public void LoadStart() { m_RoomInfo = Resources.Load<RaceRoomInfo>(RES_RACE_ROOM_INFO); StartCoroutine(InitializeAsync()); }
private void Awake() { _roomInfo = Resources.Load<RaceRoomInfo> (RES_RACE_ROOM_INFO); _roomInfo.Reset (); _roomInfo.AddUser (MainCtrl.GetInstance ()._userInfo); }