public override bool Destroy() { Prim.Editable = true; bool ret = Prim.Destroy(); if (OnSystemDelete != null) { OnSystemDelete(ID); } return(ret); }
public override bool Destroy() { _link.OnWorldDelete -= _deleteListener; _link.OnSystemDelete -= _deleteListener; return(Prim.Destroy()); }
public override bool Destroy() { return(Prim.Destroy()); }
public bool SilentDestroy() { return(Prim.Destroy()); }