public override void _Notification(int what) { if (what == NotificationPredelete) { //Assertions.Free(); _Watcher.Call("clear"); if (IsInstanceValid(TestCase)) { TestCase.Free(); } } base._Notification(what); }
protected Timer UntilSignal(Godot.Object emitter, string signal, double time) { Watcher.Call("watch", emitter, signal); return((Timer)Yielder.Call("until_signal", time, emitter, signal)); }
public void Watch(Godot.Object Emitter, String Event) { Watcher.Call("watch", Emitter, Event); }
public void IsTrue(bool a, String Context = "") { assertions.Call("is_true", a, Context); }