public AbsShootingTarget( IConstArg arg ) : base( arg ) { SetIndex(arg.index); thisTargetData = arg.targetData; thisAdaptor.SetName(thisTargetData.targetType.ToString() + " " + thisIndex.ToString()); thisActivationStateEngine = new ActivationStateEngine(this); thisHealthBellCurve = arg.healthBellCurve; thisHitFlashProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisShootingTargetAdaptor.GetFlashProcessTime() ); thisHitAnimationProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisShootingTargetAdaptor.GetHitAnimationProcessTime() ); thisSpawnAnimationProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisShootingTargetAdaptor.GetSpawnAnimationProcessTime() ); }
public AlphaVisibilityTogglableUIElement(IConstArg arg) : base(arg) { thisProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisAlphaVisibilityTogglableUIAdaptor.GetProcessTime() ); }
public ADPopUp(IConstArg arg) : base(arg) { thisIndicateGetADReadyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.None, 0f ); }
public InterstitialADManager(IConstArg arg) : base(arg) { thisCountDownTimerProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.None, 0f ); }
public TriggeredMotorMechanism(IConstArg arg) : base(arg) { thisMotorProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTriggeredMotorMechanismAdaptor.GetProcessTime() ); }
public RotatorMechanism(IConstArg arg) : base(arg) { thisRotateProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.None, 0f ); }
public HeatLevelText(IConstArg arg) : base(arg) { thisLevelUpProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisHeatLevelTextAdaptor.GetLevelUpProcessTime() ); }
public MainMenuUIElement(IConstArg arg) : base(arg) { thisShowForStartupProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisMainMenuUIAdaptor.GetProcessTime() ); }
public ResourcePanel(IConstArg arg) : base(arg) { thisProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisResourcePanelAdaptor.GetProcessTime() ); }
public FrostManager(IConstArg arg) : base(arg) { thisProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisFrostManagerAdaptor.GetProcessTime() ); }
public CurrencyPane(IConstArg arg) : base(arg) { thisProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisCurrencyPaneAdaptor.GetProcessTime() ); }
public HoldButton(IConstArg arg) : base(arg) { thisHoldProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisHoldButtonAdaptor.GetHoldTime() ); }
public ColorSchemeManager(IConstArg arg) : base(arg) { thisChangeColorSchemeProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, 0f ); }
public GameplayWidget(IConstArg arg) : base(arg) { thisActivationEngine = new ActivationStateEngine(this); thisWaitAndStartProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisStartWaitTime ); }
public TutorialTitle(IConstArg arg) : base(arg) { thisActivationStateEngine = new ActivationStateEngine(this); thisProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTutorialTitleAdaptor.GetShowProcessTime() ); }
public BowStarsPane(IConstArg arg) : base(arg) { thisUpdateBowLevelProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisBowLevelPaneAdaptor.GetProcessTime() ); UpdateLevel(0); }
public HeatImage( IConstArg arg ) : base( arg ) { thisComboProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, 0f ); }
public ADManager(IConstArg arg) : base(arg) { thisADSequenceProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.None, 0f ); thisGetADReadyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.None, 0f ); }
public StartupManager(IConstArg arg) : base(arg) { thisWaitForWarmupReadyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisStartupManagerAdaptor.GetWaitForWarmupReadyTime() ); thisFadeInProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisStartupManagerAdaptor.GetFadeInTime() ); }
public PopText(IConstArg arg) : base(arg) { thisShowProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisPopTextAdaptor.GetProcessTime() ); thisHideProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisPopTextAdaptor.GetProcessTime() ); }
public FrostGlass( IConstArg arg ) : base(arg) { thisFrostProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTypedAdaptor.GetProcessTime() ); thisDefrostProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTypedAdaptor.GetProcessTime() ); }
public HeadUpDisplay( IConstArg arg ) : base( arg ) { thisActivationStateEngine = new ActivationStateEngine(this); thisActivationProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTypedAdaptor.GetActivationTime() ); thisDeactivationProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisTypedAdaptor.GetDeactivationTime() ); }
public EndGamePane(IConstArg arg) : base(arg) { thisShowResultLabelMasterProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowResultLabelMasterProcessTime() ); thisShowResultLabelProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowLabelProcessTime() ); thisScoreMasterProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetScoreMasterProcessTime() ); thisShowScoreProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowLabelProcessTime() ); thisShowHighScoreProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowLabelProcessTime() ); thisHighScoreUpdateMasterProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetUpdateHighScoreMasterProcessTime() ); thisHighScoreUpdateProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetUpdateHighScoreProcessTime() ); thisCurrencyMasterProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, /* thisEndGamePaneAdaptor.GetCurrencyMasterProcessTime() */ CalculateCurrencyMasterProcessTime() ); thisShowCurrencyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowLabelProcessTime() ); thisUpdateCurrencyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetUpdateCurrencyProcessTime() ); thisShowWatchADButtonProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowLabelProcessTime() ); thisShowButtonClusterProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetShowButtonClusterProcessTime() ); thisDoubleCurrencyProcessSuite = new ProcessSuite( thisProcessManager, this, ProcessConstraint.ExpireTime, thisEndGamePaneAdaptor.GetUpdateCurrencyProcessTime() ); }