public override void Load() { base.Load(); parentShader = GetParent <ComposedShader>(); parentProtoInterface = GetParent <ProtoInterface>(); if (parentShader != null) { parentShader.Fields.Add(this); } }
public override void Load() { base.Load(); BaseDefinition = this.Parent; PrototypeBody = BaseDefinition != null ? (ProtoBody)BaseDefinition.Parent : null; ProtoDeclaration = PrototypeBody != null ? (ProtoDeclare)PrototypeBody.Parent : null; ProtoInterface = ProtoDeclaration != null?ProtoDeclaration.ItemsByType <ProtoInterface>().FirstOrDefault() : null; if (ProtoInterface != null) { Console.WriteLine("Initilizing prototype IS."); Fields = ProtoInterface.ItemsByType <field>(); Connections = this.ItemsByType <connect>(); ProtoDeclaration.Initilize(BaseDefinition, Fields, Connections); } else { Console.WriteLine("ProtoInterface could not be found within IS {0}", this.ErrorStringWithLineNumbers()); } }