public static bool Pressed(QKeyStates button) { return(IsKeyPressed(button)); }
public static bool Held(QKeyStates button) { return(IsKeyHeld(button)); }
static bool IsKeyHeld(QKeyStates keyState) { return(CurrentKeyState.IsKeyDown((Keys)keyState)); }
static bool IsKeyReleased(QKeyStates keyState) { return(CurrentKeyState.IsKeyUp((Keys)keyState) && PreviousKeyState.IsKeyDown((Keys)keyState)); }
public static bool Released(QKeyStates button) { return(IsKeyReleased(button)); }