine(); }
public Adventure(ActorInfomation actor_infomation , Remoting.ISoulBinder binder, IMap zone) { _ActorInfomation = actor_infomation; _Map = zone; this._Binder = binder; _Entity = new Entity(_ActorInfomation.Id); }
public CrossStage(Remoting.ISoulBinder provider , Regulus.Project.SamebestKeys.IWorld world , string target_map , Regulus.CustomType.Vector2 target_position , string current_map , Regulus.CustomType.Vector2 current_position) { this._World = world; this._TargetMap = target_map; this._TargetPosition = target_position; this._CurrentMap = current_map; this._CurrentPosition = current_position; _Provider = provider; }
public VerifyStage(Remoting.ISoulBinder binder , IStorage storage) { this._Binder = binder; _Storage = storage; }
public VerifyStage(Remoting.ISoulBinder binder, Verify verify) { this._Verify = verify; this._Binder = binder; }
public void AssignBinder(Remoting.ISoulBinder binder) { this.Join(binder); }
public void Join(Remoting.ISoulBinder binder) { this._Hall.PushUser(new User(binder, this._AccountFinder, this._GameRecorder, this._Zone)); }
public Battle(IBattleAdmissionTickets battle_admission_tickets, ActorInfomation actor_infomation, Remoting.ISoulBinder binder, IStorage stroage) { _BattleAdmissionTickets = battle_admission_tickets; _ActorInfomation = actor_infomation; _Binder = binder; _Storage = stroage; }
internal void SetBinder(Remoting.ISoulBinder binder) { _Enable = true; _Binder = binder; _Binder.BreakEvent += _Break; }
public Parking(Remoting.ISoulBinder binder, AccountInfomation account_infomation) { this._Binder = binder; this._AccountInfomation = account_infomation; }
void Remoting.ICore.AssignBinder(Remoting.ISoulBinder binder) { this.Join(binder); }
public IdleStage(Remoting.ISoulBinder binder) { _Binder = binder; }
public PlayStage(Remoting.ISoulBinder binder, Snake snake , Zone zone) { this._Binder = binder; this._Snake = snake; _Zone = zone; }
internal void SetBinder(Remoting.ISoulBinder binder) { _Enable = true; _Binder = binder; _Binder.Bind<ISessionRequester>(this); _Binder.BreakEvent += _Break; }