public void PickFruit() { GameObject closestTarget = GetClosestTraget("Tree"); target = closestTarget.transform; if (target != null) { targetPrimP = target.GetComponent <PrimaryProducer>(); } }
public void PickFruit() { GameObject closestTarget = GetClosestTraget("Tree"); target = closestTarget.transform; if (target != null) { targetPrimP = target.GetComponent<PrimaryProducer>(); } }