Example #1
0
 public List<int> getHappyDataKeys()
 {
     // GameConfigHappyPoint config = _configDic[(int)EnumConfigFileType.RealItems] as GameConfigHappyPoint;
        // return config.getKeys();
     var cache = new RealInfoDataModelMemoryCache();
     return cache.getKeys();
 }
Example #2
0
 //public memoryHappyModeDataModel.HappyData getHappyData(int realItemId)
 //{
 //    GameConfigHappyPoint config = _configDic[(int)EnumConfigFileType.RealItems] as GameConfigHappyPoint;
 //   return config.getRealItemInfo(realItemId);
 //  }
 public memoryRealInfoDataModel.HappyData getHappyData(int realItemId)
 {
     var cache = new RealInfoDataModelMemoryCache();
     return cache.getRealItemInfo(realItemId);
 }