Example #1
0
        void RaceProc_OnRaceComplete()
        {
            if (this.InvokeRequired == false)
            {
                // Load our times
                this.txtTime2.Text = _activeRace.Racer1.RaceTime.ToString("#.####");
                this.txtTime3.Text = _activeRace.Racer2.RaceTime.ToString("#.####");

                int winningLane = _activeRace.Racer1.RaceTime < _activeRace.Racer2.RaceTime ? 2 : 3;

                switch (winningLane)
                {
                case 2:
                    this.picLane2.Visible = true;
                    break;

                case 3:
                    this.picLane3.Visible = true;
                    break;
                }
            }
            else
            {
                RaceProc_OnRaceCompleteDelegate myDelegate = new RaceProc_OnRaceCompleteDelegate(RaceProc_OnRaceComplete);

                Invoke(myDelegate);
            }
        }
Example #2
0
        void RaceProc_OnRaceComplete()
        {
            if (this.InvokeRequired == false)
            {
                int heatIndex = RaceDataStore.PrelimHeatNumber - 1;

                // Load our times
                this.txtTime1.Text = _activeRace.Lane1Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime2.Text = _activeRace.Lane2Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime3.Text = _activeRace.Lane3Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime4.Text = _activeRace.Lane4Racer.Heats[heatIndex].Time.ToString("#.####");

                // Find the winning lane
                int winningLane = FindWinningLane();

                switch (winningLane)
                {
                case 1:
                    this.picLane1.Visible = true;
                    break;

                case 2:
                    this.picLane2.Visible = true;
                    break;

                case 3:
                    this.picLane3.Visible = true;
                    break;

                case 4:
                    this.picLane4.Visible = true;
                    break;
                }

                // Change our Race State
                _activeRace.RaceState = RaceStateType.ReviewingResults;

                // Backup our results
                RaceDataStore.RaceProc.BackupRaceData();
            }
            else
            {
                RaceProc_OnRaceCompleteDelegate myDelegate = new RaceProc_OnRaceCompleteDelegate(RaceProc_OnRaceComplete);

                Invoke(myDelegate);
            }
        }
        void RaceProc_OnRaceComplete()
        {
            if (this.InvokeRequired == false)
            {
                int heatIndex = RaceDataStore.PrelimHeatNumber - 1;

                // Load our times
                this.txtTime1.Text = _activeRace.Lane1Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime2.Text = _activeRace.Lane2Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime3.Text = _activeRace.Lane3Racer.Heats[heatIndex].Time.ToString("#.####");
                this.txtTime4.Text = _activeRace.Lane4Racer.Heats[heatIndex].Time.ToString("#.####");

                // Find the winning lane
                int winningLane = FindWinningLane();

                switch (winningLane)
                {
                    case 1:
                        this.picLane1.Visible = true;
                        break;

                    case 2:
                        this.picLane2.Visible = true;
                        break;

                    case 3:
                        this.picLane3.Visible = true;
                        break;

                    case 4:
                        this.picLane4.Visible = true;
                        break;
                }

                // Change our Race State
                _activeRace.RaceState = RaceStateType.ReviewingResults;

                // Backup our results
                RaceDataStore.RaceProc.BackupRaceData();
            }
            else
            {
                RaceProc_OnRaceCompleteDelegate myDelegate = new RaceProc_OnRaceCompleteDelegate(RaceProc_OnRaceComplete);

                Invoke(myDelegate);
            }
        }
        void RaceProc_OnRaceComplete()
        {
            if (this.InvokeRequired == false)
            {
                // Load our times
                this.txtTime2.Text = _activeRace.Racer1.RaceTime.ToString("#.####");
                this.txtTime3.Text = _activeRace.Racer2.RaceTime.ToString("#.####");

                int winningLane = _activeRace.Racer1.RaceTime < _activeRace.Racer2.RaceTime ? 2 : 3;

                switch (winningLane)
                {
                    case 2:
                        this.picLane2.Visible = true;
                        break;

                    case 3:
                        this.picLane3.Visible = true;
                        break;
                }

            }
            else
            {
                RaceProc_OnRaceCompleteDelegate myDelegate = new RaceProc_OnRaceCompleteDelegate(RaceProc_OnRaceComplete);

                Invoke(myDelegate);
            }
        }